Player Matchup

Medusa
Medusa
Mistixx
Medusa
Level 27
God Stats
4W - 1L
1,365 SR
Queue Stats
40W - 35L
1,431 Elo+
Party 2
Ra
Ra
ShugokiBonk
Ra
Level 138
God Stats
4W - 2L
1,400 SR
Queue Stats
85W - 87L
1,406 Elo+
Party 2
Sun Wukong
Sun Wukong
keeeber
Sun Wukong
Level 59
God Stats
2W - 0L
1,305 SR
Queue Stats
43W - 38L
1,464 Elo+
Party 2
Team Averages
Level 75
1,357 SR
1,434 Elo+

VS

Team Averages
Level 54
1,606 SR
1,350 Elo+
Gilgamesh
Gilgamesh
Artorius801
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
Leg0dud1
Danzaburou
Level 40
God Stats
3W - 3L
1,750 SR
Queue Stats
34W - 37L
1,406 Elo+
Party 1
Scylla
Scylla
P19098
Scylla
Level 96
God Stats
8W - 7L
1,568 SR
Queue Stats
429W - 519L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mistixx
Medusa
14
7 / 1 / 11
11,460
882
20,791
8,920
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 3 / 11
11,269
867
7,991
9,351
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
keeeber
Sun Wukong
12
6 / 1 / 11
10,769
828
6,514
10,775
9,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Artorius801
Gilgamesh
11
1 / 9 / 2
8,796
677
1,570
18,823
17,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Leg0dud1
Danzaburou
11
0 / 5 / 4
8,723
671
8,671
13,108
5,347
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
P19098
Scylla
13
3 / 5 / 2
10,460
805
7,238
11,066
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
19
Kills
4
5
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Artorius801
Gilgamesh
1
9
2
0.22
L
Danzaburou
Leg0dud1
Danzaburou
0
5
4
0.4
W
Medusa
Mistixx
Medusa
7
1
11
12.5
L
Scylla
P19098
Scylla
3
5
2
0.8
W
6
3
11
3.83
W
Sun Wukong
keeeber
Sun Wukong
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,296
Damage
17,479
29,046
Taken
42,997
18,087
Mitigated
27,018
5,673
Healing
597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Artorius801
Gilgamesh
1,570
768
0
67
18,823
17,839
336
2,380
15,978
0
13,815
L
Danzaburou
Leg0dud1
Danzaburou
8,671
5,012
0
530
13,108
5,347
1,116
3,096
9,613
0
37,804
W
Medusa
Mistixx
Medusa
20,791
9,051
0
1,764
8,920
4,632
1,539
1,097
7,823
0
46,427
L
Scylla
P19098
Scylla
7,238
627
0
0
11,066
3,832
0
3,068
7,476
36,741
0
W
7,991
1,280
1,250
1,664
9,351
3,961
675
3,386
5,965
46,234
0
W
Sun Wukong
keeeber
Sun Wukong
6,514
1,179
0
995
10,775
9,494
357
2,933
7,842
0
14,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
27,979
151
Minions Killed
103
0
Camps Cleared
0
696,487
Distance Traveled
611,679
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,796
677
7
1
0
203,618
0
L
Danzaburou
8,723
671
42
3
0
217,505
0
W
Medusa
11,460
882
62
5
0
221,443
0
L
Scylla
10,460
805
54
4
0
190,556
2
W
Ra
11,269
867
68
5
0
235,041
0
W
Sun Wukong
10,769
828
21
2
0
240,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role