Player Matchup

Thor
Thor
BigDNick21
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
DEBOOO
Sun Wukong
Level 20
God Stats
6W - 2L
1,750 SR
Queue Stats
32W - 21L
1,518 Elo+
Party 1
Hou Yi
Hou Yi
GriffinTheGoatt
Hou Yi
Level 101
God Stats
1W - 0L
1,727 SR
Queue Stats
120W - 74L
1,626 Elo+
Party 1
Atlas
Atlas
lilnuke
Atlas
Level 16
God Stats
32W - 4L
1,925 SR
Queue Stats
45W - 8L
1,758 Elo+
Party 1
He Bo
He Bo
yeatjungle
He Bo
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 3L
1,755 Elo+
Party 1
Team Averages
Level 33
1,681 SR
1,623 Elo+

VS

Team Averages
Level 14
1,523 SR
1,365 Elo+
Fafnir
Fafnir
Akbar Allhu
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Medusa
Medusa
BushmasterTM
Medusa
Level 9
God Stats
0W - 1L
1,577 SR
Queue Stats
2W - 5L
1,248 Elo+
Solo
Nu Wa
Nu Wa
inzanelyy
Nu Wa
Level 28
God Stats
2W - 2L
1,738 SR
Queue Stats
33W - 30L
1,532 Elo+
Solo
Sobek
Sobek
littlebaldgirl
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,546 Elo+
Solo
Persephone
Persephone
s0ggywattaa
Persephone
Level 3
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 7
8,456
846
9,332
10,681
5,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
DEBOOO
Sun Wukong
15
1 / 0 / 12
8,515
852
3,734
10,503
7,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 0 / 10
9,124
912
6,088
6,193
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
lilnuke
Atlas
15
3 / 1 / 15
8,656
866
7,518
8,519
7,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
17
7 / 1 / 7
9,629
963
14,264
6,522
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 4 / 2
7,585
759
5,331
11,621
11,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
13
0 / 4 / 2
7,268
727
7,283
9,228
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
inzanelyy
Nu Wa
15
4 / 5 / 1
8,847
885
10,856
8,635
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 2
7,901
790
6,424
15,379
15,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Persephone
s0ggywattaa
Persephone
12
0 / 4 / 0
7,154
715
956
6,434
2,068
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
22
Kills
5
5
Deaths
22
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
4
2
0.25
W
6
3
7
3.17
L
Medusa
0
4
2
0.25
W
Sun Wukong
DEBOOO
Sun Wukong
1
0
12
7
W
5
0
10
10
L
Nu Wa
inzanelyy
Nu Wa
4
5
1
0.9
W
Atlas
lilnuke
Atlas
3
1
15
10.5
L
1
5
2
0.4
L
Persephone
s0ggywattaa
Persephone
0
4
0
0
W
He Bo
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,936
Damage
30,850
42,418
Taken
51,297
26,405
Mitigated
37,253
5,805
Healing
3,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,331
1,049
0
1,756
11,621
11,930
0
4,264
7,089
17,683
0
W
9,332
1,944
0
170
10,681
5,162
188
6,224
4,457
0
20,357
L
Medusa
7,283
2,612
0
0
9,228
3,666
175
3,784
5,396
0
18,398
W
Sun Wukong
DEBOOO
Sun Wukong
3,734
611
0
1,669
10,503
7,338
400
4,899
5,604
0
29,445
W
6,088
3,254
0
1,754
6,193
3,161
306
3,639
2,554
0
28,813
L
Nu Wa
inzanelyy
Nu Wa
10,856
3,171
0
50
8,635
3,590
18
6,454
2,098
25,763
0
W
Atlas
lilnuke
Atlas
7,518
2,932
0
798
8,519
7,978
227
4,614
3,905
16,168
0
L
6,424
289
0
1,488
15,379
15,999
156
5,219
9,804
16,890
429
L
Persephone
s0ggywattaa
Persephone
956
197
0
66
6,434
2,068
238
1,220
5,089
10,100
0
W
He Bo
14,264
354
0
1,414
6,522
2,766
640
3,762
2,760
45,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,380
Gold Earned
38,755
239
Minions Killed
141
0
Camps Cleared
0
1,102,842
Distance Traveled
893,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,585
759
23
2
0
198,009
0
W
Thor
8,456
846
17
2
0
215,802
0
L
Medusa
7,268
727
32
3
0
183,370
0
W
Sun Wukong
8,515
852
64
6
0
221,202
0
W
Hou Yi
9,124
912
51
5
0
209,342
0
L
Nu Wa
8,847
885
42
4
0
185,269
0
W
Atlas
8,656
866
24
2
0
236,291
0
L
Sobek
7,901
790
14
1
0
199,178
0
L
Persephone
7,154
715
30
3
0
127,382
0
W
He Bo
9,629
963
83
8
0
220,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role