Player Matchup

Sun Wukong
Sun Wukong
Burst923
Sun Wukong
Level 106
God Stats
10W - 17L
1,388 SR
Queue Stats
554W - 561L
1,491 Elo+
Solo
Hercules
Hercules
DC Is Huge
Hercules
Level 140
God Stats
12W - 17L
1,494 SR
Queue Stats
193W - 158L
1,545 Elo+
Party 2
Chaac
Chaac
LifeIsOnion
Chaac
Level 69
God Stats
0W - 2L
1,461 SR
Queue Stats
109W - 105L
1,552 Elo+
Party 2
Team Averages
Level 105
1,447 SR
1,529 Elo+

VS

Team Averages
Level 107
1,391 SR
1,566 Elo+
Eset
Eset
BrandNewSocks
Eset
Level 68
God Stats
1W - 0L
1,293 SR
Queue Stats
30W - 26L
1,571 Elo+
Party 1
Hercules
Hercules
MrTijolo
Hercules
Level 126
God Stats
14W - 17L
1,380 SR
Queue Stats
92W - 80L
1,546 Elo+
Solo
Thor
Thor
TheScoLanGames
Thor
Level 127
God Stats
1W - 0L
1,499 SR
Queue Stats
104W - 90L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Burst923
Sun Wukong
9
0 / 2 / 0
6,814
681
3,780
9,116
7,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
DC Is Huge
Hercules
9
0 / 3 / 0
6,949
695
2,203
9,169
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
6,604
660
4,311
8,015
3,994
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
8,816
882
9,524
5,388
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
MrTijolo
Hercules
11
0 / 0 / 8
7,817
782
6,004
7,401
9,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 0 / 5
8,597
860
7,215
5,714
5,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Sun Wukong
Burst923
Sun Wukong
0
2
0
0
L
Hercules
DC Is Huge
Hercules
0
3
0
0
L
0
3
0
0
W
Hercules
MrTijolo
Hercules
0
0
8
4
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,294
Damage
22,743
26,300
Taken
18,503
15,560
Mitigated
18,065
6,257
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,524
872
396
2,775
5,388
2,405
665
70
5,318
45,240
0
L
Sun Wukong
Burst923
Sun Wukong
3,780
636
0
2,755
9,116
7,401
0
3,861
4,493
0
15,430
L
Hercules
DC Is Huge
Hercules
2,203
569
0
2,297
9,169
4,165
0
2,659
5,906
0
32,224
L
4,311
479
0
1,205
8,015
3,994
0
3,204
4,340
0
11,787
W
Hercules
MrTijolo
Hercules
6,004
1,443
0
3,151
7,401
9,708
148
92
7,309
69
17,043
W
7,215
919
0
2,009
5,714
5,952
330
142
5,572
0
28,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,367
Gold Earned
25,230
84
Minions Killed
133
0
Camps Cleared
0
518,113
Distance Traveled
590,617
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,816
882
79
8
0
191,619
0
L
Sun Wukong
6,814
681
21
2
0
179,222
0
L
Hercules
6,949
695
48
5
0
180,553
0
L
Chaac
6,604
660
15
2
0
158,338
0
W
Hercules
7,817
782
21
2
0
211,002
1
W
Thor
8,597
860
33
3
0
187,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role