Player Matchup

Cerberus
Cerberus
Jøgurt
Cerberus
Level 140
God Stats
6W - 2L
1,635 SR
Queue Stats
127W - 46L
1,725 Elo+
Party 1
Chang'e
Chang'e
Lalii_Chu
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 96L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
No More Oppz
Gilgamesh
Level 109
God Stats
3W - 4L
1,565 SR
Queue Stats
85W - 88L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iceeebaby
Morgan Le Fay
Level 143
God Stats
1W - 0L
1,739 SR
Queue Stats
16W - 6L
1,645 Elo+
Solo
Nike
Nike
zzRosetta
Nike
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,405 Elo+
Party 1
Team Averages
Level 116
1,588 SR
1,545 Elo+

VS

Team Averages
Level 110
1,560 SR
1,493 Elo+
Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DarkReaper1596
Amaterasu
Level 106
God Stats
1W - 1L
1,714 SR
Queue Stats
49W - 45L
1,469 Elo+
Party 2
Chang'e
Chang'e
DontShootMe494
Chang'e
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,514 Elo+
Solo
Xbalanque
Xbalanque
InfestedYeti
Xbalanque
Level 67
God Stats
2W - 2L
1,586 SR
Queue Stats
115W - 112L
1,527 Elo+
Solo
Sol
Sol
PrincessGunner0
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 164L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jøgurt
Cerberus
18
6 / 4 / 24
11,067
791
17,645
23,145
29,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Lalii_Chu
Chang'e
17
4 / 2 / 24
10,264
733
10,207
16,405
7,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
No More Oppz
Gilgamesh
19
6 / 1 / 22
11,009
786
11,321
26,077
19,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
iceeebaby
Morgan Le Fay
20
15 / 1 / 18
12,491
892
37,927
14,508
8,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nike
17
3 / 2 / 26
11,336
810
9,307
17,504
21,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
4 / 5 / 5
10,577
756
21,204
21,685
31,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
DarkReaper1596
Amaterasu
13
2 / 11 / 3
8,007
572
9,336
20,856
14,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 7 / 7
8,573
612
13,218
18,682
9,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
InfestedYeti
Xbalanque
16
1 / 9 / 5
8,642
617
11,856
19,349
8,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 2 / 5
9,629
688
16,984
10,498
5,062
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
34
34
Kills
9
10
Deaths
34
114
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
5
5
1.3
L
Amaterasu
DarkReaper1596
Amaterasu
2
11
3
0.32
L
0
7
7
0.5
L
Xbalanque
InfestedYeti
Xbalanque
1
9
5
0.39
W
Cerberus
Jøgurt
Cerberus
6
4
24
4.5
W
Chang'e
Lalii_Chu
Chang'e
4
2
24
8
W
Gilgamesh
No More Oppz
Gilgamesh
6
1
22
17
L
2
2
5
2.25
W
Morgan Le Fay
iceeebaby
Morgan Le Fay
15
1
18
24
W
Nike
3
2
26
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,407
Damage
72,598
97,639
Taken
91,070
86,736
Mitigated
68,821
60,491
Healing
26,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
21,204
8,967
330
1,793
21,685
31,614
0
11,308
9,995
40,557
0
L
Amaterasu
DarkReaper1596
Amaterasu
9,336
2,707
172
1,229
20,856
14,599
0
16,447
4,117
0
13,643
L
13,218
928
9,835
6,272
18,682
9,415
0
14,665
3,855
20,229
0
L
Xbalanque
InfestedYeti
Xbalanque
11,856
5,855
622
1,657
19,349
8,131
0
15,648
3,511
0
25,863
W
Cerberus
Jøgurt
Cerberus
17,645
662
3,574
6,883
23,145
29,940
139
10,066
12,690
26,220
0
W
Chang'e
Lalii_Chu
Chang'e
10,207
745
18,759
9,612
16,405
7,866
1,879
9,772
6,588
20,663
0
W
Gilgamesh
No More Oppz
Gilgamesh
11,321
1,661
389
7,677
26,077
19,244
738
15,623
10,416
0
22,725
L
16,984
3,164
1,465
3,238
10,498
5,062
0
8,367
2,080
38,521
0
W
Morgan Le Fay
iceeebaby
Morgan Le Fay
37,927
735
4,035
4,657
14,508
8,222
867
7,104
7,317
64,527
0
W
Nike
9,307
886
2,240
2,665
17,504
21,464
94
8,841
8,498
854
17,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,167
Gold Earned
45,428
168
Minions Killed
133
0
Camps Cleared
0
1,469,116
Distance Traveled
1,176,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,577
756
17
1
0
234,060
0
L
Amaterasu
8,007
572
8
1
0
232,092
0
L
Chang'e
8,573
612
18
1
0
238,821
0
L
Xbalanque
8,642
617
33
2
0
212,821
0
W
Cerberus
11,067
791
36
3
0
294,548
0
W
Chang'e
10,264
733
27
2
0
253,259
0
W
Gilgamesh
11,009
786
31
2
0
301,778
0
L
Sol
9,629
688
57
4
0
258,675
0
W
Morgan Le Fay
12,491
892
49
4
0
320,375
0
W
Nike
11,336
810
25
2
0
299,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role