Player Matchup

Baron Samedi
Baron Samedi
KiyouBiyou7
Baron Samedi
Level 69
God Stats
3W - 1L
1,663 SR
Queue Stats
70W - 85L
1,339 Elo+
Party 2
Danzaburou
Danzaburou
SynesterGx
Danzaburou
Level 179
God Stats
12W - 9L
1,574 SR
Queue Stats
31W - 46L
1,428 Elo+
Solo
Ravana
Ravana
agusmas1
Ravana
Level 55
God Stats
6W - 11L
1,337 SR
Queue Stats
31W - 52L
1,319 Elo+
Solo
Poseidon
Poseidon
ethanf65
Poseidon
Level 69
God Stats
35W - 43L
1,359 SR
Queue Stats
232W - 246L
1,347 Elo+
Solo
Shiva
Shiva
xXWhomstAreYouXx
Shiva
Level 115
God Stats
16W - 12L
1,589 SR
Queue Stats
156W - 144L
1,369 Elo+
Party 2
Team Averages
Level 97
1,504 SR
1,360 Elo+

VS

Team Averages
Level 104
1,441 SR
1,400 Elo+
Ares
Ares
GlizzyStorm3111
Ares
Level 69
God Stats
2W - 2L
1,542 SR
Queue Stats
81W - 75L
1,464 Elo+
Party 1
Loki
Loki
MadameShadow
Loki
Level 94
God Stats
2W - 4L
1,434 SR
Queue Stats
206W - 196L
1,403 Elo+
Solo
Chaac
Chaac
QueenNekoUwU
Chaac
Level 108
God Stats
16W - 12L
1,584 SR
Queue Stats
367W - 393L
1,400 Elo+
Party 3
Danzaburou
Danzaburou
Shuppettx
Danzaburou
Level 94
God Stats
0W - 2L
1,401 SR
Queue Stats
4W - 6L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
xXRavenyraXx
Kukulkan
Level 157
God Stats
3W - 12L
1,244 SR
Queue Stats
352W - 375L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KiyouBiyou7
Baron Samedi
13
1 / 5 / 3
8,012
422
7,217
10,768
7,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Danzaburou
SynesterGx
Danzaburou
15
4 / 0 / 1
10,045
529
12,480
15,040
6,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
agusmas1
Ravana
18
6 / 1 / 2
10,706
563
7,465
8,442
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
ethanf65
Poseidon
16
2 / 2 / 3
9,879
520
6,559
8,685
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 5 / 6
8,727
459
11,024
19,937
14,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
8,294
437
6,649
17,742
19,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 2 / 1
8,161
430
3,259
13,740
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 3 / 0
9,990
526
6,211
12,575
10,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Shuppettx
Danzaburou
15
0 / 3 / 5
8,647
455
8,914
13,001
5,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
xXRavenyraXx
Kukulkan
15
3 / 5 / 2
9,698
510
10,149
11,096
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
15
Kills
13
13
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Baron Samedi
KiyouBiyou7
Baron Samedi
1
5
3
0.5
L
2
2
1
1.25
L
5
3
0
1.67
L
Danzaburou
Shuppettx
Danzaburou
0
3
5
0.83
W
Danzaburou
SynesterGx
Danzaburou
4
0
1
4.5
W
Ravana
agusmas1
Ravana
6
1
2
7
W
Poseidon
ethanf65
Poseidon
2
2
3
1.75
L
Kukulkan
xXRavenyraXx
Kukulkan
3
5
2
0.8
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,745
Damage
35,182
62,872
Taken
68,154
37,348
Mitigated
45,554
20,723
Healing
18,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,649
575
606
2,856
17,742
19,818
0
1,875
15,733
25,106
0
W
Baron Samedi
KiyouBiyou7
Baron Samedi
7,217
784
313
1,068
10,768
7,838
242
2,232
8,475
34,435
0
L
3,259
956
0
6,838
13,740
4,980
0
1,894
11,697
0
48,390
L
6,211
843
0
2,837
12,575
10,845
614
3,746
8,388
8,869
48,806
L
Danzaburou
Shuppettx
Danzaburou
8,914
3,774
0
3,031
13,001
5,524
0
810
12,151
0
63,222
W
Danzaburou
SynesterGx
Danzaburou
12,480
6,519
0
9,343
15,040
6,671
645
5,257
9,729
0
88,248
W
Ravana
agusmas1
Ravana
7,465
2,613
0
5,987
8,442
4,446
410
2,002
6,411
0
95,880
W
Poseidon
ethanf65
Poseidon
6,559
464
0
1,813
8,685
3,488
1,782
4,078
4,277
70,803
0
L
Kukulkan
xXRavenyraXx
Kukulkan
10,149
771
0
2,046
11,096
4,387
342
4,340
6,409
67,446
0
W
11,024
620
35
2,164
19,937
14,905
0
3,974
15,884
0
57,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,369
Gold Earned
44,790
515
Minions Killed
408
0
Camps Cleared
0
1,799,963
Distance Traveled
1,642,949
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,294
437
23
1
0
338,004
2
W
Baron Samedi
8,012
422
58
3
0
332,194
0
L
Loki
8,161
430
73
4
0
306,075
0
L
Chaac
9,990
526
81
4
0
343,676
1
L
Danzaburou
8,647
455
104
5
0
340,035
8
W
Danzaburou
10,045
529
125
7
0
359,338
0
W
Ravana
10,706
563
134
7
0
367,740
0
W
Poseidon
9,879
520
134
7
0
387,969
0
L
Kukulkan
9,698
510
127
7
0
315,159
0
W
Shiva
8,727
459
64
3
0
352,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role