Player Matchup

Aphrodite
Aphrodite
HarryBalsack
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,931 Elo+
Party 1
Bakasura
Bakasura
SussyBakα
Bakasura
Level 28
God Stats
8W - 1L
2,021 SR
Queue Stats
8W - 1L
1,922 Elo+
Party 1
Horus
Horus
TheSaltMachine
Horus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,845 Elo+
Party 1
Team Averages
Level 35
1,674 SR
1,899 Elo+

VS

Team Averages
Level 81
1,512 SR
1,652 Elo+
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
javjav13
Medusa
Level 64
God Stats
1W - 1L
1,804 SR
Queue Stats
28W - 7L
1,602 Elo+
Solo
Da Ji
Da Ji
v2Mjolnir
Da Ji
Level 21
God Stats
0W - 1L
1,233 SR
Queue Stats
3W - 2L
1,856 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HarryBalsack
Aphrodite
10
3 / 0 / 15
7,914
989
8,066
5,975
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bakasura
SussyBakα
Bakasura
12
17 / 0 / 4
10,168
1,271
19,183
10,658
6,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 20
7,890
986
8,354
9,448
5,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 6 / 2
5,687
711
3,972
15,982
7,167
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
javjav13
Medusa
8
2 / 9 / 0
6,345
793
5,468
13,690
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Da Ji
v2Mjolnir
Da Ji
8
0 / 6 / 2
5,764
721
4,608
8,774
3,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
21
Kills
2
2
Deaths
21
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
2
0.17
W
Aphrodite
HarryBalsack
Aphrodite
3
0
15
10.5
W
Bakasura
SussyBakα
Bakasura
17
0
4
19
W
1
2
20
5.5
L
Medusa
javjav13
Medusa
2
9
0
0.22
L
Da Ji
v2Mjolnir
Da Ji
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,603
Damage
14,048
26,081
Taken
38,446
14,437
Mitigated
14,940
13,852
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,972
445
188
4,930
15,982
7,167
0
3,251
10,897
13,258
0
W
Aphrodite
HarryBalsack
Aphrodite
8,066
1,578
2,628
3,060
5,975
2,431
559
1,043
4,932
23,897
0
W
Bakasura
SussyBakα
Bakasura
19,183
13,406
0
4,066
10,658
6,427
1,697
1,978
8,680
0
45,356
W
8,354
3,300
910
3,188
9,448
5,579
320
1,184
8,264
0
14,669
L
Medusa
javjav13
Medusa
5,468
1,307
0
552
13,690
3,867
0
2,767
9,475
0
16,570
L
Da Ji
v2Mjolnir
Da Ji
4,608
1,101
0
100
8,774
3,906
0
2,538
5,460
0
12,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,972
Gold Earned
17,796
102
Minions Killed
48
0
Camps Cleared
0
495,085
Distance Traveled
373,486
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,687
711
23
3
0
127,742
0
W
Aphrodite
7,914
989
19
2
0
149,302
0
W
Bakasura
10,168
1,271
75
9
0
182,280
0
W
Horus
7,890
986
8
1
0
163,503
0
L
Medusa
6,345
793
14
2
0
104,860
0
L
Da Ji
5,764
721
11
1
0
140,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role