Player Matchup

Chaac
Chaac
Gold IV
CanUDiglett4946
Chaac
Gold IV
Level 188
God Stats
24W - 25L
1,598 SR
Queue Stats
178W - 174L
1,510 MMR
Solo
Pele
Pele
Silver I
Quooc
Pele
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,510 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Senpai6104
Morgan Le Fay
Gold V
Level 108
God Stats
7W - 3L
1,717 SR
Queue Stats
37W - 42L
1,473 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
TheFreshmanOf93
Ah Muzen Cab
Bronze III
Level 83
God Stats
0W - 1L
1,840 SR
Queue Stats
3W - 6L
1,470 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
ibugzbunnyii
Kuzenbo
Gold IV
Level 157
God Stats
23W - 23L
1,624 SR
Queue Stats
65W - 69L
1,471 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,656 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,554 SR
1,486 MMR
Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
HighValueVirgin
Scylla
Gold III
Level 140
God Stats
62W - 40L
1,644 SR
Queue Stats
206W - 217L
1,498 MMR
Solo
Neith
Neith
Gold IV
Hoogxnie
Neith
Gold IV
Level 122
God Stats
2W - 4L
1,336 SR
Queue Stats
173W - 178L
1,469 MMR
Solo
Cthulhu
Cthulhu
Gold II
Oscar579
Cthulhu
Gold II
Level 147
God Stats
2W - 0L
1,790 SR
Queue Stats
147W - 152L
1,474 MMR
Solo
Mulan
Mulan
Silver II
kiriios
Mulan
Silver II
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
9,107
455
7,009
14,524
10,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Quooc
Pele
17
5 / 5 / 1
10,519
526
8,704
17,306
6,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Senpai6104
Morgan Le Fay
14
2 / 5 / 3
9,158
458
7,448
13,483
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
TheFreshmanOf93
Ah Muzen Cab
14
0 / 8 / 5
9,219
461
7,120
15,138
5,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
ibugzbunnyii
Kuzenbo
12
2 / 6 / 3
8,124
406
12,584
21,396
27,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ArachneDanzaburouAthena

VS

Bans
AgniAnhurAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
8 / 4 / 8
12,702
635
14,507
19,461
8,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 1 / 5
12,158
608
8,745
9,970
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Hoogxnie
Neith
18
8 / 2 / 8
12,365
618
12,860
11,868
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Oscar579
Cthulhu
18
4 / 0 / 6
12,453
623
9,122
18,020
17,207
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
kiriios
Mulan
17
4 / 4 / 14
12,491
625
14,095
22,558
20,156
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
9
Kills
29
29
Deaths
11
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
4
8
3
L
0
5
2
0.2
W
5
1
5
7.5
W
Neith
Hoogxnie
Neith
8
2
8
6
W
Cthulhu
Oscar579
Cthulhu
4
0
6
7
L
Pele
Quooc
Pele
5
5
1
1.1
L
Morgan Le Fay
Senpai6104
Morgan Le Fay
2
5
3
0.7
L
Ah Muzen Cab
TheFreshmanOf93
Ah Muzen Cab
0
8
5
0.31
L
Kuzenbo
ibugzbunnyii
Kuzenbo
2
6
3
0.58
W
Mulan
kiriios
Mulan
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,865
Damage
59,329
81,847
Taken
81,877
55,310
Mitigated
55,233
10,983
Healing
28,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,507
5,909
0
3,773
19,461
8,533
4,856
4,373
14,805
0
112,616
L
7,009
1,216
0
3,714
14,524
10,758
0
3,536
10,973
0
64,135
W
8,745
633
0
3,643
9,970
3,786
1,782
5,715
4,039
82,143
0
W
Neith
Hoogxnie
Neith
12,860
7,150
0
5,735
11,868
5,551
7,210
2,958
8,658
0
73,585
W
Cthulhu
Oscar579
Cthulhu
9,122
428
0
7,958
18,020
17,207
550
2,557
15,367
83,226
523
L
Pele
Quooc
Pele
8,704
2,124
0
3,149
17,306
6,683
0
3,866
13,412
0
85,444
L
Morgan Le Fay
Senpai6104
Morgan Le Fay
7,448
777
0
703
13,483
5,490
0
4,157
9,290
61,311
0
L
Ah Muzen Cab
TheFreshmanOf93
Ah Muzen Cab
7,120
2,691
0
718
15,138
5,216
2,072
1,691
13,434
0
59,157
L
Kuzenbo
ibugzbunnyii
Kuzenbo
12,584
3,253
0
2,699
21,396
27,163
14
3,932
17,394
37,902
0
W
Mulan
kiriios
Mulan
14,095
1,784
0
7,192
22,558
20,156
466
6,986
14,914
0
79,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,127
Gold Earned
62,169
463
Minions Killed
610
0
Camps Cleared
0
1,765,442
Distance Traveled
1,989,627
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,702
635
144
7
0
447,478
0
L
Chaac
9,107
455
98
5
0
356,353
2
W
Scylla
12,158
608
137
7
0
384,512
3
W
Neith
12,365
618
138
7
0
355,065
1
W
Cthulhu
12,453
623
113
6
0
381,338
1
L
Pele
10,519
526
137
7
0
396,453
0
L
Morgan Le Fay
9,158
458
95
5
0
297,619
0
L
Ah Muzen Cab
9,219
461
101
5
0
346,164
0
L
Kuzenbo
8,124
406
32
2
0
368,853
4
W
Mulan
12,491
625
78
4
0
421,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role