Player Matchup

Achilles
Achilles
 
Achilles
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
Ninnie757
Ares
Level 154
God Stats
0W - 1L
1,302 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 4
Medusa
Medusa
SoloSeconds
Medusa
Level 126
God Stats
2W - 3L
1,535 SR
Queue Stats
117W - 103L
1,512 Elo+
Party 1
Thanatos
Thanatos
TheTrueKuroneko
Thanatos
Level 56
God Stats
35W - 15L
1,685 SR
Queue Stats
148W - 128L
1,564 Elo+
Party 1
Chang'e
Chang'e
starninja1238
Chang'e
Level 37
God Stats
30W - 27L
1,519 SR
Queue Stats
61W - 74L
1,466 Elo+
Party 1
Team Averages
Level 89
1,508 SR
1,508 Elo+

VS

Team Averages
Level 144
1,510 SR
1,468 Elo+
Nemesis
Nemesis
ChaoticMuff
Nemesis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 126L
1,487 Elo+
Party 2
Discordia
Discordia
NSkaratenips
Discordia
Level 143
God Stats
2W - 1L
1,333 SR
Queue Stats
34W - 42L
1,470 Elo+
Party 2
Sol
Sol
NSpewpstain
Sol
Level 157
God Stats
1W - 0L
1,558 SR
Queue Stats
52W - 70L
1,440 Elo+
Party 2
Shiva
Shiva
Pravorious
Shiva
Level 138
God Stats
10W - 9L
1,538 SR
Queue Stats
119W - 119L
1,482 Elo+
Party 3
Xbalanque
Xbalanque
PromisesNotKept
Xbalanque
Level 138
God Stats
2W - 0L
1,620 SR
Queue Stats
92W - 92L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 0
5,515
501
4,289
9,191
5,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
8
1 / 5 / 2
5,387
490
4,457
11,890
9,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
9
1 / 5 / 3
5,580
507
7,060
10,498
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
11
5 / 2 / 0
6,553
596
7,839
12,433
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
8
0 / 5 / 4
5,405
491
3,284
8,574
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChaoticMuff
Nemesis
11
5 / 3 / 5
7,264
660
7,422
10,180
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
NSkaratenips
Discordia
10
1 / 2 / 4
6,416
583
4,213
3,903
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 0
7,611
692
5,920
8,153
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
10
3 / 2 / 11
7,132
648
5,931
12,614
9,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
PromisesNotKept
Xbalanque
11
9 / 0 / 2
7,710
701
13,372
8,886
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
19
19
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
W
Nemesis
ChaoticMuff
Nemesis
5
3
5
2.5
W
Discordia
NSkaratenips
Discordia
1
2
4
1.5
W
1
0
0
1
L
Ares
1
5
2
0.4
W
Shiva
3
2
11
4.25
W
Xbalanque
PromisesNotKept
Xbalanque
9
0
2
10
L
Medusa
1
5
3
0.5
L
Thanatos
5
2
0
2.5
L
Chang'e
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,929
Damage
36,858
52,586
Taken
43,736
26,723
Mitigated
20,601
14,317
Healing
17,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,289
926
0
1,702
9,191
5,751
0
4,422
4,769
0
36,535
W
Nemesis
ChaoticMuff
Nemesis
7,422
3,272
0
1,735
10,180
3,583
514
1,886
8,294
0
43,829
W
Discordia
NSkaratenips
Discordia
4,213
136
0
359
3,903
670
432
415
3,488
34,368
0
W
5,920
2,321
0
6,740
8,153
3,145
417
0
7,533
47,699
11,650
L
Ares
4,457
574
165
1,616
11,890
9,792
0
703
11,187
17,496
0
W
Shiva
5,931
1,593
325
3,073
12,614
9,996
168
3,543
9,071
0
22,056
W
Xbalanque
PromisesNotKept
Xbalanque
13,372
6,985
0
5,376
8,886
3,207
776
1,897
6,989
0
57,637
L
Medusa
7,060
2,703
0
1,605
10,498
3,402
0
90
10,408
0
38,558
L
Thanatos
7,839
2,442
0
7,877
12,433
4,820
0
1,684
10,749
0
51,271
L
Chang'e
3,284
94
351
1,001
8,574
2,958
0
2,789
5,785
31,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,440
Gold Earned
36,133
262
Minions Killed
323
0
Camps Cleared
0
1,107,015
Distance Traveled
1,105,551
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,515
501
50
5
0
218,924
0
W
Nemesis
7,264
660
66
6
0
252,096
0
W
Discordia
6,416
583
58
5
0
206,325
2
W
Sol
7,611
692
94
9
0
211,347
0
L
Ares
5,387
490
30
3
0
211,334
0
W
Shiva
7,132
648
23
2
0
215,483
2
W
Xbalanque
7,710
701
82
7
0
220,300
2
L
Medusa
5,580
507
61
6
0
207,318
0
L
Thanatos
6,553
596
69
6
0
269,217
0
L
Chang'e
5,405
491
52
5
0
200,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role