Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Comy21
Atlas
Level 146
God Stats
2W - 0L
1,717 SR
Queue Stats
24W - 18L
1,555 Elo+
Party 1
Awilix
Awilix
Keiter119
Awilix
Level 86
God Stats
6W - 5L
1,507 SR
Queue Stats
24W - 24L
1,481 Elo+
Party 1
Bastet
Bastet
ProphetSoulz
Bastet
Level 154
God Stats
2W - 0L
1,903 SR
Queue Stats
197W - 180L
1,466 Elo+
Party 1
Skadi
Skadi
spisano18
Skadi
Level 118
God Stats
3W - 2L
1,631 SR
Queue Stats
17W - 13L
1,548 Elo+
Party 1
Team Averages
Level 119
1,651 SR
1,510 Elo+

VS

Team Averages
Level 100
1,534 SR
1,561 Elo+
Surtr
Surtr
B4M Lonewolf
Surtr
Level 156
God Stats
2W - 2L
1,883 SR
Queue Stats
24W - 24L
1,538 Elo+
Solo
Ix Chel
Ix Chel
Drakeeeee
Ix Chel
Level 126
God Stats
0W - 2L
1,314 SR
Queue Stats
66W - 51L
1,608 Elo+
Party 2
Neith
Neith
Radddio
Neith
Level 60
God Stats
5W - 7L
1,663 SR
Queue Stats
38W - 28L
1,594 Elo+
Party 2
Fafnir
Fafnir
W1NTERSCO4T
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,542 Elo+
Solo
Thor
Thor
spadegg
Thor
Level 67
God Stats
1W - 1L
1,311 SR
Queue Stats
2W - 2L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 0 / 0
5,768
577
110
3,146
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
Comy21
Atlas
9
3 / 0 / 3
5,833
583
4,666
6,468
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Keiter119
Awilix
10
3 / 3 / 3
6,223
622
3,813
8,501
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
11
1 / 0 / 2
6,514
651
5,034
7,855
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
spisano18
Skadi
9
3 / 2 / 3
5,691
569
6,478
5,984
2,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,064
606
4,468
9,229
5,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Drakeeeee
Ix Chel
12
2 / 0 / 0
6,367
637
3,109
3,460
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Radddio
Neith
9
1 / 3 / 1
4,798
480
4,508
6,792
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Fafnir
8
1 / 3 / 2
5,453
545
2,300
10,011
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
spadegg
Thor
7
0 / 3 / 1
4,365
437
579
6,404
2,047
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
5
5
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
0
0
0
L
1
2
0
0.5
W
Atlas
Comy21
Atlas
3
0
3
4.5
L
Ix Chel
Drakeeeee
Ix Chel
2
0
0
2
W
Awilix
Keiter119
Awilix
3
3
3
1.5
W
Bastet
1
0
2
2
L
Neith
Radddio
Neith
1
3
1
0.5
L
Fafnir
1
3
2
0.67
L
Thor
spadegg
Thor
0
3
1
0.17
W
Skadi
spisano18
Skadi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,101
Damage
14,964
31,954
Taken
35,896
14,265
Mitigated
20,586
9,294
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
110
0
150
930
3,146
1,041
146
1,388
1,758
36,311
0
L
4,468
1,786
0
2,579
9,229
5,829
0
0
9,229
1,052
40,709
W
Atlas
Comy21
Atlas
4,666
2,311
302
2,021
6,468
5,023
197
828
5,640
18,581
0
L
Ix Chel
Drakeeeee
Ix Chel
3,109
305
247
948
3,460
1,257
0
117
3,303
53,063
0
W
Awilix
Keiter119
Awilix
3,813
1,654
0
354
8,501
3,021
0
1,156
7,257
0
37,605
W
Bastet
5,034
1,249
0
3,555
7,855
3,114
0
201
7,180
0
47,047
L
Neith
Radddio
Neith
4,508
1,628
0
1,888
6,792
2,863
0
2,351
4,441
0
28,309
L
Fafnir
2,300
849
0
2,271
10,011
8,590
0
1,882
8,129
12,156
0
L
Thor
spadegg
Thor
579
207
0
1,185
6,404
2,047
0
386
6,018
0
17,336
W
Skadi
spisano18
Skadi
6,478
3,528
274
1,708
5,984
2,066
1,025
2,173
3,811
0
37,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
27,047
294
Minions Killed
286
0
Camps Cleared
0
1,013,299
Distance Traveled
971,952
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,768
577
74
7
0
203,529
0
L
Surtr
6,064
606
87
9
0
190,534
2
W
Atlas
5,833
583
17
2
0
209,312
0
L
Ix Chel
6,367
637
111
11
0
204,242
0
W
Awilix
6,223
622
55
6
0
224,409
0
W
Bastet
6,514
651
94
9
0
216,430
2
L
Neith
4,798
480
45
5
0
185,381
0
L
Fafnir
5,453
545
18
2
0
196,832
2
L
Thor
4,365
437
25
3
0
194,963
0
W
Skadi
5,691
569
54
5
0
159,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role