Player Matchup

Sobek
Sobek
Fartlizard
Sobek
Level 45
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 15L
1,374 Elo+
Party 1
Da Ji
Da Ji
IzJuJu
Da Ji
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 90L
1,452 Elo+
Party 1
Odin
Odin
LawyersGunsMoney
Odin
Level 126
God Stats
4W - 8L
1,587 SR
Queue Stats
196W - 198L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrMcDougal
Morgan Le Fay
Level 148
God Stats
2W - 3L
1,538 SR
Queue Stats
105W - 95L
1,460 Elo+
Party 1
Apollo
Apollo
thehannah
Apollo
Level 80
God Stats
12W - 16L
1,486 SR
Queue Stats
90W - 110L
1,393 Elo+
Party 1
Team Averages
Level 109
1,565 SR
1,413 Elo+

VS

Team Averages
Level 125
1,511 SR
1,524 Elo+
Mulan
Mulan
 
Mulan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
TheRealToji
Poseidon
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 148L
1,560 Elo+
Party 2
Kuzenbo
Kuzenbo
iiTzFADEx
Kuzenbo
Level 81
God Stats
4W - 3L
1,538 SR
Queue Stats
119W - 129L
1,519 Elo+
Party 2
Scylla
Scylla
jorge9306
Scylla
Level 144
God Stats
8W - 9L
1,410 SR
Queue Stats
404W - 408L
1,498 Elo+
Solo
Anhur
Anhur
z Specttre w
Anhur
Level 138
God Stats
14W - 14L
1,606 SR
Queue Stats
234W - 229L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 2 / 1
6,609
413
3,702
12,049
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
IzJuJu
Da Ji
13
2 / 3 / 0
7,498
469
6,733
13,424
5,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
6,498
406
6,167
13,392
10,613
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
MrMcDougal
Morgan Le Fay
13
0 / 4 / 3
7,338
459
12,371
9,785
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
thehannah
Apollo
12
0 / 3 / 1
7,151
447
2,150
11,036
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 0 / 1
9,883
618
8,673
13,729
10,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
TheRealToji
Poseidon
17
8 / 0 / 4
10,397
650
15,793
13,922
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
iiTzFADEx
Kuzenbo
12
1 / 2 / 5
7,913
495
4,305
13,055
15,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
jorge9306
Scylla
14
0 / 1 / 5
8,507
532
8,514
7,208
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 0 / 0
9,338
584
5,940
6,578
2,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
16
16
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
1
4.5
L
Sobek
1
2
1
0.75
L
Da Ji
IzJuJu
Da Ji
2
3
0
0.67
L
0
4
0
0
L
Morgan Le Fay
MrMcDougal
Morgan Le Fay
0
4
3
0.38
W
Poseidon
TheRealToji
Poseidon
8
0
4
10
W
Kuzenbo
iiTzFADEx
Kuzenbo
1
2
5
1.75
W
Scylla
jorge9306
Scylla
0
1
5
2.5
L
Apollo
thehannah
Apollo
0
3
1
0.17
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
43,225
59,686
Taken
54,492
33,621
Mitigated
36,305
11,568
Healing
21,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,673
1,903
0
5,386
13,729
10,155
319
1,524
11,456
0
71,010
L
Sobek
3,702
578
0
2,122
12,049
9,368
0
7,893
4,156
11,440
0
L
Da Ji
IzJuJu
Da Ji
6,733
1,151
0
1,554
13,424
5,785
0
5,722
7,702
0
64,131
L
6,167
1,724
0
4,308
13,392
10,613
0
4,545
8,847
0
33,866
L
Morgan Le Fay
MrMcDougal
Morgan Le Fay
12,371
546
0
1,191
9,785
4,186
531
5,810
3,975
66,620
0
W
Poseidon
TheRealToji
Poseidon
15,793
3,251
0
8,482
13,922
5,612
0
4,223
9,699
103,422
2,377
W
Kuzenbo
iiTzFADEx
Kuzenbo
4,305
1,498
0
3,095
13,055
15,115
130
5,558
7,268
18,571
0
W
Scylla
jorge9306
Scylla
8,514
143
0
1,379
7,208
2,792
410
3,746
3,417
68,496
0
L
Apollo
thehannah
Apollo
2,150
1,463
0
2,393
11,036
3,669
0
3,726
7,310
0
53,218
W
5,940
4,146
0
3,534
6,578
2,631
2,838
1,022
5,556
0
74,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
46,038
360
Minions Killed
518
0
Camps Cleared
0
1,546,468
Distance Traveled
1,619,414
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,883
618
115
7
0
308,329
6
L
Sobek
6,609
413
9
1
0
296,851
5
L
Da Ji
7,498
469
91
6
0
327,684
2
L
Odin
6,498
406
59
4
0
318,646
0
L
Morgan Le Fay
7,338
459
103
6
0
321,817
5
W
Poseidon
10,397
650
147
9
0
375,739
3
W
Kuzenbo
7,913
495
24
2
0
335,278
0
W
Scylla
8,507
532
114
7
0
310,665
0
L
Apollo
7,151
447
98
6
0
281,470
4
W
Anhur
9,338
584
118
7
0
289,403
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role