Player Matchup

Chronos
Chronos
Silver III
 
Chronos
Silver III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze II
GREGSCERATOPS
Mercury
Bronze II
Level 63
God Stats
0W - 1L
1,525 SR
Queue Stats
9W - 28L
735 MMR
Solo
Achilles
Achilles
Silver III
Ryan_Heissler
Achilles
Silver III
Level 109
God Stats
22W - 25L
1,549 SR
Queue Stats
237W - 249L
865 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
TheT1nyG1ant
Kuzenbo
Silver V
Level 121
God Stats
49W - 58L
1,445 SR
Queue Stats
116W - 150L
707 MMR
Solo
Medusa
Medusa
Silver III
johnny2tymes2
Medusa
Silver III
Level 170
God Stats
7W - 9L
1,474 SR
Queue Stats
65W - 90L
795 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,499 SR
920 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,496 SR
793 MMR
Mulan
Mulan
Silver III
EDS0952
Mulan
Silver III
Level 285
God Stats
14W - 12L
1,534 SR
Queue Stats
714W - 755L
819 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Psyco_Dusk314
Aphrodite
Silver IV
Level 122
God Stats
21W - 26L
1,442 SR
Queue Stats
70W - 100L
704 MMR
Solo
Ishtar
Ishtar
Bronze V
RoyalDevin247
Ishtar
Bronze V
Level 104
God Stats
5W - 3L
1,436 SR
Queue Stats
24W - 57L
687 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
TheGavena1997
Ao Kuang
Silver II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 82L
900 MMR
Party 1
Nu Wa
Nu Wa
Silver III
cipher0u0
Nu Wa
Silver III
Level 69
God Stats
11W - 8L
1,565 SR
Queue Stats
69W - 82L
854 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
1 / 5 / 6
11,697
487
20,390
29,521
14,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
17
1 / 9 / 3
10,649
444
6,580
26,797
10,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Ryan_Heissler
Achilles
19
4 / 1 / 2
12,335
514
19,068
30,496
42,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kuzenbo
TheT1nyG1ant
Kuzenbo
13
1 / 4 / 5
10,048
419
8,041
23,105
34,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 2 / 1
14,196
592
23,858
27,684
13,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ShivaThanatosAnubisAnhur

VS

Bans
JanusArachneBacchusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EDS0952
Mulan
19
2 / 3 / 4
11,991
500
19,898
26,535
28,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Psyco_Dusk314
Aphrodite
17
1 / 2 / 10
10,858
452
18,738
21,673
10,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
4 / 5 / 6
11,874
495
13,168
17,965
7,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
TheGavena1997
Ao Kuang
19
9 / 4 / 7
12,809
534
22,655
30,502
14,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
cipher0u0
Nu Wa
17
5 / 4 / 10
11,219
467
28,638
19,623
8,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
18
Kills
21
21
Deaths
18
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
6
0.8
W
Mulan
EDS0952
Mulan
2
3
4
1.33
L
Mercury
1
9
3
0.28
W
Aphrodite
Psyco_Dusk314
Aphrodite
1
2
10
3
W
4
5
6
1.4
L
Achilles
Ryan_Heissler
Achilles
4
1
2
5
W
Ao Kuang
TheGavena1997
Ao Kuang
9
4
7
3.13
L
Kuzenbo
TheT1nyG1ant
Kuzenbo
1
4
5
0.88
W
Nu Wa
cipher0u0
Nu Wa
5
4
10
2.5
L
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,937
Damage
103,097
137,603
Taken
116,298
115,059
Mitigated
69,998
32,456
Healing
53,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
20,390
5,585
0
10,786
29,521
14,793
688
21,922
7,428
119,725
0
W
Mulan
EDS0952
Mulan
19,898
2,429
0
13,815
26,535
28,385
584
3,072
23,463
0
95,102
L
Mercury
6,580
2,051
0
1,700
26,797
10,422
0
13,553
13,084
0
113,832
W
Aphrodite
Psyco_Dusk314
Aphrodite
18,738
1,488
9,393
13,400
21,673
10,537
304
6,094
15,579
82,401
0
W
13,168
8,839
0
2,512
17,965
7,982
312
3,345
14,620
0
90,747
L
Achilles
Ryan_Heissler
Achilles
19,068
2,426
0
7,335
30,496
42,030
563
8,847
20,201
39
101,583
W
Ao Kuang
TheGavena1997
Ao Kuang
22,655
5,543
0
11,445
30,502
14,936
0
9,372
21,130
112,690
12,132
L
Kuzenbo
TheT1nyG1ant
Kuzenbo
8,041
2,847
0
1,910
23,105
34,617
0
11,168
11,840
28,448
0
W
Nu Wa
cipher0u0
Nu Wa
28,638
7,919
0
3,126
19,623
8,158
567
6,587
13,036
86,143
0
L
23,858
11,975
0
10,725
27,684
13,197
2,958
15,881
11,803
0
158,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,925
Gold Earned
58,751
670
Minions Killed
661
0
Camps Cleared
0
2,287,943
Distance Traveled
2,188,269
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,697
487
185
8
0
438,069
0
W
Mulan
11,991
500
145
6
0
394,853
11
L
Mercury
10,649
444
118
5
0
491,730
0
W
Aphrodite
10,858
452
109
5
0
449,927
4
W
Ishtar
11,874
495
142
6
0
409,307
0
L
Achilles
12,335
514
140
6
0
449,338
8
W
Ao Kuang
12,809
534
151
6
0
496,894
0
L
Kuzenbo
10,048
419
26
1
0
470,068
9
W
Nu Wa
11,219
467
114
5
0
437,288
5
L
Medusa
14,196
592
201
8
0
438,738
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role