Player Matchup

Ne Zha
Ne Zha
Foggy_Window
Ne Zha
Level 47
God Stats
0W - 1L
1,173 SR
Queue Stats
14W - 32L
1,226 Elo+
Party 2
Tiamat
Tiamat
JayHarris1469
Tiamat
Level 125
God Stats
0W - 2L
1,338 SR
Queue Stats
388W - 382L
1,478 Elo+
Solo
Charybdis
Charybdis
NarcisSchizo
Charybdis
Level 126
God Stats
6W - 11L
1,543 SR
Queue Stats
26W - 38L
1,477 Elo+
Solo
Amaterasu
Amaterasu
Vison_Yeti
Amaterasu
Level 23
God Stats
5W - 7L
1,125 SR
Queue Stats
7W - 15L
1,207 Elo+
Party 2
Cthulhu
Cthulhu
im-a-failure-Sry
Cthulhu
Level 125
God Stats
2W - 6L
1,296 SR
Queue Stats
102W - 102L
1,505 Elo+
Solo
Team Averages
Level 89
1,295 SR
1,379 Elo+

VS

Team Averages
Level 123
1,485 SR
1,461 Elo+
Poseidon
Poseidon
BIGAL4072
Poseidon
Level 158
God Stats
2W - 1L
1,310 SR
Queue Stats
56W - 58L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
ByTast-y
Danzaburou
Level 87
God Stats
62W - 36L
1,590 SR
Queue Stats
174W - 175L
1,488 Elo+
Solo
Fenrir
Fenrir
DandiestBeast96
Fenrir
Level 159
God Stats
23W - 29L
1,443 SR
Queue Stats
227W - 216L
1,399 Elo+
Party 1
Surtr
Surtr
RedHoodedMerc23
Surtr
Level 104
God Stats
8W - 2L
1,654 SR
Queue Stats
126W - 114L
1,513 Elo+
Solo
Bacchus
Bacchus
x Charii x
Bacchus
Level 108
God Stats
1W - 0L
1,426 SR
Queue Stats
10W - 10L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
0 / 7 / 1
7,239
426
5,189
18,360
6,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 0 / 0
5,088
299
0
249
49
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
NarcisSchizo
Charybdis
16
4 / 4 / 2
9,954
586
11,189
17,936
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Vison_Yeti
Amaterasu
11
0 / 10 / 1
7,101
418
5,498
20,901
10,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 4 / 2
8,861
521
7,365
15,531
10,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BIGAL4072
Poseidon
16
1 / 4 / 6
10,170
598
9,316
10,996
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
ByTast-y
Danzaburou
16
4 / 1 / 0
10,717
630
9,908
11,176
4,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 1 / 2
10,349
609
9,678
11,556
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
12 / 0 / 1
11,189
658
15,434
13,943
13,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
x Charii x
Bacchus
13
0 / 2 / 7
8,008
471
5,201
13,599
14,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
25
25
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BIGAL4072
Poseidon
1
4
6
1
W
Danzaburou
ByTast-y
Danzaburou
4
1
0
4
W
8
1
2
9
L
Ne Zha
0
7
1
0.07
L
0
0
0
0
L
Charybdis
NarcisSchizo
Charybdis
4
4
2
1.25
W
12
0
1
12.5
L
Amaterasu
Vison_Yeti
Amaterasu
0
10
1
0.05
L
3
4
2
1
W
Bacchus
x Charii x
Bacchus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,241
Damage
49,537
72,977
Taken
61,270
35,546
Mitigated
41,540
16,919
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BIGAL4072
Poseidon
9,316
1,420
0
440
10,996
3,778
2,430
2,939
8,057
86,121
0
W
Danzaburou
ByTast-y
Danzaburou
9,908
5,323
0
4,110
11,176
4,644
4,181
1,188
9,988
0
91,524
W
9,678
2,263
0
2,668
11,556
5,160
1,945
1,579
9,977
0
67,920
L
Ne Zha
5,189
2,203
0
2,314
18,360
6,832
0
3,083
15,277
0
54,402
L
0
0
0
75
249
49
0
0
249
1,325
0
L
Charybdis
NarcisSchizo
Charybdis
11,189
5,676
0
7,157
17,936
7,216
0
4,379
13,557
0
76,913
W
15,434
7,124
0
4,358
13,943
13,303
1,757
0
13,943
3,109
69,241
L
Amaterasu
Vison_Yeti
Amaterasu
5,498
2,298
0
2,986
20,901
10,825
93
1,560
19,341
0
43,574
L
7,365
576
1,154
3,233
15,531
10,624
0
6,682
8,849
50,382
0
W
Bacchus
x Charii x
Bacchus
5,201
615
310
1,301
13,599
14,655
0
2,028
11,571
29,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,243
Gold Earned
50,433
373
Minions Killed
502
0
Camps Cleared
0
1,205,634
Distance Traveled
1,684,780
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,170
598
152
9
0
312,736
10
W
Danzaburou
10,717
630
140
8
0
319,227
8
W
Fenrir
10,349
609
69
4
0
382,796
0
L
Ne Zha
7,239
426
80
5
0
263,959
0
L
Tiamat
5,088
299
3
0
0
11,864
0
L
Charybdis
9,954
586
146
9
0
285,762
4
W
Surtr
11,189
658
106
6
0
332,148
0
L
Amaterasu
7,101
418
59
3
0
328,146
0
L
Cthulhu
8,861
521
85
5
0
315,903
0
W
Bacchus
8,008
471
35
2
0
337,873
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role