Player Matchup

Anubis
Anubis
L3TH4L_AGR3SS0R
Anubis
Level 67
God Stats
6W - 9L
1,167 SR
Queue Stats
25W - 34L
1,325 Elo+
Party 1
Scylla
Scylla
LeThaLz_ShoTzZ
Scylla
Level 91
God Stats
3W - 1L
1,362 SR
Queue Stats
35W - 48L
1,341 Elo+
Party 1
Bacchus
Bacchus
YimiutSetna
Bacchus
Level 131
God Stats
1W - 0L
1,622 SR
Queue Stats
38W - 43L
1,471 Elo+
Solo
Team Averages
Level 96
1,384 SR
1,379 Elo+

VS

Team Averages
Level 68
1,424 SR
1,397 Elo+
Izanami
Izanami
Antx1i
Izanami
Level 57
God Stats
3W - 2L
1,624 SR
Queue Stats
33W - 31L
1,424 Elo+
Solo
Hel
Hel
G0uDa One
Hel
Level 125
God Stats
2W - 1L
1,377 SR
Queue Stats
8W - 11L
1,374 Elo+
Party 2
Da Ji
Da Ji
Siltexpanda4838
Da Ji
Level 23
God Stats
3W - 2L
1,270 SR
Queue Stats
8W - 10L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
8,246
916
5,050
2,727
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 7
8,044
894
4,000
2,680
764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
YimiutSetna
Bacchus
10
3 / 0 / 8
7,886
876
6,381
7,922
8,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antx1i
Izanami
7
1 / 3 / 0
6,369
708
2,615
5,065
1,547
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
6,309
701
1,998
5,955
2,160
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 1
6,331
703
2,520
7,415
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Antx1i
Izanami
1
3
0
0.33
L
0
3
1
0.17
W
5
0
5
7.5
W
3
1
7
6.5
L
0
5
1
0.1
W
Bacchus
YimiutSetna
Bacchus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,431
Damage
7,133
13,329
Taken
18,435
10,816
Mitigated
6,812
3,838
Healing
2,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Antx1i
Izanami
2,615
1,734
0
374
5,065
1,547
0
4,089
558
0
24,359
L
1,998
233
820
1,421
5,955
2,160
0
4,627
916
11,562
0
W
5,050
214
0
823
2,727
1,145
838
225
2,502
25,100
0
W
4,000
146
0
541
2,680
764
755
386
2,294
25,392
0
L
2,520
443
0
117
7,415
3,105
0
5,432
1,565
0
12,651
W
Bacchus
YimiutSetna
Bacchus
6,381
1,221
0
2,474
7,922
8,907
0
1,669
6,253
10,018
242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,176
Gold Earned
19,009
101
Minions Killed
86
0
Camps Cleared
0
502,747
Distance Traveled
392,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,369
708
31
3
0
105,318
0
L
Hel
6,309
701
31
3
0
144,665
0
W
Anubis
8,246
916
27
3
0
173,080
0
W
Scylla
8,044
894
69
8
0
154,999
0
L
Da Ji
6,331
703
24
3
0
142,126
0
W
Bacchus
7,886
876
5
1
0
174,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role