Player Matchup

Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Snapzalford23
Hou Yi
Level 114
God Stats
132W - 84L
1,645 SR
Queue Stats
188W - 181L
1,449 Elo+
Party 1
Ymir
Ymir
samuraiOGzeus
Ymir
Level 91
God Stats
5W - 1L
1,809 SR
Queue Stats
41W - 43L
1,429 Elo+
Party 1
Team Averages
Level 104
1,651 SR
1,459 Elo+

VS

Team Averages
Level 109
1,629 SR
1,443 Elo+
Surtr
Surtr
Caboose 961343
Surtr
Level 105
God Stats
8W - 13L
1,389 SR
Queue Stats
87W - 93L
1,435 Elo+
Party 2
Zhong Kui
Zhong Kui
Dogzilla22
Zhong Kui
Level 124
God Stats
2W - 2L
1,730 SR
Queue Stats
91W - 80L
1,519 Elo+
Party 2
Skadi
Skadi
kindagucci
Skadi
Level 98
God Stats
13W - 5L
1,769 SR
Queue Stats
117W - 135L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 4 / 10
12,073
862
14,302
15,333
9,407
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 3 / 7
11,889
849
10,161
10,887
4,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 11
11,017
787
7,222
15,827
17,074
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
10,546
753
7,425
15,715
13,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Dogzilla22
Zhong Kui
16
6 / 4 / 3
12,172
869
14,058
15,023
12,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
7
1 / 4 / 1
8,575
613
4,293
6,031
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
15
Kills
9
10
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
4
10
2.5
L
2
7
5
0.64
L
Zhong Kui
Dogzilla22
Zhong Kui
6
4
3
1.88
W
7
3
7
3.5
L
Skadi
1
4
1
0.38
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,685
Damage
25,776
42,047
Taken
36,769
30,733
Mitigated
28,534
10,172
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,302
579
444
6,815
15,333
9,407
727
4,999
10,334
57,131
0
L
7,425
2,643
150
1,650
15,715
13,756
147
9,322
6,393
1,138
21,839
L
Zhong Kui
Dogzilla22
Zhong Kui
14,058
691
0
6,635
15,023
12,597
717
9,226
5,797
60,470
0
W
10,161
4,765
189
1,350
10,887
4,252
2,256
4,231
6,656
0
48,871
L
Skadi
4,293
1,304
0
232
6,031
2,181
0
3,352
2,679
0
16,559
W
7,222
723
47
1,327
15,827
17,074
293
6,009
9,818
23,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,979
Gold Earned
31,293
173
Minions Killed
123
0
Camps Cleared
0
657,704
Distance Traveled
548,285
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,073
862
96
7
0
213,252
0
L
Surtr
10,546
753
29
2
0
182,954
1
L
Zhong Kui
12,172
869
75
5
0
248,749
2
W
Hou Yi
11,889
849
60
4
0
220,480
0
L
Skadi
8,575
613
19
1
0
116,582
2
W
Ymir
11,017
787
17
1
0
223,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role