Player Matchup

Rama
Rama
GodsBackHand
Rama
Level 79
God Stats
3W - 0L
1,750 SR
Queue Stats
36W - 39L
1,492 Elo+
Party 2
Athena
Athena
Jarambe218
Athena
Level 128
God Stats
2W - 0L
1,727 SR
Queue Stats
29W - 35L
1,420 Elo+
Solo
Zeus
Zeus
MasterIris
Zeus
Level 138
God Stats
16W - 13L
1,555 SR
Queue Stats
591W - 576L
1,496 Elo+
Solo
Bastet
Bastet
stealther101
Bastet
Level 101
God Stats
3W - 1L
1,440 SR
Queue Stats
177W - 172L
1,478 Elo+
Solo
Scylla
Scylla
upforwhatever
Scylla
Level 126
God Stats
5W - 1L
1,708 SR
Queue Stats
271W - 265L
1,555 Elo+
Party 2
Team Averages
Level 114
1,636 SR
1,488 Elo+

VS

Team Averages
Level 96
1,434 SR
1,400 Elo+
Arachne
Arachne
BadgerScout77
Arachne
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,254 Elo+
Solo
Freya
Freya
BryBry604
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,485 Elo+
Solo
Thor
Thor
King Greed I
Thor
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,264 Elo+
Party 1
Odin
Odin
rocketlife
Odin
Level 129
God Stats
1W - 3L
1,413 SR
Queue Stats
139W - 134L
1,475 Elo+
Party 1
Nemesis
Nemesis
zTrojan23
Nemesis
Level 64
God Stats
0W - 2L
1,259 SR
Queue Stats
267W - 224L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 16
10,830
833
12,160
8,095
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Jarambe218
Athena
16
1 / 2 / 11
9,510
732
4,759
14,053
14,934
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
1 / 3 / 9
8,703
669
8,274
8,716
3,494
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
19
7 / 1 / 15
11,247
865
12,571
12,505
6,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 1 / 9
10,910
839
15,941
7,782
4,303
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
4 / 5 / 2
9,222
709
13,983
18,944
20,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Freya
BryBry604
Freya
13
0 / 8 / 1
7,370
567
7,165
13,906
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 9 / 1
7,815
601
6,439
14,885
5,656
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 3 / 3
8,935
687
9,626
13,208
14,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
zTrojan23
Nemesis
1
0 / 0 / 0
3,292
253
0
0
0

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
14
24
Kills
7
8
Deaths
25
60
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
4
5
2
1
L
Freya
BryBry604
Freya
0
8
1
0.06
W
5
1
16
13
W
Athena
Jarambe218
Athena
1
2
11
3.25
L
1
9
1
0.17
W
1
3
9
1.83
L
2
3
3
1.17
W
Bastet
7
1
15
14.5
W
10
1
9
14.5
L
Nemesis
zTrojan23
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,705
Damage
37,213
51,151
Taken
60,943
33,513
Mitigated
45,669
16,105
Healing
12,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
13,983
9,813
390
5,547
18,944
20,701
0
10,389
8,555
0
26,552
L
Freya
BryBry604
Freya
7,165
2,141
313
2,115
13,906
4,880
0
6,344
7,562
10,824
0
W
12,160
8,491
651
1,524
8,095
4,468
1,555
2,111
5,644
0
38,216
W
Athena
Jarambe218
Athena
4,759
1,136
1,059
2,397
14,053
14,934
340
2,180
11,089
11,705
0
L
6,439
1,783
163
900
14,885
5,656
0
5,581
9,304
0
15,811
W
8,274
797
776
1,187
8,716
3,494
211
280
8,396
26,951
0
L
9,626
206
349
3,216
13,208
14,432
0
6,660
6,548
1,493
20,351
W
Bastet
12,571
2,352
954
4,754
12,505
6,314
0
1,548
10,493
0
27,442
W
15,941
712
1,649
1,154
7,782
4,303
1,362
803
6,873
37,965
0
L
Nemesis
zTrojan23
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,200
Gold Earned
36,634
212
Minions Killed
108
0
Camps Cleared
0
1,089,764
Distance Traveled
842,132
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,222
709
41
3
0
234,107
0
L
Freya
7,370
567
18
1
0
196,587
0
W
Rama
10,830
833
55
4
0
201,651
0
W
Athena
9,510
732
8
1
0
263,532
0
L
Thor
7,815
601
28
2
0
164,681
4
W
Zeus
8,703
669
43
3
0
202,622
6
L
Odin
8,935
687
21
2
0
246,757
0
W
Bastet
11,247
865
37
3
0
193,746
0
W
Scylla
10,910
839
69
5
0
228,213
0
L
Nemesis
3,292
253
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role