Player Matchup

Charon
Charon
Cartewns
Charon
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 17L
1,745 Elo+
Party 2
Geb
Geb
Kombatjax
Geb
Level 171
God Stats
1W - 0L
1,321 SR
Queue Stats
68W - 40L
1,707 Elo+
Party 2
Cernunnos
Cernunnos
MrWhite1702
Cernunnos
Level 159
God Stats
2W - 1L
1,534 SR
Queue Stats
524W - 512L
1,574 Elo+
Solo
Baba Yaga
Baba Yaga
Purе
Baba Yaga
Level 155
God Stats
1W - 1L
1,537 SR
Queue Stats
127W - 96L
1,644 Elo+
Party 2
Sun Wukong
Sun Wukong
TokoyamiTowa
Sun Wukong
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 22L
1,766 Elo+
Party 2
Team Averages
Level 162
1,478 SR
1,687 Elo+

VS

Team Averages
Level 160
1,607 SR
1,596 Elo+
Serqet
Serqet
Deadlostlyfr
Serqet
Level 128
God Stats
0W - 1L
1,351 SR
Queue Stats
146W - 110L
1,625 Elo+
Solo
Ymir
Ymir
Marcoxd472YT
Ymir
Level 159
God Stats
2W - 3L
1,643 SR
Queue Stats
110W - 83L
1,623 Elo+
Party 1
Da Ji
Da Ji
Redvenom19
Da Ji
Level 159
God Stats
2W - 1L
1,793 SR
Queue Stats
150W - 148L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
Yutoku
Zhong Kui
Level 141
God Stats
3W - 2L
1,747 SR
Queue Stats
169W - 136L
1,560 Elo+
Solo
Bellona
Bellona
xlTonyStarklx
Bellona
Level 212
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 75L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Cartewns
Charon
12
1 / 0 / 9
7,608
1,087
3,255
6,261
5,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 0 / 8
7,332
1,047
4,141
6,208
4,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
MrWhite1702
Cernunnos
12
3 / 0 / 5
7,097
1,014
7,079
5,131
2,665
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
Purе
Baba Yaga
14
5 / 0 / 6
7,808
1,115
8,562
2,294
1,543
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sun Wukong
TokoyamiTowa
Sun Wukong
12
3 / 1 / 7
7,243
1,035
5,597
6,204
4,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
0 / 3 / 0
5,389
770
1,832
5,819
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 0
5,826
832
2,350
5,770
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
7
0 / 3 / 0
4,961
709
770
3,992
2,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Yutoku
Zhong Kui
10
0 / 4 / 1
5,415
774
5,132
8,376
5,773
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
11
0 / 2 / 1
5,409
773
2,873
7,039
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
13
Kills
0
1
Deaths
13
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
Cartewns
Charon
1
0
9
5.5
L
Serqet
0
3
0
0
W
1
0
8
5
L
0
1
0
0
W
Cernunnos
MrWhite1702
Cernunnos
3
0
5
5.5
W
Baba Yaga
Purе
Baba Yaga
5
0
6
8
L
Da Ji
0
3
0
0
W
Sun Wukong
TokoyamiTowa
Sun Wukong
3
1
7
6.5
L
Zhong Kui
Yutoku
Zhong Kui
0
4
1
0.13
L
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,634
Damage
12,957
26,098
Taken
30,996
19,169
Mitigated
25,990
11,094
Healing
6,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Cartewns
Charon
3,255
452
1,140
1,698
6,261
5,661
377
1,739
4,478
6,378
0
L
Serqet
1,832
196
617
499
5,819
6,146
0
2,569
3,250
0
3,468
W
4,141
362
2,217
2,216
6,208
4,477
25
1,971
4,157
6,673
0
L
2,350
125
0
679
5,770
5,336
0
3,591
2,179
6,614
0
W
Cernunnos
MrWhite1702
Cernunnos
7,079
3,864
0
742
5,131
2,665
2,369
1,452
3,210
0
15,893
W
Baba Yaga
Purе
Baba Yaga
8,562
545
359
492
2,294
1,543
1,271
950
1,305
20,518
0
L
Da Ji
770
0
169
56
3,992
2,092
0
1,549
2,443
0
1,113
W
Sun Wukong
TokoyamiTowa
Sun Wukong
5,597
954
482
1,748
6,204
4,823
367
1,370
4,308
0
11,293
L
Zhong Kui
Yutoku
Zhong Kui
5,132
813
473
2,004
8,376
5,773
0
4,613
3,763
15,329
0
L
Bellona
2,873
412
931
1,047
7,039
6,643
0
3,636
3,403
0
5,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,088
Gold Earned
27,000
79
Minions Killed
40
0
Camps Cleared
0
737,095
Distance Traveled
565,417
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,608
1,087
10
1
0
120,379
0
L
Serqet
5,389
770
6
1
0
134,934
0
W
Geb
7,332
1,047
3
0
0
173,482
0
L
Ymir
5,826
832
12
2
0
119,469
1
W
Cernunnos
7,097
1,014
26
4
0
137,778
0
W
Baba Yaga
7,808
1,115
26
4
0
170,675
0
L
Da Ji
4,961
709
0
0
0
73,031
0
W
Sun Wukong
7,243
1,035
14
2
0
134,781
0
L
Zhong Kui
5,415
774
19
3
0
114,727
0
L
Bellona
5,409
773
3
0
0
123,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role