Player Matchup

Mercury
Mercury
BonkajSC
Mercury
Level 44
God Stats
4W - 1L
1,731 SR
Queue Stats
16W - 18L
1,436 Elo+
Solo
Ix Chel
Ix Chel
HEBOVenus
Ix Chel
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,505 Elo+
Solo
Bake Kujira
Bake Kujira
ItWasMeCatty
Bake Kujira
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,412 Elo+
Party 2
Medusa
Medusa
ItWasMeDio7377
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,625 Elo+
Party 2
King Arthur
King Arthur
KeyBasket991412
King Arthur
Level 88
God Stats
16W - 9L
1,599 SR
Queue Stats
148W - 133L
1,456 Elo+
Solo
Team Averages
Level 75
1,566 SR
1,487 Elo+

VS

Team Averages
Level 109
1,455 SR
1,418 Elo+
Bake Kujira
Bake Kujira
Its Floof
Bake Kujira
Level 108
God Stats
1W - 3L
1,631 SR
Queue Stats
138W - 150L
1,382 Elo+
Party 1
Zeus
Zeus
MemefulDaddy
Zeus
Level 146
God Stats
0W - 2L
1,267 SR
Queue Stats
88W - 111L
1,332 Elo+
Party 1
Horus
Horus
Onadri
Horus
Level 109
God Stats
0W - 3L
1,207 SR
Queue Stats
105W - 122L
1,397 Elo+
Party 1
Medusa
Medusa
joaquindx
Medusa
Level 140
God Stats
6W - 4L
1,669 SR
Queue Stats
67W - 58L
1,499 Elo+
Solo
Arachne
Arachne
visciousneed
Arachne
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BonkajSC
Mercury
14
8 / 3 / 2
8,815
630
9,130
13,293
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
HEBOVenus
Ix Chel
12
1 / 3 / 5
7,439
531
8,365
10,640
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
ItWasMeCatty
Bake Kujira
12
3 / 5 / 3
7,778
556
6,509
18,083
15,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 5 / 2
5,966
426
4,008
10,481
3,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
KeyBasket991412
King Arthur
15
2 / 1 / 8
9,011
644
7,053
12,210
6,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Its Floof
Bake Kujira
13
8 / 2 / 4
9,064
647
11,608
15,200
16,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 3
7,407
529
11,078
8,394
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
Onadri
Horus
8
0 / 3 / 0
5,700
407
4,472
6,684
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
joaquindx
Medusa
14
8 / 2 / 4
9,015
644
17,019
10,967
4,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
visciousneed
Arachne
11
1 / 3 / 2
6,864
490
2,169
13,423
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
14
Kills
17
17
Deaths
14
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
BonkajSC
Mercury
8
3
2
3
W
Ix Chel
HEBOVenus
Ix Chel
1
3
5
1.17
W
Bake Kujira
ItWasMeCatty
Bake Kujira
3
5
3
0.9
W
0
5
2
0.2
L
Bake Kujira
Its Floof
Bake Kujira
8
2
4
5
W
King Arthur
KeyBasket991412
King Arthur
2
1
8
6
L
0
4
3
0.38
L
Horus
Onadri
Horus
0
3
0
0
L
Medusa
joaquindx
Medusa
8
2
4
5
L
Arachne
visciousneed
Arachne
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,065
Damage
46,346
64,707
Taken
54,668
35,031
Mitigated
32,501
10,315
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BonkajSC
Mercury
9,130
6,481
0
512
13,293
5,399
0
5,134
8,159
0
55,424
W
Ix Chel
HEBOVenus
Ix Chel
8,365
852
576
3,135
10,640
4,346
0
7,454
3,186
43,726
0
W
Bake Kujira
ItWasMeCatty
Bake Kujira
6,509
3,735
0
2,519
18,083
15,098
1
5,123
12,960
33,048
0
W
4,008
1,524
459
1,126
10,481
3,288
0
3,056
7,425
0
32,611
L
Bake Kujira
Its Floof
Bake Kujira
11,608
5,721
52
1,451
15,200
16,389
167
5,292
9,762
42,698
1,004
W
King Arthur
KeyBasket991412
King Arthur
7,053
2,030
0
1,988
12,210
6,900
252
1,730
10,079
0
73,111
L
11,078
1,422
0
640
8,394
2,857
540
3,393
4,755
53,518
0
L
Horus
Onadri
Horus
4,472
1,998
40
1,755
6,684
3,601
0
0
6,684
0
23,539
L
Medusa
joaquindx
Medusa
17,019
9,142
0
3,506
10,967
4,746
915
3,284
7,625
0
67,738
L
Arachne
visciousneed
Arachne
2,169
1,265
0
3,108
13,423
4,908
205
2,320
10,968
0
36,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,009
Gold Earned
38,050
367
Minions Killed
329
0
Camps Cleared
0
1,445,087
Distance Traveled
1,234,717
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,815
630
79
6
0
330,114
1
W
Ix Chel
7,439
531
79
6
0
256,259
3
W
Bake Kujira
7,778
556
52
4
0
312,862
0
W
Medusa
5,966
426
47
3
0
257,128
0
L
Bake Kujira
9,064
647
50
4
0
286,114
1
W
King Arthur
9,011
644
110
8
0
288,724
4
L
Zeus
7,407
529
86
6
0
215,547
1
L
Horus
5,700
407
45
3
0
174,292
0
L
Medusa
9,015
644
98
7
0
271,269
0
L
Arachne
6,864
490
50
4
0
287,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role