Player Matchup

Zhong Kui
Zhong Kui
Memelied
Zhong Kui
Level 87
God Stats
4W - 2L
1,512 SR
Queue Stats
85W - 71L
1,515 Elo+
Party 3
Fenrir
Fenrir
MikeLove010
Fenrir
Level 64
God Stats
3W - 2L
1,499 SR
Queue Stats
99W - 116L
1,439 Elo+
Party 2
Achilles
Achilles
NinjaDoggy
Achilles
Level 105
God Stats
2W - 0L
1,839 SR
Queue Stats
53W - 47L
1,521 Elo+
Party 3
Ra
Ra
bradass2012
Ra
Level 73
God Stats
8W - 4L
1,601 SR
Queue Stats
217W - 243L
1,442 Elo+
Solo
Nu Wa
Nu Wa
look-a-pandaa
Nu Wa
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 105L
1,418 Elo+
Party 2
Team Averages
Level 78
1,590 SR
1,467 Elo+

VS

Team Averages
Level 45
1,458 SR
1,192 Elo+
Nox
Nox
 
Nox
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Ann0yeed
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,090 Elo+
Party 1
Artemis
Artemis
ItsRosé
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,090 Elo+
Party 1
Camazotz
Camazotz
Sauroner
Camazotz
Level 6
God Stats
3W - 7L
1,244 SR
Queue Stats
9W - 16L
1,090 Elo+
Party 1
Hel
Hel
Terrakh97
Hel
Level 78
God Stats
1W - 3L
1,548 SR
Queue Stats
13W - 20L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Memelied
Zhong Kui
16
3 / 1 / 4
9,675
569
9,812
13,893
10,220
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
17
9 / 0 / 5
10,391
611
12,209
14,945
7,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
NinjaDoggy
Achilles
16
7 / 1 / 10
10,029
590
12,587
21,138
19,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 6 / 6
9,322
548
11,158
13,698
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 4 / 6
9,293
547
12,081
10,164
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 7 / 4
9,387
552
12,441
13,881
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Ann0yeed
Ravana
13
4 / 5 / 3
8,174
481
7,997
15,417
6,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
ItsRosé
Artemis
13
1 / 4 / 6
7,483
440
7,099
13,834
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Sauroner
Camazotz
12
1 / 7 / 0
7,721
454
8,138
18,859
8,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 6 / 0
6,891
405
6,006
15,700
5,040
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
29
Kills
12
12
Deaths
29
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
7
4
0.71
L
Ravana
Ann0yeed
Ravana
4
5
3
1.1
L
Artemis
ItsRosé
Artemis
1
4
6
1
W
Zhong Kui
Memelied
Zhong Kui
3
1
4
5
W
Fenrir
9
0
5
11.5
W
Achilles
NinjaDoggy
Achilles
7
1
10
12
L
Camazotz
Sauroner
Camazotz
1
7
0
0.14
L
3
6
0
0.5
W
5
6
6
1.33
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,847
Damage
41,681
73,838
Taken
77,691
44,936
Mitigated
30,470
23,188
Healing
20,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
12,441
2,022
0
762
13,881
5,824
0
6,685
6,709
84,333
0
L
Ravana
Ann0yeed
Ravana
7,997
1,266
0
2,008
15,417
6,348
420
6,838
8,244
0
59,692
L
Artemis
ItsRosé
Artemis
7,099
3,246
0
1,622
13,834
4,882
836
4,043
9,115
0
40,941
W
Zhong Kui
Memelied
Zhong Kui
9,812
2,223
0
8,464
13,893
10,220
1,475
515
12,650
68,171
0
W
Fenrir
12,209
3,665
0
3,535
14,945
7,379
0
1,748
12,982
0
98,067
W
Achilles
NinjaDoggy
Achilles
12,587
2,340
0
6,386
21,138
19,480
657
5,546
15,457
0
43,023
L
Camazotz
Sauroner
Camazotz
8,138
2,171
0
5,890
18,859
8,376
0
9,101
9,652
0
45,324
L
6,006
485
4,657
5,157
15,700
5,040
482
5,352
9,602
22,053
0
W
11,158
530
1,092
2,732
13,698
4,637
891
3,532
10,046
74,209
0
W
12,081
2,129
0
979
10,164
3,220
272
6,592
3,389
59,258
785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,710
Gold Earned
39,656
495
Minions Killed
392
0
Camps Cleared
0
1,641,163
Distance Traveled
1,639,324
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,387
552
146
9
0
292,286
3
L
Ravana
8,174
481
80
5
0
349,422
0
L
Artemis
7,483
440
52
3
0
313,391
0
W
Zhong Kui
9,675
569
101
6
0
274,103
3
W
Fenrir
10,391
611
118
7
0
385,947
0
W
Achilles
10,029
590
56
3
0
364,991
7
L
Camazotz
7,721
454
81
5
0
341,785
0
L
Hel
6,891
405
33
2
0
342,440
0
W
Ra
9,322
548
116
7
0
312,537
0
W
Nu Wa
9,293
547
104
6
0
303,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role