Player Matchup

Thanatos
Thanatos
GameMaster666
Thanatos
Level 38
God Stats
2W - 2L
1,227 SR
Queue Stats
4W - 11L
1,218 Elo+
Party 4
Cerberus
Cerberus
MUTUMBU69
Cerberus
Level 43
God Stats
2W - 1L
1,784 SR
Queue Stats
137W - 139L
1,480 Elo+
Party 2
Tiamat
Tiamat
RtheDaddy
Tiamat
Level 129
God Stats
60W - 39L
1,643 SR
Queue Stats
308W - 304L
1,508 Elo+
Party 2
Sun Wukong
Sun Wukong
Syren73
Sun Wukong
Level 126
God Stats
108W - 71L
1,639 SR
Queue Stats
620W - 610L
1,479 Elo+
Party 2
Izanami
Izanami
xControlzx
Izanami
Level 8
God Stats
2W - 4L
1,250 SR
Queue Stats
2W - 6L
1,206 Elo+
Party 4
Team Averages
Level 69
1,508 SR
1,378 Elo+

VS

Team Averages
Level 51
1,476 SR
1,444 Elo+
Chernobog
Chernobog
Crespo9
Chernobog
Level 95
God Stats
1W - 3L
1,395 SR
Queue Stats
30W - 23L
1,528 Elo+
Party 3
Nox
Nox
Mogo85
Nox
Level 14
God Stats
13W - 13L
1,480 SR
Queue Stats
15W - 16L
1,465 Elo+
Party 3
Tyr
Tyr
Nozuki19
Tyr
Level 34
God Stats
3W - 2L
1,535 SR
Queue Stats
16W - 24L
1,341 Elo+
Party 1
Horus
Horus
Shamrin
Horus
Level 107
God Stats
2W - 3L
1,468 SR
Queue Stats
30W - 25L
1,506 Elo+
Party 3
He Bo
He Bo
Spiriteru
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GameMaster666
Thanatos
13
6 / 2 / 1
8,518
501
6,065
12,978
5,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
MUTUMBU69
Cerberus
14
4 / 0 / 9
9,509
559
10,550
20,111
21,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
RtheDaddy
Tiamat
16
8 / 1 / 6
10,256
603
17,436
13,292
11,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Syren73
Sun Wukong
15
10 / 4 / 6
10,473
616
18,839
20,451
20,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
xControlzx
Izanami
14
1 / 2 / 9
9,145
538
7,101
11,202
4,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Crespo9
Chernobog
12
0 / 5 / 3
8,019
472
6,981
13,265
4,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nox
Mogo85
Nox
12
4 / 6 / 2
8,405
494
9,624
15,517
7,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 0
7,599
447
6,399
18,745
7,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Shamrin
Horus
16
4 / 3 / 1
9,725
572
13,092
16,989
14,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

He Bo
Spiriteru
He Bo
10
0 / 10 / 1
6,465
380
5,172
13,818
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
29
Kills
8
9
Deaths
29
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Crespo9
Chernobog
0
5
3
0.3
W
Thanatos
GameMaster666
Thanatos
6
2
1
3.25
W
Cerberus
MUTUMBU69
Cerberus
4
0
9
8.5
L
Nox
Mogo85
Nox
4
6
2
0.83
L
0
5
0
0
W
Tiamat
RtheDaddy
Tiamat
8
1
6
11
L
Horus
Shamrin
Horus
4
3
1
1.5
L
He Bo
Spiriteru
He Bo
0
10
1
0.05
W
Sun Wukong
Syren73
Sun Wukong
10
4
6
3.25
W
Izanami
xControlzx
Izanami
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,991
Damage
41,268
78,034
Taken
78,334
63,604
Mitigated
38,223
20,877
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Crespo9
Chernobog
6,981
4,471
0
2,455
13,265
4,394
686
4,009
9,117
0
62,336
W
Thanatos
GameMaster666
Thanatos
6,065
1,467
0
8,421
12,978
5,536
81
1,758
11,176
0
60,026
W
Cerberus
MUTUMBU69
Cerberus
10,550
303
0
4,636
20,111
21,446
0
4,351
15,708
31,449
0
L
Nox
Mogo85
Nox
9,624
1,272
0
3,821
15,517
7,938
0
5,723
9,593
29,361
0
L
6,399
1,237
0
3,464
18,745
7,405
0
5,878
12,606
0
61,262
W
Tiamat
RtheDaddy
Tiamat
17,436
1,036
0
3,688
13,292
11,068
216
3,976
9,290
88,242
2,395
L
Horus
Shamrin
Horus
13,092
4,715
414
6,615
16,989
14,802
380
2,985
12,996
0
75,463
L
He Bo
Spiriteru
He Bo
5,172
745
0
670
13,818
3,684
68
9,049
4,670
22,924
0
W
Sun Wukong
Syren73
Sun Wukong
18,839
3,031
0
2,760
20,451
20,978
0
1,825
17,603
994
65,555
W
Izanami
xControlzx
Izanami
7,101
4,890
0
1,372
11,202
4,576
2,532
3,156
7,994
0
71,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,901
Gold Earned
40,213
485
Minions Killed
383
0
Camps Cleared
0
1,760,200
Distance Traveled
1,619,475
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,019
472
112
7
0
294,934
0
W
Thanatos
8,518
501
73
4
0
323,966
0
W
Cerberus
9,509
559
45
3
0
372,906
2
L
Nox
8,405
494
40
2
0
317,112
4
L
Tyr
7,599
447
83
5
0
366,240
0
W
Tiamat
10,256
603
149
9
0
375,483
0
L
Horus
9,725
572
115
7
0
367,941
0
L
He Bo
6,465
380
33
2
0
273,248
0
W
Sun Wukong
10,473
616
96
6
0
369,151
0
W
Izanami
9,145
538
122
7
0
318,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role