Player Matchup

Sobek
Sobek
DriftPanda6563
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,282 Elo+
Party 1
Tsukuyomi
Tsukuyomi
F0XXX19955
Tsukuyomi
Level 63
God Stats
0W - 3L
1,191 SR
Queue Stats
141W - 191L
1,349 Elo+
Party 1
Chaac
Chaac
Qdoora
Chaac
Level 122
God Stats
3W - 5L
1,516 SR
Queue Stats
287W - 283L
1,410 Elo+
Party 1
Cu Chulainn
Cu Chulainn
a17nas
Cu Chulainn
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 184L
1,410 Elo+
Party 1
Merlin
Merlin
samtovin
Merlin
Level 109
God Stats
2W - 1L
1,644 SR
Queue Stats
97W - 88L
1,470 Elo+
Solo
Team Averages
Level 92
1,470 SR
1,384 Elo+

VS

Team Averages
Level 78
1,454 SR
1,436 Elo+
Rama
Rama
 
Rama
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DVinchi121
Yu Huang
Level 74
God Stats
6W - 5L
1,467 SR
Queue Stats
135W - 124L
1,463 Elo+
Solo
Fenrir
Fenrir
JDaBull3901
Fenrir
Level 63
God Stats
1W - 4L
1,248 SR
Queue Stats
163W - 195L
1,421 Elo+
Party 2
Charybdis
Charybdis
TheWorldPurifier
Charybdis
Level 129
God Stats
4W - 5L
1,353 SR
Queue Stats
263W - 294L
1,434 Elo+
Party 2
Raijin
Raijin
XxdarksidexX380
Raijin
Level 29
God Stats
2W - 0L
1,703 SR
Queue Stats
19W - 29L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,101
1,020
1,383
4,195
3,966
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
F0XXX19955
Tsukuyomi
9
0 / 3 / 2
5,035
1,007
2,073
5,768
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Qdoora
Chaac
9
0 / 2 / 1
5,025
1,005
3,838
6,245
5,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
a17nas
Cu Chulainn
10
2 / 3 / 1
5,429
1,086
1,827
6,166
5,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
samtovin
Merlin
7
0 / 0 / 1
4,788
958
2,275
176
75
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 0 / 8
6,113
1,223
3,211
2,266
871
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yu Huang
DVinchi121
Yu Huang
11
1 / 0 / 6
5,503
1,101
4,430
2,194
787
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
11
5 / 0 / 4
6,088
1,218
3,015
3,064
1,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
11
0 / 0 / 8
5,459
1,092
3,067
3,530
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
2 / 3 / 5
5,407
1,081
4,119
3,589
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
10
10
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
8
6
W
Yu Huang
DVinchi121
Yu Huang
1
0
6
4
L
1
2
1
0.75
L
Tsukuyomi
F0XXX19955
Tsukuyomi
0
3
2
0.33
W
Fenrir
5
0
4
7
L
Chaac
Qdoora
Chaac
0
2
1
0.25
W
Charybdis
0
0
8
4
W
2
3
5
1.5
L
Cu Chulainn
a17nas
Cu Chulainn
2
3
1
0.83
L
Merlin
samtovin
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,396
Damage
17,842
22,550
Taken
14,643
17,023
Mitigated
6,042
5,641
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,211
2,918
534
503
2,266
871
120
749
1,517
0
11,039
W
Yu Huang
DVinchi121
Yu Huang
4,430
423
506
1,020
2,194
787
0
443
1,709
10,695
0
L
1,383
29
83
464
4,195
3,966
0
952
3,243
3,812
0
L
Tsukuyomi
F0XXX19955
Tsukuyomi
2,073
262
414
929
5,768
2,156
0
2,865
2,903
0
5,289
W
Fenrir
3,015
222
1,034
674
3,064
1,903
206
941
2,078
0
4,343
L
Chaac
Qdoora
Chaac
3,838
128
645
2,051
6,245
5,134
0
2,808
3,437
0
12,482
W
Charybdis
3,067
958
423
1,751
3,530
1,281
0
897
2,547
0
9,185
W
4,119
491
47
147
3,589
1,200
0
628
2,872
6,566
0
L
Cu Chulainn
a17nas
Cu Chulainn
1,827
154
0
961
6,166
5,692
0
1,778
4,388
0
3,179
L
Merlin
samtovin
Merlin
2,275
0
0
94
176
75
0
146
30
7,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
28,570
46
Minions Killed
59
0
Camps Cleared
0
492,669
Distance Traveled
520,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,113
1,223
23
5
0
102,702
0
W
Yu Huang
5,503
1,101
10
2
0
116,179
0
L
Sobek
5,101
1,020
3
1
0
100,230
0
L
Tsukuyomi
5,035
1,007
10
2
0
111,930
0
W
Fenrir
6,088
1,218
4
1
0
126,690
0
L
Chaac
5,025
1,005
9
2
0
124,225
0
W
Charybdis
5,459
1,092
14
3
0
111,268
0
W
Raijin
5,407
1,081
8
2
0
63,287
0
L
Cu Chulainn
5,429
1,086
10
2
0
98,061
0
L
Merlin
4,788
958
14
3
0
58,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role