Player Matchup

Odin
Odin
Derzzie
Odin
Level 154
God Stats
16W - 15L
1,584 SR
Queue Stats
410W - 351L
1,530 Elo+
Party 2
Raijin
Raijin
ImTraxdaddy
Raijin
Level 156
God Stats
2W - 0L
1,748 SR
Queue Stats
260W - 211L
1,574 Elo+
Party 2
Heimdallr
Heimdallr
J34d
Heimdallr
Level 125
God Stats
23W - 24L
1,540 SR
Queue Stats
116W - 80L
1,659 Elo+
Party 3
Mercury
Mercury
Straines
Mercury
Level 144
God Stats
11W - 4L
1,626 SR
Queue Stats
533W - 454L
1,509 Elo+
Party 2
Xing Tian
Xing Tian
indemnification
Xing Tian
Level 142
God Stats
17W - 9L
1,665 SR
Queue Stats
108W - 78L
1,638 Elo+
Party 3
Team Averages
Level 144
1,633 SR
1,582 Elo+

VS

Team Averages
Level 123
1,533 SR
1,537 Elo+
Ra
Ra
BrbNeed2Shave
Ra
Level 111
God Stats
4W - 2L
1,766 SR
Queue Stats
115W - 104L
1,529 Elo+
Party 4
Aphrodite
Aphrodite
FuzzyToucan
Aphrodite
Level 149
God Stats
9W - 7L
1,534 SR
Queue Stats
310W - 309L
1,518 Elo+
Party 1
Chaac
Chaac
ShibaTheSheep123
Chaac
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 90L
1,589 Elo+
Party 4
Kali
Kali
VisionedBoot399
Kali
Level 123
God Stats
1W - 5L
1,329 SR
Queue Stats
108W - 93L
1,506 Elo+
Party 4
Cupid
Cupid
Voisardian
Cupid
Level 108
God Stats
11W - 12L
1,537 SR
Queue Stats
224W - 209L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Derzzie
Odin
15
2 / 0 / 4
9,185
574
7,531
14,085
15,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
16
4 / 2 / 5
9,572
598
9,716
9,972
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
J34d
Heimdallr
15
2 / 2 / 1
8,449
528
9,824
11,135
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Straines
Mercury
17
9 / 0 / 4
10,114
632
12,626
11,259
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
indemnification
Xing Tian
13
1 / 1 / 6
7,823
489
5,603
16,189
13,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,760
548
7,361
11,564
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
FuzzyToucan
Aphrodite
11
0 / 2 / 3
7,169
448
6,433
13,273
12,456
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 0
8,942
559
10,896
14,950
19,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 2 / 1
8,037
502
5,334
15,372
7,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
12
1 / 5 / 1
7,388
462
9,330
13,480
5,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
5
5
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Odin
Derzzie
Odin
2
0
4
4
L
Aphrodite
FuzzyToucan
Aphrodite
0
2
3
0.75
W
Raijin
4
2
5
3.25
W
Heimdallr
J34d
Heimdallr
2
2
1
1.25
L
0
4
0
0
W
Mercury
Straines
Mercury
9
0
4
11
L
2
2
1
1.25
L
Cupid
1
5
1
0.3
W
Xing Tian
indemnification
Xing Tian
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,300
Damage
39,354
62,640
Taken
68,639
44,910
Mitigated
49,620
18,700
Healing
23,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,361
271
799
2,957
11,564
5,522
178
5,691
5,873
80,690
0
W
Odin
Derzzie
Odin
7,531
1,448
0
5,139
14,085
15,963
0
1,254
11,775
1,292
65,026
L
Aphrodite
FuzzyToucan
Aphrodite
6,433
703
2,299
5,888
13,273
12,456
52
5,827
7,446
23,287
0
W
Raijin
9,716
563
0
2,495
9,972
4,357
0
3,674
6,279
84,863
0
W
Heimdallr
J34d
Heimdallr
9,824
6,409
0
5,708
11,135
5,295
2,622
2,640
8,486
0
78,807
L
10,896
2,111
0
4,690
14,950
19,083
0
2,411
12,539
0
74,149
W
Mercury
Straines
Mercury
12,626
8,602
0
1,996
11,259
5,378
0
2,823
8,436
0
103,576
L
5,334
2,428
0
3,560
15,372
7,307
0
2,173
13,199
0
65,880
L
Cupid
9,330
7,182
26
3,380
13,480
5,252
0
937
12,543
0
59,745
W
Xing Tian
indemnification
Xing Tian
5,603
422
0
3,362
16,189
13,917
0
4,629
11,458
28,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,143
Gold Earned
40,296
578
Minions Killed
490
0
Camps Cleared
0
1,567,938
Distance Traveled
1,441,451
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,760
548
131
8
0
306,446
2
W
Odin
9,185
574
127
8
0
288,806
1
L
Aphrodite
7,169
448
29
2
0
315,198
2
W
Raijin
9,572
598
145
9
0
281,817
0
W
Heimdallr
8,449
528
120
8
0
263,775
0
L
Chaac
8,942
559
128
8
0
273,361
2
W
Mercury
10,114
632
146
9
0
412,475
3
L
Kali
8,037
502
100
6
0
295,285
0
L
Cupid
7,388
462
102
6
0
251,161
1
W
Xing Tian
7,823
489
40
3
0
321,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role