Player Matchup

Hou Yi
Hou Yi
BabyLungs007
Hou Yi
Level 101
God Stats
2W - 1L
1,868 SR
Queue Stats
50W - 54L
1,479 Elo+
Solo
Kukulkan
Kukulkan
NoThumbz
Kukulkan
Level 63
God Stats
4W - 3L
1,497 SR
Queue Stats
68W - 46L
1,681 Elo+
Party 1
Danzaburou
Danzaburou
PrepareToRage
Danzaburou
Level 125
God Stats
0W - 2L
1,163 SR
Queue Stats
118W - 99L
1,672 Elo+
Party 1
Olorun
Olorun
RckyRaccoon
Olorun
Level 120
God Stats
0W - 2L
1,327 SR
Queue Stats
32W - 47L
1,438 Elo+
Solo
He Bo
He Bo
jellyfishzeus
He Bo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 135L
1,483 Elo+
Solo
Team Averages
Level 104
1,471 SR
1,550 Elo+

VS

Team Averages
Level 115
1,506 SR
1,536 Elo+
Hera
Hera
 
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JuK01nferno
Kukulkan
Level 150
God Stats
5W - 2L
1,581 SR
Queue Stats
353W - 330L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
Onearm83
Baron Samedi
Level 110
God Stats
1W - 0L
1,447 SR
Queue Stats
4W - 8L
1,620 Elo+
Solo
Cthulhu
Cthulhu
leightonrud66
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 4 / 2
7,714
643
4,148
9,001
3,489
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
NoThumbz
Kukulkan
15
1 / 3 / 3
8,186
682
14,873
8,260
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PrepareToRage
Danzaburou
16
6 / 6 / 1
9,246
771
11,628
13,642
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
15
0 / 6 / 4
7,938
662
7,404
12,050
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 6 / 3
8,087
674
9,300
9,753
4,387
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
10 / 3 / 9
11,102
925
16,192
13,186
6,035
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
 
Shiva
17
7 / 1 / 13
10,563
880
7,617
13,823
11,019
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Kukulkan
JuK01nferno
Kukulkan
17
5 / 1 / 9
10,056
838
9,913
7,181
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Onearm83
Baron Samedi
15
3 / 4 / 10
9,193
766
6,920
11,126
5,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
0 / 2 / 17
10,104
842
9,270
23,968
19,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
11
Kills
25
25
Deaths
11
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
3
9
4.83
W
Shiva
 
Shiva
7
1
13
13.5
L
Hou Yi
1
4
2
0.5
W
Kukulkan
JuK01nferno
Kukulkan
5
1
9
9.5
L
Kukulkan
NoThumbz
Kukulkan
1
3
3
0.83
W
Baron Samedi
Onearm83
Baron Samedi
3
4
10
2
L
Danzaburou
PrepareToRage
Danzaburou
6
6
1
1.08
L
Olorun
0
6
4
0.33
L
3
6
3
0.75
W
Cthulhu
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,353
Damage
49,912
52,706
Taken
69,284
23,037
Mitigated
45,679
9,742
Healing
30,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
16,192
3,103
2,481
3,338
13,186
6,035
2,614
6,522
6,664
34,229
0
W
Shiva
 
Shiva
7,617
169
2,237
3,015
13,823
11,019
110
5,565
8,258
334
11,343
L
Hou Yi
4,148
1,235
0
578
9,001
3,489
0
7,150
1,851
0
12,192
W
Kukulkan
JuK01nferno
Kukulkan
9,913
416
3,142
1,380
7,181
3,462
3,396
1,907
5,274
26,740
0
L
Kukulkan
NoThumbz
Kukulkan
14,873
435
1,826
1,319
8,260
3,506
0
6,686
1,574
35,715
0
W
Baron Samedi
Onearm83
Baron Samedi
6,920
210
2,587
3,429
11,126
5,498
263
7,484
3,642
16,110
0
L
Danzaburou
PrepareToRage
Danzaburou
11,628
4,132
603
2,430
13,642
6,539
0
11,134
2,508
0
23,154
L
Olorun
7,404
4,112
1,137
1,849
12,050
5,116
0
9,571
2,479
16,075
0
L
9,300
454
0
0
9,753
4,387
0
7,279
2,474
14,512
0
W
Cthulhu
9,270
42
1,785
7,541
23,968
19,665
0
10,099
13,869
21,041
809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,171
Gold Earned
51,018
105
Minions Killed
151
0
Camps Cleared
0
956,289
Distance Traveled
1,200,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,102
925
41
3
0
232,184
0
W
Shiva
10,563
880
13
1
0
269,791
0
L
Hou Yi
7,714
643
14
1
0
216,866
0
W
Kukulkan
10,056
838
49
4
0
226,265
0
L
Kukulkan
8,186
682
45
4
0
207,991
0
W
Baron Samedi
9,193
766
23
2
0
234,954
0
L
Danzaburou
9,246
771
16
1
0
176,599
0
L
Olorun
7,938
662
22
2
0
176,347
0
L
He Bo
8,087
674
8
1
0
178,486
0
W
Cthulhu
10,104
842
25
2
0
237,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role