Player Matchup

Gilgamesh
Gilgamesh
Jaeqerbombastic
Gilgamesh
Level 46
God Stats
51W - 32L
1,521 SR
Queue Stats
110W - 101L
1,473 Elo+
Party 2
Artemis
Artemis
UserLurkingg
Artemis
Level 52
God Stats
23W - 14L
1,534 SR
Queue Stats
115W - 125L
1,448 Elo+
Party 2
Baron Samedi
Baron Samedi
anthonyd1230
Baron Samedi
Level 85
God Stats
6W - 3L
1,678 SR
Queue Stats
84W - 93L
1,434 Elo+
Party 2
Team Averages
Level 61
1,578 SR
1,452 Elo+

VS

Team Averages
Level 75
1,628 SR
1,573 Elo+
Aphrodite
Aphrodite
DaRealBigQ
Aphrodite
Level 88
God Stats
0W - 1L
1,793 SR
Queue Stats
161W - 165L
1,436 Elo+
Solo
Terra
Terra
Keplinga
Terra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,595 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nierne
Cu Chulainn
Level 17
God Stats
5W - 5L
1,591 SR
Queue Stats
5W - 8L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jaeqerbombastic
Gilgamesh
15
2 / 0 / 8
12,655
744
12,959
21,747
24,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
UserLurkingg
Artemis
16
4 / 1 / 4
12,328
725
19,263
15,166
7,117
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
anthonyd1230
Baron Samedi
15
4 / 3 / 6
12,580
740
15,233
9,909
5,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaRealBigQ
Aphrodite
15
1 / 2 / 3
11,445
673
10,668
12,182
6,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
Keplinga
Terra
14
2 / 5 / 2
11,132
655
11,519
21,582
15,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
nierne
Cu Chulainn
14
1 / 3 / 1
11,048
650
15,593
22,680
22,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DaRealBigQ
Aphrodite
1
2
3
1.25
W
Gilgamesh
Jaeqerbombastic
Gilgamesh
2
0
8
6
L
Terra
Keplinga
Terra
2
5
2
0.6
W
Artemis
UserLurkingg
Artemis
4
1
4
6
W
Baron Samedi
anthonyd1230
Baron Samedi
4
3
6
2.33
L
Cu Chulainn
nierne
Cu Chulainn
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,455
Damage
37,780
46,822
Taken
56,444
37,610
Mitigated
43,908
15,458
Healing
19,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DaRealBigQ
Aphrodite
10,668
439
5,144
5,863
12,182
6,389
459
2,881
8,775
56,917
0
W
Gilgamesh
Jaeqerbombastic
Gilgamesh
12,959
2,158
0
4,790
21,747
24,689
669
11,352
9,753
1,404
37,243
L
Terra
Keplinga
Terra
11,519
1,056
2,348
3,492
21,582
15,180
280
4,531
16,721
32,432
0
W
Artemis
UserLurkingg
Artemis
19,263
6,879
0
4,641
15,166
7,117
1,256
6,449
8,456
0
62,861
W
Baron Samedi
anthonyd1230
Baron Samedi
15,233
574
2,382
3,645
9,909
5,804
882
5,750
4,016
56,296
0
L
Cu Chulainn
nierne
Cu Chulainn
15,593
1,985
0
2,780
22,680
22,339
0
9,283
13,061
4,976
50,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,563
Gold Earned
33,625
176
Minions Killed
185
0
Camps Cleared
0
844,494
Distance Traveled
864,270
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,445
673
79
5
0
271,302
0
W
Gilgamesh
12,655
744
42
2
0
329,494
0
L
Terra
11,132
655
45
3
0
280,774
0
W
Artemis
12,328
725
66
4
0
278,473
0
W
Baron Samedi
12,580
740
68
4
0
236,527
0
L
Cu Chulainn
11,048
650
61
4
0
312,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role