Player Matchup

Charon
Charon
 
Charon
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MsCheekClapper-
Bellona
Level 87
God Stats
3W - 4L
1,354 SR
Queue Stats
241W - 230L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
OG_ViperZz
Baron Samedi
Level 101
God Stats
1W - 4L
1,095 SR
Queue Stats
235W - 217L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
RioTGoD-_-
Ne Zha
Level 83
God Stats
3W - 3L
1,446 SR
Queue Stats
226W - 204L
1,445 Elo+
Party 1
Freya
Freya
b-r-u-h-h-h-6626
Freya
Level 64
God Stats
4W - 8L
1,336 SR
Queue Stats
273W - 256L
1,446 Elo+
Party 1
Team Averages
Level 73
1,346 SR
1,446 Elo+

VS

Team Averages
Level 78
1,474 SR
1,407 Elo+
Baron Samedi
Baron Samedi
Kels_Fargo
Baron Samedi
Level 107
God Stats
1W - 2L
1,714 SR
Queue Stats
560W - 572L
1,409 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KevinMcCallister
Tsukuyomi
Level 87
God Stats
8W - 8L
1,490 SR
Queue Stats
539W - 590L
1,427 Elo+
Solo
Nu Wa
Nu Wa
LADYVEX3278
Nu Wa
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,275 Elo+
Solo
King Arthur
King Arthur
leron1000
King Arthur
Level 109
God Stats
2W - 5L
1,387 SR
Queue Stats
556W - 542L
1,449 Elo+
Party 2
Anubis
Anubis
shayans
Anubis
Level 49
God Stats
0W - 2L
1,278 SR
Queue Stats
97W - 106L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
4 / 2 / 13
9,302
930
5,497
10,100
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 16
7,436
744
4,577
11,070
11,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
OG_ViperZz
Baron Samedi
15
5 / 3 / 13
8,992
899
10,256
8,577
4,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
RioTGoD-_-
Ne Zha
13
3 / 4 / 9
7,953
795
8,638
10,210
5,375
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
12 / 1 / 10
10,310
1,031
17,721
10,490
5,063
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kels_Fargo
Baron Samedi
14
5 / 4 / 6
7,796
780
8,092
9,656
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
15
6 / 4 / 7
8,303
830
11,230
9,502
4,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 3 / 9
7,376
738
6,825
8,909
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
leron1000
King Arthur
11
0 / 7 / 7
6,634
663
6,474
13,079
13,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
shayans
Anubis
15
2 / 6 / 7
8,480
848
8,175
9,733
5,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
50
24
Kills
14
14
Deaths
24
61
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
2
13
5.25
L
Baron Samedi
Kels_Fargo
Baron Samedi
5
4
6
2
L
Tsukuyomi
6
4
7
2.38
L
1
3
9
1.83
W
0
4
16
2
W
Baron Samedi
OG_ViperZz
Baron Samedi
5
3
13
3.83
W
Ne Zha
RioTGoD-_-
Ne Zha
3
4
9
1.88
W
12
1
10
17
L
King Arthur
leron1000
King Arthur
0
7
7
0.5
L
Anubis
shayans
Anubis
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,689
Damage
40,796
50,447
Taken
50,879
36,219
Mitigated
33,091
15,659
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,497
761
337
1,888
10,100
9,986
100
4,341
5,759
16,751
0
L
Baron Samedi
Kels_Fargo
Baron Samedi
8,092
351
1,891
2,432
9,656
6,033
175
7,300
2,224
18,357
0
L
Tsukuyomi
11,230
2,261
522
1,631
9,502
4,573
0
6,537
2,965
0
21,147
L
6,825
1,657
0
628
8,909
3,781
0
6,596
2,265
12,598
0
W
4,577
780
323
1,157
11,070
11,634
329
6,468
4,602
0
8,681
W
Baron Samedi
OG_ViperZz
Baron Samedi
10,256
792
1,941
2,676
8,577
4,161
630
5,101
3,476
17,215
0
W
Ne Zha
RioTGoD-_-
Ne Zha
8,638
1,014
1,044
917
10,210
5,375
0
5,439
4,771
0
21,523
W
17,721
5,104
960
4,416
10,490
5,063
373
5,037
5,453
41,690
143
L
King Arthur
leron1000
King Arthur
6,474
54
0
999
13,079
13,224
0
6,343
6,403
4,142
4,195
L
Anubis
shayans
Anubis
8,175
0
118
1,211
9,733
5,480
85
6,698
2,906
17,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,993
Gold Earned
38,589
130
Minions Killed
88
0
Camps Cleared
0
923,634
Distance Traveled
833,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,302
930
27
3
0
174,352
0
L
Baron Samedi
7,796
780
24
2
0
166,291
0
L
Tsukuyomi
8,303
830
24
2
0
179,139
0
L
Nu Wa
7,376
738
9
1
0
161,407
0
W
Bellona
7,436
744
6
1
0
179,437
0
W
Baron Samedi
8,992
899
20
2
0
176,297
0
W
Ne Zha
7,953
795
23
2
0
202,627
0
W
Freya
10,310
1,031
54
5
0
190,921
0
L
King Arthur
6,634
663
6
1
0
163,426
0
L
Anubis
8,480
848
25
3
0
163,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role