Player Matchup

Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Artemis
Artemis
Diamond III
 
Artemis
Diamond III
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Maui
Maui
Diamond II
NeedSugarMommy
Maui
Diamond II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
593W - 595L
2,262 MMR
Solo
Vulcan
Vulcan
Masters
NoOsFlipeis
Vulcan
Masters
Level 120
God Stats
2W - 1L
1,561 SR
Queue Stats
213W - 171L
2,508 MMR
Party 2
Bastet
Bastet
Masters
WWWWWWWWWWWWWWM
Bastet
Masters
Level 121
God Stats
6W - 6L
1,538 SR
Queue Stats
400W - 361L
2,609 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,520 SR
2,076 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,633 SR
2,019 MMR
Cupid
Cupid
Diamond III
 
Cupid
Diamond III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
 
Thor
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond II
ColaJuguetona
Kukulkan
Diamond II
Level 60
God Stats
16W - 11L
1,726 SR
Queue Stats
93W - 77L
2,410 MMR
Party 1
Nemesis
Nemesis
Masters
NeozII
Nemesis
Masters
Level 159
God Stats
7W - 11L
1,556 SR
Queue Stats
154W - 138L
2,261 MMR
Solo
Nike
Nike
Diamond I
Scar965
Nike
Diamond I
Level 179
God Stats
16W - 10L
1,881 SR
Queue Stats
220W - 216L
2,422 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
2 / 0 / 1
4,032
806
1,675
3,975
1,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Artemis
 
Artemis
6
1 / 0 / 1
3,866
773
2,283
1,265
371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 1
3,774
755
1,389
3,945
2,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
7
1 / 1 / 1
3,844
769
869
2,185
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
3 / 0 / 2
4,125
825
2,098
2,619
737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AwilixAthenaThothGeb

VS

Bans
Jing WeiAo KuangJanusDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
0 / 1 / 0
3,385
677
1,394
3,590
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
 
Thor
5
0 / 3 / 0
3,038
608
1,327
4,876
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ColaJuguetona
Kukulkan
4
0 / 1 / 0
3,052
610
406
923
254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
NeozII
Nemesis
6
0 / 2 / 1
3,401
680
1,082
3,657
992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nike
Scar965
Nike
7
0 / 1 / 0
3,688
738
2,065
3,571
1,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
0
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
W
Artemis
 
Artemis
1
0
1
1.5
L
Cupid
 
Cupid
0
1
0
0
L
Thor
 
Thor
0
3
0
0
L
Kukulkan
ColaJuguetona
Kukulkan
0
1
0
0
W
1
0
1
1.5
L
Nemesis
NeozII
Nemesis
0
2
1
0.25
W
Vulcan
1
1
1
1.5
L
Nike
Scar965
Nike
0
1
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,314
Damage
6,274
13,989
Taken
16,617
5,418
Mitigated
5,602
4,425
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,675
42
0
1,000
3,975
1,609
0
0
3,659
0
21,285
W
Artemis
 
Artemis
2,283
1,115
0
419
1,265
371
0
0
1,265
0
20,389
L
Cupid
 
Cupid
1,394
969
0
2,009
3,590
986
0
709
2,881
0
15,311
L
Thor
 
Thor
1,327
476
0
866
4,876
1,407
0
1,050
3,826
0
10,032
L
Kukulkan
ColaJuguetona
Kukulkan
406
46
0
0
923
254
0
263
660
13,015
0
W
1,389
539
0
1,730
3,945
2,029
0
0
3,945
12,656
0
L
Nemesis
NeozII
Nemesis
1,082
324
0
148
3,657
992
0
236
3,421
0
13,054
W
Vulcan
869
277
0
625
2,185
672
0
46
2,139
16,622
0
L
Nike
Scar965
Nike
2,065
410
0
1,314
3,571
1,963
0
0
3,571
0
22,427
W
2,098
980
0
651
2,619
737
0
360
2,259
0
13,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,641
Gold Earned
16,564
159
Minions Killed
157
0
Camps Cleared
0
536,154
Distance Traveled
472,669
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,032
806
38
8
0
100,928
0
W
Artemis
3,866
773
47
9
0
87,296
0
L
Cupid
3,385
677
37
7
0
90,810
0
L
Thor
3,038
608
14
3
0
103,054
0
L
Kukulkan
3,052
610
30
6
0
53,760
0
W
Maui
3,774
755
13
3
0
102,732
2
L
Nemesis
3,401
680
28
6
0
106,894
0
W
Vulcan
3,844
769
36
7
0
105,219
0
L
Nike
3,688
738
48
10
0
118,151
0
W
Bastet
4,125
825
25
5
0
139,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role