Player Matchup

Ishtar
Ishtar
Hdrizzle
Ishtar
Level 144
God Stats
6W - 9L
1,539 SR
Queue Stats
669W - 659L
1,593 Elo+
Solo
Anhur
Anhur
Kánra
Anhur
Level 127
God Stats
0W - 2L
1,428 SR
Queue Stats
104W - 104L
1,567 Elo+
Party 2
Sobek
Sobek
LEWDNEKOMAID
Sobek
Level 161
God Stats
3W - 2L
1,720 SR
Queue Stats
211W - 201L
1,603 Elo+
Solo
Horus
Horus
MrWhite1702
Horus
Level 159
God Stats
10W - 8L
1,577 SR
Queue Stats
524W - 512L
1,585 Elo+
Solo
Heimdallr
Heimdallr
Skyness13
Heimdallr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,596 Elo+
Party 2
Team Averages
Level 149
1,553 SR
1,589 Elo+

VS

Team Averages
Level 162
1,668 SR
1,707 Elo+
Ymir
Ymir
Cartewns
Ymir
Level 128
God Stats
4W - 0L
1,867 SR
Queue Stats
41W - 17L
1,753 Elo+
Party 1
Guan Yu
Guan Yu
FuNkYPoG
Guan Yu
Level 161
God Stats
7W - 9L
1,402 SR
Queue Stats
664W - 634L
1,641 Elo+
Solo
Hachiman
Hachiman
Kombatjax
Hachiman
Level 171
God Stats
1W - 0L
1,687 SR
Queue Stats
68W - 40L
1,715 Elo+
Party 1
Janus
Janus
Purе
Janus
Level 155
God Stats
4W - 1L
1,691 SR
Queue Stats
127W - 96L
1,653 Elo+
Party 1
Discordia
Discordia
TokoyamiTowa
Discordia
Level 197
God Stats
2W - 0L
1,691 SR
Queue Stats
57W - 22L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Hdrizzle
Ishtar
15
3 / 7 / 6
8,367
837
10,085
12,506
5,843
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Kánra
Anhur
15
3 / 5 / 7
8,387
839
8,977
12,283
4,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 6
8,798
880
6,943
17,795
17,778
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 10
8,238
824
5,791
19,054
17,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Skyness13
Heimdallr
15
3 / 7 / 8
8,695
870
14,360
14,032
6,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 3 / 20
9,076
908
5,306
19,807
25,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
FuNkYPoG
Guan Yu
15
5 / 5 / 16
9,367
937
11,201
15,932
23,643
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hachiman
Kombatjax
Hachiman
16
8 / 3 / 17
9,777
978
15,302
10,262
5,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Purе
Janus
17
8 / 4 / 14
10,265
1,027
16,906
9,428
4,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
TokoyamiTowa
Discordia
16
7 / 2 / 16
10,069
1,007
19,714
7,868
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
111
13
Kills
28
28
Deaths
17
37
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
3
20
3.33
W
Guan Yu
FuNkYPoG
Guan Yu
5
5
16
2.6
L
Ishtar
Hdrizzle
Ishtar
3
7
6
0.86
W
Hachiman
Kombatjax
Hachiman
8
3
17
5.5
L
Anhur
Kánra
Anhur
3
5
7
1.3
L
3
4
6
1.5
L
1
5
10
1.2
W
Janus
Purе
Janus
8
4
14
3.75
L
Heimdallr
Skyness13
Heimdallr
3
7
8
1
W
Discordia
TokoyamiTowa
Discordia
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,156
Damage
68,429
75,670
Taken
63,297
51,878
Mitigated
62,896
22,273
Healing
19,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,306
699
2,725
4,280
19,807
25,310
184
2,655
17,152
9,552
0
W
Guan Yu
FuNkYPoG
Guan Yu
11,201
966
2,447
3,238
15,932
23,643
73
2,421
13,511
3,997
13,730
L
Ishtar
Hdrizzle
Ishtar
10,085
6,282
0
154
12,506
5,843
0
7,983
4,437
0
22,525
W
Hachiman
Kombatjax
Hachiman
15,302
8,839
434
1,918
10,262
5,589
3,246
809
9,453
0
23,993
L
Anhur
Kánra
Anhur
8,977
5,041
657
1,756
12,283
4,258
300
7,321
4,962
0
19,893
L
6,943
91
1,378
3,421
17,795
17,778
29
8,854
8,859
11,162
0
L
5,791
2,476
5,618
7,320
19,054
17,664
41
10,301
8,646
0
9,639
W
Janus
Purе
Janus
16,906
834
1,180
1,662
9,428
4,458
2,425
466
8,962
32,603
0
L
Heimdallr
Skyness13
Heimdallr
14,360
7,192
478
1,491
14,032
6,335
0
9,070
4,928
0
31,718
W
Discordia
TokoyamiTowa
Discordia
19,714
798
1,035
968
7,868
3,896
1,857
592
7,276
31,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,485
Gold Earned
48,554
104
Minions Killed
112
0
Camps Cleared
0
871,990
Distance Traveled
1,017,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,076
908
9
1
0
193,801
0
W
Guan Yu
9,367
937
8
1
0
221,353
0
L
Ishtar
8,367
837
29
3
0
158,765
0
W
Hachiman
9,777
978
23
2
0
201,330
0
L
Anhur
8,387
839
33
3
0
161,726
0
L
Sobek
8,798
880
9
1
0
198,284
0
L
Horus
8,238
824
5
1
0
192,824
0
W
Janus
10,265
1,027
41
4
0
202,218
0
L
Heimdallr
8,695
870
28
3
0
160,391
0
W
Discordia
10,069
1,007
31
3
0
198,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role