Player Matchup

Heimdallr
Heimdallr
EDTWTENJOYER
Heimdallr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
RatBoySSE
Kumbhakarna
Level 25
God Stats
5W - 6L
1,428 SR
Queue Stats
15W - 13L
1,439 Elo+
Solo
Hel
Hel
Talmad
Hel
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Unєxpєctєd
Guan Yu
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 37L
1,478 Elo+
Solo
Set
Set
sk1nny334
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,154 Elo+
Party 1
Team Averages
Level 15
1,486 SR
1,414 Elo+

VS

Team Averages
Level 13
1,452 SR
1,400 Elo+
Discordia
Discordia
BloodyFool81
Discordia
Level 8
God Stats
1W - 5L
1,137 SR
Queue Stats
7W - 13L
1,233 Elo+
Solo
Vulcan
Vulcan
Crackablack
Vulcan
Level 9
God Stats
1W - 1L
1,700 SR
Queue Stats
5W - 2L
1,670 Elo+
Solo
Loki
Loki
Pooper_pant
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Solo
Ares
Ares
Telecaster3561
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,288 Elo+
Solo
Arachne
Arachne
samluv4
Arachne
Level 17
God Stats
1W - 2L
1,422 SR
Queue Stats
7W - 12L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EDTWTENJOYER
Heimdallr
12
0 / 0 / 5
6,219
1,037
3,354
3,356
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
RatBoySSE
Kumbhakarna
12
5 / 1 / 2
6,861
1,144
3,758
7,901
4,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hel
Talmad
Hel
11
1 / 1 / 4
5,955
993
4,178
4,011
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
11
1 / 0 / 2
5,863
977
2,364
5,166
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 4
5,567
928
3,387
5,593
2,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BloodyFool81
Discordia
12
0 / 1 / 0
5,763
961
2,744
2,745
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
10
0 / 3 / 1
5,114
852
5,318
4,860
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,270
878
3,069
4,080
1,197
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,485
914
3,480
6,899
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
samluv4
Arachne
9
1 / 1 / 0
5,261
877
2,649
4,236
2,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
8
Kills
2
3
Deaths
8
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
BloodyFool81
Discordia
0
1
0
0
L
Vulcan
0
3
1
0.17
W
Heimdallr
EDTWTENJOYER
Heimdallr
0
0
5
2.5
L
1
2
0
0.5
W
Kumbhakarna
RatBoySSE
Kumbhakarna
5
1
2
6
W
Hel
Talmad
Hel
1
1
4
3
L
0
1
1
0.5
W
Guan Yu
1
0
2
2
L
Arachne
samluv4
Arachne
1
1
0
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,041
Damage
17,260
26,027
Taken
22,820
12,934
Mitigated
10,523
7,902
Healing
1,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BloodyFool81
Discordia
2,744
304
0
0
2,745
994
184
103
2,642
17,146
0
L
Vulcan
5,318
1,927
0
172
4,860
2,071
0
2,556
2,304
13,899
0
W
Heimdallr
EDTWTENJOYER
Heimdallr
3,354
1,588
0
496
3,356
1,342
1,647
1,422
1,934
0
29,715
L
3,069
397
90
159
4,080
1,197
385
588
3,492
0
7,991
W
Kumbhakarna
RatBoySSE
Kumbhakarna
3,758
449
1,122
2,468
7,901
4,115
0
3,948
3,953
9,006
0
W
Hel
Talmad
Hel
4,178
744
1,108
1,350
4,011
1,486
906
1,862
2,149
16,279
0
L
3,480
557
0
826
6,899
4,253
268
2,731
4,168
7,225
0
W
Guan Yu
2,364
205
234
1,086
5,166
3,375
233
1,730
3,436
0
10,200
L
Arachne
samluv4
Arachne
2,649
1,649
0
324
4,236
2,008
286
1,958
2,278
0
4,265
W
3,387
1,457
0
38
5,593
2,616
392
2,580
3,013
0
7,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
26,893
149
Minions Killed
71
0
Camps Cleared
0
689,122
Distance Traveled
625,411
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,763
961
33
6
0
135,047
0
L
Vulcan
5,114
852
15
3
0
117,872
0
W
Heimdallr
6,219
1,037
68
11
0
125,555
0
L
Loki
5,270
878
9
2
0
119,978
0
W
Kumbhakarna
6,861
1,144
9
2
0
143,686
0
W
Hel
5,955
993
35
6
0
118,534
0
L
Ares
5,485
914
12
2
0
130,377
0
W
Guan Yu
5,863
977
24
4
0
158,980
3
L
Arachne
5,261
877
2
0
0
122,137
0
W
Set
5,567
928
13
2
0
142,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role