Player Matchup

Sol
Sol
Archon
Sol
Level 145
God Stats
3W - 0L
1,824 SR
Queue Stats
63W - 25L
1,740 Elo+
Party 3
Agni
Agni
Gromalom
Agni
Level 145
God Stats
1W - 2L
1,568 SR
Queue Stats
69W - 27L
1,751 Elo+
Party 3
Scylla
Scylla
Mephian
Scylla
Level 148
God Stats
1W - 1L
1,235 SR
Queue Stats
63W - 23L
1,763 Elo+
Party 3
Chiron
Chiron
TouchMyDiglett
Chiron
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,439 Elo+
Party 2
Ishtar
Ishtar
thebigsauce69
Ishtar
Level 107
God Stats
3W - 0L
1,801 SR
Queue Stats
66W - 52L
1,533 Elo+
Party 2
Team Averages
Level 116
1,585 SR
1,645 Elo+

VS

Team Averages
Level 109
1,583 SR
1,494 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Freya
Freya
 
Freya
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
l Cataleya l
Izanami
Level 167
God Stats
0W - 1L
1,712 SR
Queue Stats
130W - 132L
1,504 Elo+
Party 1
Thoth
Thoth
lRainz
Thoth
Level 106
God Stats
1W - 2L
1,705 SR
Queue Stats
39W - 45L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Archon
Sol
17
10 / 1 / 6
10,312
1,031
15,174
9,920
4,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
15
1 / 2 / 8
8,711
871
8,539
9,373
4,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Mephian
Scylla
14
4 / 2 / 4
8,517
852
6,303
5,365
2,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 2 / 9
8,010
801
6,432
7,525
3,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 10
7,918
792
4,219
8,644
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
5 / 3 / 2
8,412
841
4,717
8,323
4,222
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
 
Ah Puch
14
1 / 2 / 3
7,704
770
8,459
7,222
3,053
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Freya
 
Freya
12
0 / 5 / 1
6,966
697
1,714
8,424
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
l Cataleya l
Izanami
13
1 / 3 / 0
7,418
742
1,954
8,303
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
lRainz
Thoth
15
2 / 5 / 4
8,522
852
17,737
10,864
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
18
Kills
9
10
Deaths
18
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
3
2
2
L
Ah Puch
 
Ah Puch
1
2
3
1.25
L
Freya
 
Freya
0
5
1
0.1
W
Sol
Archon
Sol
10
1
6
13
W
Agni
1
2
8
2.5
W
Scylla
Mephian
Scylla
4
2
4
3
W
2
2
9
3.25
L
Izanami
l Cataleya l
Izanami
1
3
0
0.33
L
Thoth
lRainz
Thoth
2
5
4
0.8
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,667
Damage
34,581
40,827
Taken
43,136
17,905
Mitigated
19,235
19,181
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,717
1,993
544
1,025
8,323
4,222
0
7,006
1,317
0
13,644
L
Ah Puch
 
Ah Puch
8,459
234
1,203
2,293
7,222
3,053
0
5,294
1,928
16,138
0
L
Freya
 
Freya
1,714
485
337
1,033
8,424
3,483
0
5,702
2,722
5,035
0
W
Sol
Archon
Sol
15,174
4,245
1,415
5,302
9,920
4,526
1,180
5,885
4,035
26,600
0
W
Agni
8,539
363
2,693
3,918
9,373
4,218
264
7,248
2,125
17,333
0
W
Scylla
Mephian
Scylla
6,303
146
603
252
5,365
2,349
471
3,380
1,985
23,949
0
W
6,432
2,149
824
1,596
7,525
3,199
288
5,308
2,217
0
10,919
L
Izanami
l Cataleya l
Izanami
1,954
1,587
582
1,132
8,303
3,709
0
4,906
3,397
0
19,514
L
Thoth
lRainz
Thoth
17,737
99
1,237
2,883
10,864
4,768
0
7,108
3,756
28,271
0
W
4,219
1,816
1,154
1,424
8,644
3,613
0
6,089
2,554
0
13,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,468
Gold Earned
39,022
147
Minions Killed
117
0
Camps Cleared
0
1,030,078
Distance Traveled
925,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,412
841
22
2
0
180,430
0
L
Ah Puch
7,704
770
19
2
0
215,832
0
L
Freya
6,966
697
12
1
0
156,870
0
W
Sol
10,312
1,031
33
3
0
203,809
0
W
Agni
8,711
871
20
2
0
205,663
0
W
Scylla
8,517
852
63
6
0
191,179
0
W
Chiron
8,010
801
20
2
0
191,548
0
L
Izanami
7,418
742
36
4
0
166,233
0
L
Thoth
8,522
852
28
3
0
206,560
0
W
Ishtar
7,918
792
11
1
0
237,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role