Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PieroSebas02
Neith
Level 29
God Stats
2W - 0L
1,662 SR
Queue Stats
35W - 58L
1,354 Elo+
Solo
Hades
Hades
albeert15
Hades
Level 101
God Stats
2W - 0L
1,622 SR
Queue Stats
28W - 17L
1,531 Elo+
Solo
Kukulkan
Kukulkan
unixbaretuta
Kukulkan
Level 106
God Stats
1W - 1L
1,606 SR
Queue Stats
12W - 13L
1,365 Elo+
Solo
Freya
Freya
xxPOKINxx
Freya
Level 99
God Stats
1W - 1L
1,304 SR
Queue Stats
293W - 285L
1,448 Elo+
Solo
Team Averages
Level 80
1,539 SR
1,440 Elo+

VS

Team Averages
Level 66
1,511 SR
1,406 Elo+
Izanami
Izanami
Batman_LoOk
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 138L
1,418 Elo+
Solo
Chiron
Chiron
Chesticle619
Chiron
Level 82
God Stats
0W - 1L
1,759 SR
Queue Stats
43W - 49L
1,391 Elo+
Solo
Hel
Hel
Ex0rc1sm
Hel
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,497 Elo+
Solo
Xbalanque
Xbalanque
Squirreler
Xbalanque
Level 84
God Stats
0W - 2L
1,294 SR
Queue Stats
28W - 21L
1,484 Elo+
Party 1
Chronos
Chronos
TheScubaMonkey
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
6 / 1 / 32
13,096
770
6,152
16,222
13,688
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

20
14 / 1 / 26
13,995
823
30,232
20,815
11,384
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
albeert15
Hades
19
9 / 3 / 21
12,413
730
26,670
23,151
18,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
unixbaretuta
Kukulkan
20
7 / 1 / 31
13,571
798
30,150
15,382
8,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
xxPOKINxx
Freya
18
8 / 4 / 16
11,877
699
23,969
15,642
8,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Batman_LoOk
Izanami
16
1 / 10 / 3
10,057
592
14,295
22,736
11,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
20
5 / 8 / 5
12,144
714
18,614
25,819
13,254
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 6 / 5
10,412
612
14,572
21,595
11,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
Squirreler
Xbalanque
15
0 / 11 / 4
9,437
555
18,464
26,482
17,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 9 / 3
9,999
588
11,350
26,452
20,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
29
44
Kills
9
10
Deaths
44
126
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
6
1
32
22
L
Izanami
Batman_LoOk
Izanami
1
10
3
0.25
L
Chiron
5
8
5
0.94
L
2
6
5
0.75
W
14
1
26
27
L
Xbalanque
Squirreler
Xbalanque
0
11
4
0.18
L
1
9
3
0.28
W
Hades
albeert15
Hades
9
3
21
6.5
W
Kukulkan
unixbaretuta
Kukulkan
7
1
31
22.5
W
Freya
xxPOKINxx
Freya
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,173
Damage
77,295
91,212
Taken
123,084
60,852
Mitigated
73,841
56,949
Healing
39,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,152
1,399
22,919
6,109
16,222
13,688
590
4,199
12,023
12,652
0
L
Izanami
Batman_LoOk
Izanami
14,295
7,494
857
1,972
22,736
11,404
0
13,344
9,392
0
30,012
L
Chiron
18,614
4,678
1,498
5,411
25,819
13,254
0
19,810
6,009
0
45,631
L
14,572
925
13,349
9,949
21,595
11,430
0
17,646
3,949
22,769
0
W
30,232
14,182
1,161
5,634
20,815
11,384
2,985
4,519
16,296
0
54,398
L
Xbalanque
Squirreler
Xbalanque
18,464
7,347
1,130
3,024
26,482
17,500
0
16,755
9,727
0
35,677
L
11,350
3,504
810
1,537
26,452
20,253
0
18,459
7,993
17,509
0
W
Hades
albeert15
Hades
26,670
1,519
1,302
7,020
23,151
18,305
2,162
6,840
16,311
39,507
0
W
Kukulkan
unixbaretuta
Kukulkan
30,150
1,319
3,242
5,060
15,382
8,742
2,062
4,631
10,751
80,559
0
W
Freya
xxPOKINxx
Freya
23,969
7,084
1,648
2,854
15,642
8,733
574
5,733
9,909
29,821
1,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,952
Gold Earned
52,049
198
Minions Killed
150
0
Camps Cleared
0
1,483,021
Distance Traveled
1,289,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,096
770
13
1
0
281,812
0
L
Izanami
10,057
592
24
1
0
215,450
0
L
Chiron
12,144
714
58
3
0
249,061
0
L
Hel
10,412
612
23
1
0
285,972
0
W
Neith
13,995
823
49
3
0
304,972
0
L
Xbalanque
9,437
555
31
2
0
277,305
0
L
Chronos
9,999
588
14
1
0
261,994
0
W
Hades
12,413
730
29
2
0
294,356
0
W
Kukulkan
13,571
798
98
6
0
308,289
0
W
Freya
11,877
699
9
1
0
293,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role