Player Matchup

Hera
Hera
Reiju-D-Robin
Hera
Level 128
God Stats
2W - 1L
1,593 SR
Queue Stats
10W - 20L
1,329 Elo+
Party 1
Nox
Nox
Sunix210
Nox
Level 15
God Stats
1W - 0L
1,250 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 1
Ra
Ra
Zebarber
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,525 Elo+
Solo
Amaterasu
Amaterasu
shareeza
Amaterasu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,285 Elo+
Party 1
Merlin
Merlin
xlargun
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,307 Elo+
Party 1
Team Averages
Level 96
1,468 SR
1,334 Elo+

VS

Team Averages
Level 91
1,508 SR
1,469 Elo+
Ra
Ra
Benn12
Ra
Level 46
God Stats
0W - 2L
1,309 SR
Queue Stats
84W - 76L
1,451 Elo+
Party 2
Hades
Hades
Cool_Beans200
Hades
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
50W - 61L
1,420 Elo+
Party 2
Bacchus
Bacchus
Heppy LSL
Bacchus
Level 159
God Stats
3W - 3L
1,449 SR
Queue Stats
156W - 145L
1,507 Elo+
Solo
Da Ji
Da Ji
Max41986
Da Ji
Level 62
God Stats
1W - 3L
1,330 SR
Queue Stats
206W - 212L
1,440 Elo+
Party 2
Fenrir
Fenrir
zyrfic
Fenrir
Level 158
God Stats
1W - 1L
1,728 SR
Queue Stats
74W - 78L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 13
9,451
859
14,240
8,455
3,503
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 9
9,929
903
11,877
6,323
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
3 / 4 / 12
9,555
869
9,539
9,160
3,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
shareeza
Amaterasu
14
2 / 3 / 12
8,476
771
6,935
12,989
11,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
xlargun
Merlin
17
3 / 2 / 13
9,325
848
13,540
7,950
3,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
4 / 3 / 7
8,975
816
10,793
10,929
5,353
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
1 / 8 / 8
7,148
650
6,966
15,656
10,349
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Heppy LSL
Bacchus
16
3 / 1 / 10
8,350
759
6,640
17,852
15,614
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
Max41986
Da Ji
13
4 / 4 / 8
7,714
701
7,189
10,243
6,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fenrir
zyrfic
Fenrir
13
2 / 3 / 10
7,940
722
6,055
11,521
11,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
57
19
Kills
14
14
Deaths
19
59
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ra
4
3
7
2.5
L
1
8
8
0.63
L
Bacchus
Heppy LSL
Bacchus
3
1
10
8
L
Da Ji
Max41986
Da Ji
4
4
8
2
W
4
3
13
3.5
W
7
2
9
5.75
W
3
4
12
2.25
W
Amaterasu
shareeza
Amaterasu
2
3
12
2.67
W
Merlin
xlargun
Merlin
3
2
13
4.75
L
Fenrir
zyrfic
Fenrir
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,131
Damage
37,643
44,877
Taken
66,201
25,031
Mitigated
48,687
17,292
Healing
25,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
10,793
975
9,422
3,421
10,929
5,353
402
8,337
2,490
44,520
0
L
6,966
499
897
1,241
15,656
10,349
0
11,817
3,706
11,347
0
L
Bacchus
Heppy LSL
Bacchus
6,640
380
370
6,461
17,852
15,614
360
12,968
4,592
10,866
0
L
Da Ji
Max41986
Da Ji
7,189
1,885
1,359
912
10,243
6,318
0
7,909
2,229
0
8,464
W
14,240
2,516
922
301
8,455
3,503
824
5,647
2,789
22,198
0
W
11,877
1,223
0
756
6,323
2,838
625
3,401
2,922
20,338
0
W
9,539
1,703
7,737
3,545
9,160
3,937
669
4,957
4,155
28,805
0
W
Amaterasu
shareeza
Amaterasu
6,935
2,596
66
2,123
12,989
11,412
772
6,277
6,618
0
7,373
W
Merlin
xlargun
Merlin
13,540
1,687
466
1,376
7,950
3,341
934
4,073
3,877
31,746
0
L
Fenrir
zyrfic
Fenrir
6,055
1,020
557
1,355
11,521
11,053
413
7,776
3,419
117
10,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,736
Gold Earned
40,127
125
Minions Killed
104
0
Camps Cleared
0
1,034,072
Distance Traveled
1,028,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,975
816
74
7
0
206,170
0
L
Hades
7,148
650
4
0
0
190,677
0
L
Bacchus
8,350
759
13
1
0
228,713
0
L
Da Ji
7,714
701
2
0
0
198,556
0
W
Hera
9,451
859
22
2
0
184,354
0
W
Nox
9,929
903
23
2
0
212,279
0
W
Ra
9,555
869
45
4
0
225,963
0
W
Amaterasu
8,476
771
7
1
0
206,403
0
W
Merlin
9,325
848
28
3
0
205,073
0
L
Fenrir
7,940
722
11
1
0
204,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role