Player Matchup

Thor
Thor
 
Thor
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Lineman4Life20
Hercules
Level 11
God Stats
0W - 2L
1,700 SR
Queue Stats
1W - 5L
1,247 Elo+
Party 3
Jing Wei
Jing Wei
NateNation
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,533 Elo+
Party 1
Scylla
Scylla
Swaggyyjr
Scylla
Level 123
God Stats
3W - 3L
1,757 SR
Queue Stats
88W - 80L
1,534 Elo+
Party 3
Team Averages
Level 84
1,591 SR
1,463 Elo+

VS

Team Averages
Level 96
1,526 SR
1,556 Elo+
Zeus
Zeus
M4GUSHex
Zeus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,535 Elo+
Party 2
Sol
Sol
MaNu74
Sol
Level 123
God Stats
6W - 5L
1,553 SR
Queue Stats
160W - 145L
1,496 Elo+
Party 2
Loki
Loki
Millo987
Loki
Level 99
God Stats
10W - 10L
1,499 SR
Queue Stats
202W - 186L
1,573 Elo+
Solo
Vulcan
Vulcan
linkin221
Vulcan
Level 86
God Stats
3W - 4L
1,384 SR
Queue Stats
35W - 27L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
s4qu
Baron Samedi
Level 145
God Stats
2W - 0L
1,695 SR
Queue Stats
176W - 129L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 0 / 2
4,393
549
3,352
6,853
2,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Geb
 
Geb
7
0 / 1 / 0
4,232
529
1,905
5,828
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
7
0 / 3 / 1
4,300
538
1,818
6,335
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
NateNation
Jing Wei
6
0 / 2 / 0
3,755
469
885
3,438
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Swaggyyjr
Scylla
9
2 / 2 / 0
4,939
617
1,863
4,336
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
2 / 0 / 0
5,850
731
3,323
3,924
868
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
MaNu74
Sol
9
3 / 0 / 2
5,632
704
5,041
5,004
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
9
2 / 2 / 1
5,169
646
1,744
6,522
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
linkin221
Vulcan
8
0 / 1 / 2
5,036
630
2,224
2,956
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
s4qu
Baron Samedi
8
1 / 0 / 4
5,380
673
4,285
4,088
2,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
8
8
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
2
1
L
Geb
 
Geb
0
1
0
0
L
Hercules
0
3
1
0.17
W
Zeus
2
0
0
2
W
Sol
MaNu74
Sol
3
0
2
4
W
Loki
2
2
1
1.25
L
Jing Wei
NateNation
Jing Wei
0
2
0
0
L
Scylla
Swaggyyjr
Scylla
2
2
0
1
W
Vulcan
linkin221
Vulcan
0
1
2
1
W
Baron Samedi
s4qu
Baron Samedi
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,823
Damage
16,617
26,790
Taken
22,494
11,704
Mitigated
8,316
4,509
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,352
333
0
653
6,853
2,318
0
1,927
4,926
0
30,458
L
Geb
 
Geb
1,905
260
0
1,977
5,828
4,106
0
4,305
1,523
10,778
0
L
Hercules
1,818
258
0
402
6,335
2,566
0
3,323
3,012
0
14,199
W
Zeus
3,323
799
0
2,037
3,924
868
535
151
3,773
31,632
0
W
Sol
MaNu74
Sol
5,041
3,215
0
2,609
5,004
1,493
674
1,216
3,788
35,299
5,645
W
Loki
1,744
0
0
2,568
6,522
2,119
0
893
5,629
0
30,008
L
Jing Wei
NateNation
Jing Wei
885
369
0
852
3,438
1,183
0
2,676
762
0
16,423
L
Scylla
Swaggyyjr
Scylla
1,863
45
0
625
4,336
1,531
0
2,607
1,729
31,092
0
W
Vulcan
linkin221
Vulcan
2,224
373
0
436
2,956
971
297
352
2,604
27,238
0
W
Baron Samedi
s4qu
Baron Samedi
4,285
852
282
1,862
4,088
2,865
0
1,156
2,932
17,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,619
Gold Earned
27,067
180
Minions Killed
258
0
Camps Cleared
0
812,637
Distance Traveled
858,415
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,393
549
51
6
0
176,570
2
L
Geb
4,232
529
9
1
0
152,919
1
L
Hercules
4,300
538
22
3
0
195,856
0
W
Zeus
5,850
731
60
8
0
153,696
0
W
Sol
5,632
704
71
9
0
172,524
0
W
Loki
5,169
646
54
7
0
184,197
0
L
Jing Wei
3,755
469
35
4
0
116,933
0
L
Scylla
4,939
617
63
8
0
170,359
0
W
Vulcan
5,036
630
61
8
0
179,809
2
W
Baron Samedi
5,380
673
12
2
0
168,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role