Player Matchup

Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver IV
XCBryanPlay
Athena
Silver IV
Level 141
God Stats
1W - 0L
1,715 SR
Queue Stats
9W - 12L
1,355 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
zMajesticz-
Ah Muzen Cab
Silver I
Level 121
God Stats
16W - 4L
1,682 SR
Queue Stats
203W - 239L
1,327 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,633 SR
1,394 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,561 SR
1,298 MMR
Artemis
Artemis
Gold III
Chasemoney24270
Artemis
Gold III
Level 126
God Stats
43W - 36L
1,537 SR
Queue Stats
511W - 456L
1,488 MMR
Party 1
Raijin
Raijin
Gold IV
ImFearedMost
Raijin
Gold IV
Level 125
God Stats
4W - 4L
1,508 SR
Queue Stats
384W - 358L
1,298 MMR
Party 1
Atlas
Atlas
Silver I
meowman420
Atlas
Silver I
Level 153
God Stats
202W - 132L
1,639 SR
Queue Stats
926W - 861L
1,107 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
10 / 3 / 9
11,692
974
11,576
9,165
4,113
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
12
2 / 2 / 14
10,095
841
7,302
17,287
20,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
zMajesticz-
Ah Muzen Cab
15
8 / 1 / 10
11,550
963
14,499
12,020
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AgniAchillesAphroditeAo KuangBacchus

VS

Bans
Ne ZhaBakasuraTsukuyomiCerberusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
9,981
832
10,510
10,283
4,171
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
13
3 / 7 / 3
10,219
852
10,072
10,131
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Atlas
11
1 / 7 / 5
9,205
767
10,114
20,370
21,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
20
Kills
6
6
Deaths
20
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
3
9
4.83
L
2
6
4
0.67
L
Raijin
3
7
3
0.64
W
Athena
2
2
14
4.5
L
Atlas
1
7
5
0.5
W
Ah Muzen Cab
zMajesticz-
Ah Muzen Cab
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,377
Damage
30,696
38,472
Taken
40,784
30,564
Mitigated
29,097
4,567
Healing
2,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,576
301
0
1,696
9,165
4,113
1,039
5,528
3,222
46,967
0
L
10,510
4,429
38
524
10,283
4,171
816
6,045
4,238
0
34,283
L
Raijin
10,072
1,068
210
621
10,131
3,761
84
5,339
4,792
41,722
0
W
Athena
7,302
2,152
0
330
17,287
20,822
32
6,979
9,766
29,328
472
L
Atlas
10,114
3,211
0
1,060
20,370
21,165
0
7,507
12,863
22,362
362
W
Ah Muzen Cab
zMajesticz-
Ah Muzen Cab
14,499
5,942
0
2,541
12,020
5,629
1,635
6,564
5,147
0
43,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
29,405
142
Minions Killed
143
0
Camps Cleared
0
685,283
Distance Traveled
530,371
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,692
974
52
4
0
221,862
0
L
Artemis
9,981
832
46
4
0
154,691
0
L
Raijin
10,219
852
73
6
0
160,805
0
W
Athena
10,095
841
33
3
0
241,203
0
L
Atlas
9,205
767
24
2
0
214,875
2
W
Ah Muzen Cab
11,550
963
57
5
0
222,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role