Player Matchup

Ganesha
Ganesha
CadenMonster28
Ganesha
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 45L
1,481 Elo+
Party 1
Artemis
Artemis
Mini S1thl0rd
Artemis
Level 8
God Stats
1W - 2L
1,666 SR
Queue Stats
4W - 4L
1,291 Elo+
Party 1
Tiamat
Tiamat
Rxnge ExZo
Tiamat
Level 105
God Stats
2W - 2L
1,488 SR
Queue Stats
82W - 91L
1,476 Elo+
Party 1
Janus
Janus
bloofer
Janus
Level 64
God Stats
6W - 7L
1,479 SR
Queue Stats
96W - 91L
1,536 Elo+
Solo
Tyr
Tyr
xG3tOwnedM8x
Tyr
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 12L
1,334 Elo+
Party 1
Team Averages
Level 53
1,527 SR
1,424 Elo+

VS

Team Averages
Level 81
1,493 SR
1,522 Elo+
Lancelot
Lancelot
 
Lancelot
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Anubis22xd
Ra
Level 68
God Stats
3W - 2L
1,452 SR
Queue Stats
189W - 195L
1,489 Elo+
Solo
Atlas
Atlas
GREM01
Atlas
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 147L
1,543 Elo+
Party 2
Bellona
Bellona
YTWelshDragon
Bellona
Level 123
God Stats
10W - 6L
1,663 SR
Queue Stats
85W - 72L
1,581 Elo+
Party 3
Hachiman
Hachiman
molegaming
Hachiman
Level 57
God Stats
4W - 6L
1,349 SR
Queue Stats
127W - 124L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,894
536
3,144
10,266
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
9
1 / 5 / 0
5,419
493
2,868
7,958
2,388
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Rxnge ExZo
Tiamat
10
0 / 3 / 1
5,638
513
4,438
8,883
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
bloofer
Janus
12
3 / 2 / 0
6,773
616
8,871
7,584
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,967
452
942
7,376
2,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 2 / 1
7,772
707
5,920
9,475
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 2
7,270
661
7,098
7,242
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
GREM01
Atlas
11
2 / 0 / 4
7,247
659
5,795
7,860
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
12
2 / 0 / 2
6,799
618
1,612
8,295
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
molegaming
Hachiman
12
6 / 1 / 0
7,621
693
7,894
6,612
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
14
14
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
2
1
1.25
W
2
1
2
3
L
0
2
3
0.75
W
Atlas
GREM01
Atlas
2
0
4
4
L
Artemis
1
5
0
0.2
L
Tiamat
Rxnge ExZo
Tiamat
0
3
1
0.17
W
Bellona
2
0
2
3
L
Janus
bloofer
Janus
3
2
0
1.5
W
Hachiman
molegaming
Hachiman
6
1
0
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,263
Damage
28,319
42,067
Taken
39,484
20,220
Mitigated
22,904
10,763
Healing
15,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,920
543
0
2,560
9,475
5,007
144
3,882
5,593
0
53,726
W
7,098
947
528
3,023
7,242
3,089
874
5,323
1,919
62,261
0
L
3,144
193
52
2,522
10,266
7,552
0
4,339
5,832
18,991
0
W
Atlas
GREM01
Atlas
5,795
2,639
0
1,602
7,860
5,802
312
2,579
5,281
27,104
0
L
Artemis
2,868
1,376
0
1,177
7,958
2,388
0
1,945
6,013
0
18,658
L
Tiamat
Rxnge ExZo
Tiamat
4,438
246
0
1,899
8,883
4,863
0
5,898
2,937
38,977
0
W
Bellona
1,612
275
0
4,411
8,295
6,506
0
1,979
6,316
0
44,821
L
Janus
bloofer
Janus
8,871
1,048
0
3,928
7,584
2,479
0
568
7,016
51,456
964
W
Hachiman
molegaming
Hachiman
7,894
5,148
0
3,262
6,612
2,500
1,798
2,321
4,291
0
48,088
L
942
108
0
1,185
7,376
2,938
0
0
7,376
0
16,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,691
Gold Earned
36,709
232
Minions Killed
410
0
Camps Cleared
0
1,117,623
Distance Traveled
1,184,358
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,772
707
96
9
0
227,324
2
W
Ra
7,270
661
114
10
0
245,888
0
L
Ganesha
5,894
536
3
0
0
232,703
3
W
Atlas
7,247
659
27
2
0
236,451
0
L
Artemis
5,419
493
32
3
0
197,257
0
L
Tiamat
5,638
513
91
8
0
226,475
0
W
Bellona
6,799
618
78
7
0
258,680
0
L
Janus
6,773
616
81
7
0
249,193
0
W
Hachiman
7,621
693
95
9
0
216,015
0
L
Tyr
4,967
452
25
2
0
211,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role