Player Matchup

Hachiman
Hachiman
Argyle97
Hachiman
Level 7
God Stats
0W - 1L
1,485 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Athena
Athena
DanteDaDealer
Athena
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Surtr
Surtr
FlippingCandy
Surtr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
Grayhawk13
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
Maurixioo
Scylla
Level 46
God Stats
0W - 1L
1,389 SR
Queue Stats
37W - 34L
1,538 Elo+
Solo
Team Averages
Level 23
1,475 SR
1,508 Elo+

VS

Team Averages
Level 46
1,433 SR
1,424 Elo+
Hades
Hades
APatchworkPuppet
Hades
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,511 Elo+
Solo
Arachne
Arachne
FrizzoThelegend1
Arachne
Level 38
God Stats
20W - 14L
1,545 SR
Queue Stats
28W - 30L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
OG_wolfy11
Baron Samedi
Level 87
God Stats
1W - 3L
1,152 SR
Queue Stats
197W - 170L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
VSF_Laxi
Jormungandr
Level 54
God Stats
4W - 5L
1,468 SR
Queue Stats
144W - 155L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
Wizzard75-
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Argyle97
Hachiman
7
0 / 9 / 0
4,740
431
2,179
9,919
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 2
4,847
441
1,733
9,031
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 2
4,860
442
3,350
8,500
4,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Grayhawk13
Fenrir
7
0 / 6 / 1
4,909
446
5,622
10,991
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Maurixioo
Scylla
10
1 / 3 / 0
5,862
533
5,567
5,715
1,793
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 1
8,095
736
6,484
9,722
4,803
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 1 / 2
6,831
621
4,564
10,015
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
OG_wolfy11
Baron Samedi
13
11 / 0 / 0
8,755
796
10,382
7,380
5,651
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
VSF_Laxi
Jormungandr
9
1 / 0 / 5
5,712
519
6,606
8,301
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Wizzard75-
Danzaburou
10
2 / 1 / 3
6,126
557
5,104
4,558
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
1
Kills
24
24
Deaths
2
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
Hachiman
Argyle97
Hachiman
0
9
0
0
L
0
5
2
0.2
L
0
1
2
1
W
3
1
2
4
L
Fenrir
Grayhawk13
Fenrir
0
6
1
0.08
L
Scylla
Maurixioo
Scylla
1
3
0
0.33
W
Baron Samedi
OG_wolfy11
Baron Samedi
11
0
0
11
W
Jormungandr
VSF_Laxi
Jormungandr
1
0
5
3.5
W
Danzaburou
Wizzard75-
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,451
Damage
33,140
44,156
Taken
39,976
20,124
Mitigated
22,241
3,199
Healing
20,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,484
1,017
160
5,421
9,722
4,803
754
2,583
6,897
60,118
0
L
Hachiman
Argyle97
Hachiman
2,179
1,714
0
272
9,919
3,806
0
8,499
1,420
0
15,083
L
1,733
766
0
640
9,031
6,378
1
3,112
5,682
9,477
0
L
3,350
594
0
1,163
8,500
4,270
0
3,546
4,343
414
25,366
W
4,564
4,083
0
6,165
10,015
3,825
312
2,318
7,511
0
40,741
L
Fenrir
Grayhawk13
Fenrir
5,622
2,089
0
584
10,991
3,877
0
4,398
6,554
0
26,909
L
Scylla
Maurixioo
Scylla
5,567
472
0
540
5,715
1,793
0
2,550
3,123
37,603
0
W
Baron Samedi
OG_wolfy11
Baron Samedi
10,382
1,386
106
5,872
7,380
5,651
1,401
264
7,116
57,709
0
W
Jormungandr
VSF_Laxi
Jormungandr
6,606
1,227
0
1,676
8,301
6,431
0
1,347
6,888
31,187
438
W
Danzaburou
Wizzard75-
Danzaburou
5,104
2,423
0
887
4,558
1,531
334
432
4,126
0
25,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,218
Gold Earned
35,519
202
Minions Killed
379
0
Camps Cleared
0
1,074,982
Distance Traveled
1,033,831
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,095
736
130
12
0
199,721
2
L
Hachiman
4,740
431
24
2
0
189,504
0
L
Athena
4,847
441
16
1
0
235,439
0
L
Surtr
4,860
442
40
4
0
209,260
0
W
Arachne
6,831
621
70
6
0
232,710
0
L
Fenrir
4,909
446
42
4
0
237,517
0
L
Scylla
5,862
533
80
7
0
203,262
0
W
Baron Samedi
8,755
796
80
7
0
174,265
0
W
Jormungandr
5,712
519
52
5
0
217,651
0
W
Danzaburou
6,126
557
47
4
0
209,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role