Player Matchup

Horus
Horus
 
Horus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
B0NeSy
Sol
Level 155
God Stats
5W - 4L
1,589 SR
Queue Stats
154W - 164L
1,483 Elo+
Party 3
Fenrir
Fenrir
T0MMY JJ
Fenrir
Level 127
God Stats
3W - 1L
1,669 SR
Queue Stats
97W - 105L
1,456 Elo+
Party 1
Pele
Pele
XxDannyBoiXx75
Pele
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 65L
1,446 Elo+
Party 1
Skadi
Skadi
jongehond
Skadi
Level 162
God Stats
5W - 2L
1,673 SR
Queue Stats
266W - 258L
1,555 Elo+
Party 3
Team Averages
Level 129
1,586 SR
1,488 Elo+

VS

Team Averages
Level 129
1,516 SR
1,367 Elo+
Gilgamesh
Gilgamesh
BlacklMamba
Gilgamesh
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,316 Elo+
Party 2
Ra
Ra
DiamondDaddy
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,316 Elo+
Party 2
Ratatoskr
Ratatoskr
Kiepsky
Ratatoskr
Level 129
God Stats
0W - 2L
1,556 SR
Queue Stats
31W - 42L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
LoLoWxGoZu
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,316 Elo+
Party 2
Ishtar
Ishtar
Oboraz
Ishtar
Level 161
God Stats
1W - 1L
1,527 SR
Queue Stats
77W - 85L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
2 / 2 / 19
10,793
720
7,084
18,451
19,873
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sol
B0NeSy
Sol
20
6 / 4 / 14
12,050
803
22,045
17,986
8,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
T0MMY JJ
Fenrir
20
8 / 3 / 16
12,432
829
16,162
18,386
19,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 8 / 8
11,029
735
16,184
17,681
8,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
jongehond
Skadi
20
7 / 3 / 16
12,522
835
18,996
15,346
7,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlacklMamba
Gilgamesh
17
3 / 5 / 14
9,966
664
17,963
18,701
18,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 5 / 8
11,325
755
12,204
12,700
6,763
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Kiepsky
Ratatoskr
16
8 / 8 / 9
10,392
693
15,692
16,141
7,698
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
LoLoWxGoZu
Kuzenbo
15
1 / 6 / 17
9,900
660
8,862
21,954
37,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Oboraz
Ishtar
18
4 / 5 / 8
10,357
690
16,299
15,263
8,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
76
29
Kills
20
20
Deaths
29
73
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
19
5.75
W
Sol
B0NeSy
Sol
6
4
14
3.25
L
Gilgamesh
BlacklMamba
Gilgamesh
3
5
14
2
L
4
5
8
1.6
L
Ratatoskr
Kiepsky
Ratatoskr
8
8
9
1.56
L
Kuzenbo
LoLoWxGoZu
Kuzenbo
1
6
17
1.58
L
Ishtar
Oboraz
Ishtar
4
5
8
1.6
W
Fenrir
T0MMY JJ
Fenrir
8
3
16
5.33
W
6
8
8
1.25
W
Skadi
jongehond
Skadi
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,471
Damage
71,020
87,850
Taken
84,759
63,535
Mitigated
77,962
36,413
Healing
18,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,084
2,230
6,163
5,195
18,451
19,873
60
5,047
12,995
0
13,529
W
Sol
B0NeSy
Sol
22,045
4,658
1,766
5,862
17,986
8,582
3,217
2,999
14,590
49,117
0
L
Gilgamesh
BlacklMamba
Gilgamesh
17,963
3,212
0
2,017
18,701
18,135
0
4,661
14,040
2,430
24,134
L
12,204
803
4,915
2,741
12,700
6,763
0
4,696
8,004
41,552
0
L
Ratatoskr
Kiepsky
Ratatoskr
15,692
1,475
920
1,993
16,141
7,698
0
3,060
13,081
0
20,178
L
Kuzenbo
LoLoWxGoZu
Kuzenbo
8,862
2,404
352
2,649
21,954
37,190
13
5,672
16,282
10,875
0
L
Ishtar
Oboraz
Ishtar
16,299
8,969
710
2,328
15,263
8,176
0
3,956
11,307
0
31,861
W
Fenrir
T0MMY JJ
Fenrir
16,162
3,024
5,532
5,746
18,386
19,151
862
4,636
13,469
0
30,737
W
16,184
2,597
301
2,285
17,681
8,161
0
5,679
11,659
0
25,470
W
Skadi
jongehond
Skadi
18,996
9,307
1,805
1,758
15,346
7,768
4,220
3,865
11,301
0
52,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,826
Gold Earned
51,940
185
Minions Killed
136
0
Camps Cleared
0
1,418,005
Distance Traveled
1,379,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,793
720
12
1
0
288,327
0
W
Sol
12,050
803
47
3
0
283,186
0
L
Gilgamesh
9,966
664
23
2
0
277,249
0
L
Ra
11,325
755
66
4
0
293,002
0
L
Ratatoskr
10,392
693
8
1
0
284,855
0
L
Kuzenbo
9,900
660
2
0
0
280,546
0
L
Ishtar
10,357
690
37
2
0
243,841
0
W
Fenrir
12,432
829
24
2
0
313,206
0
W
Pele
11,029
735
27
2
0
255,728
0
W
Skadi
12,522
835
75
5
0
277,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role