Player Matchup

Pele
Pele
 
Pele
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
MistyGrizzly495
Guan Yu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,465 Elo+
Party 1
Thoth
Thoth
MistyPenguin647
Thoth
Level 67
God Stats
6W - 2L
1,597 SR
Queue Stats
140W - 127L
1,543 Elo+
Party 1
Team Averages
Level 94
1,532 SR
1,503 Elo+

VS

Team Averages
Level 97
1,417 SR
1,553 Elo+
Amaterasu
Amaterasu
LA_IMAGINACION
Amaterasu
Level 68
God Stats
13W - 11L
1,593 SR
Queue Stats
202W - 179L
1,530 Elo+
Solo
Fenrir
Fenrir
OkkZay
Fenrir
Level 98
God Stats
0W - 1L
1,288 SR
Queue Stats
6W - 3L
1,608 Elo+
Solo
Chang'e
Chang'e
rodrinatoor
Chang'e
Level 126
God Stats
1W - 4L
1,369 SR
Queue Stats
211W - 215L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
11 / 3 / 5
11,051
921
15,208
14,233
5,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 11
9,395
783
6,996
9,231
8,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 2 / 9
10,915
910
11,398
5,206
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LA_IMAGINACION
Amaterasu
12
2 / 7 / 3
9,238
770
5,332
15,129
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
OkkZay
Fenrir
12
3 / 7 / 3
10,011
834
7,628
15,272
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
rodrinatoor
Chang'e
12
1 / 3 / 2
9,112
759
6,618
8,768
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
17
Kills
6
6
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
3
5
4.5
L
Amaterasu
LA_IMAGINACION
Amaterasu
2
7
3
0.5
W
1
1
11
6.5
W
5
2
9
4.75
L
Fenrir
OkkZay
Fenrir
3
7
3
0.64
L
Chang'e
rodrinatoor
Chang'e
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,602
Damage
19,578
28,670
Taken
39,169
15,625
Mitigated
16,319
8,586
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,208
4,037
0
5,002
14,233
5,260
814
2,953
11,280
0
59,540
L
Amaterasu
LA_IMAGINACION
Amaterasu
5,332
2,527
49
2,416
15,129
7,077
0
5,957
9,172
0
22,755
W
6,996
894
488
2,486
9,231
8,521
0
3,595
5,636
0
18,706
W
11,398
607
0
610
5,206
1,844
737
467
4,739
53,205
0
L
Fenrir
OkkZay
Fenrir
7,628
1,502
0
419
15,272
7,012
0
3,341
11,931
0
18,773
L
Chang'e
rodrinatoor
Chang'e
6,618
718
654
2,631
8,768
2,230
0
2,665
6,103
36,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
28,361
165
Minions Killed
109
0
Camps Cleared
0
668,985
Distance Traveled
576,568
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,051
921
54
5
0
214,227
0
L
Amaterasu
9,238
770
20
2
0
220,432
6
W
Guan Yu
9,395
783
13
1
0
242,478
1
W
Thoth
10,915
910
98
8
0
212,280
0
L
Fenrir
10,011
834
21
2
0
177,811
0
L
Chang'e
9,112
759
68
6
0
178,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role