Player Matchup

Raijin
Raijin
Kilidiscope40
Raijin
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,363 Elo+
Party 1
Skadi
Skadi
Myzee20
Skadi
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,369 Elo+
Party 1
Horus
Horus
Nospagh3tti
Horus
Level 146
God Stats
3W - 3L
1,666 SR
Queue Stats
431W - 418L
1,543 Elo+
Solo
Thor
Thor
WhiteChedda
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 50L
1,635 Elo+
Party 2
Lancelot
Lancelot
Xiven
Lancelot
Level 159
God Stats
1W - 2L
1,267 SR
Queue Stats
19W - 28L
1,455 Elo+
Party 2
Team Averages
Level 135
1,487 SR
1,473 Elo+

VS

Team Averages
Level 105
1,493 SR
1,520 Elo+
Yu Huang
Yu Huang
BreadedRope501
Yu Huang
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,613 Elo+
Party 4
Martichoras
Martichoras
HavelPP
Martichoras
Level 125
God Stats
1W - 0L
1,714 SR
Queue Stats
90W - 76L
1,551 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Hernan_Pits
Kumbhakarna
Level 125
God Stats
2W - 2L
1,369 SR
Queue Stats
59W - 67L
1,451 Elo+
Party 3
Kukulkan
Kukulkan
WarreNut17
Kukulkan
Level 27
God Stats
1W - 1L
1,273 SR
Queue Stats
64W - 62L
1,467 Elo+
Party 3
Guan Yu
Guan Yu
mando24
Guan Yu
Level 101
God Stats
1W - 1L
1,609 SR
Queue Stats
168W - 149L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
7,549
686
6,613
8,884
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Myzee20
Skadi
14
0 / 7 / 2
7,515
683
6,583
12,179
4,683
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 6 / 2
6,790
617
4,410
14,103
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 5 / 3
7,170
652
8,948
10,160
3,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Xiven
Lancelot
14
2 / 4 / 1
7,852
714
6,841
11,236
6,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
11 / 0 / 14
10,432
948
12,641
8,317
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Martichoras
HavelPP
Martichoras
18
7 / 1 / 13
10,454
950
18,667
9,491
5,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
Hernan_Pits
Kumbhakarna
16
4 / 1 / 14
10,086
917
4,544
13,363
15,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
WarreNut17
Kukulkan
14
3 / 2 / 15
8,612
783
10,055
5,851
2,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
mando24
Guan Yu
14
2 / 1 / 19
9,032
821
4,828
14,820
9,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
102
3
Kills
27
27
Deaths
5
9
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
11
0
14
18
W
Martichoras
HavelPP
Martichoras
7
1
13
13.5
W
Kumbhakarna
Hernan_Pits
Kumbhakarna
4
1
14
11
L
1
5
1
0.3
L
Skadi
Myzee20
Skadi
0
7
2
0.14
L
0
6
2
0.17
W
Kukulkan
WarreNut17
Kukulkan
3
2
15
5.25
L
0
5
3
0.3
L
Lancelot
Xiven
Lancelot
2
4
1
0.63
W
Guan Yu
mando24
Guan Yu
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,395
Damage
50,735
56,562
Taken
51,842
28,410
Mitigated
37,461
10,053
Healing
25,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
12,641
1,143
499
1,643
8,317
3,860
1,855
1,694
6,493
22,428
0
W
Martichoras
HavelPP
Martichoras
18,667
5,652
2,676
3,411
9,491
5,746
1,980
854
8,551
0
43,837
W
Kumbhakarna
Hernan_Pits
Kumbhakarna
4,544
81
1,183
2,070
13,363
15,220
794
1,737
11,376
14,133
0
L
6,613
1,095
0
0
8,884
3,306
637
4,043
4,841
17,453
0
L
Skadi
Myzee20
Skadi
6,583
2,152
0
167
12,179
4,683
51
6,662
5,517
0
18,009
L
4,410
2,409
4,365
3,887
14,103
10,379
317
5,665
8,438
0
7,280
W
Kukulkan
WarreNut17
Kukulkan
10,055
952
1,061
635
5,851
2,697
1,371
394
5,457
16,152
0
L
8,948
1,294
112
800
10,160
3,646
503
5,191
4,969
0
16,206
L
Lancelot
Xiven
Lancelot
6,841
648
0
722
11,236
6,396
405
5,679
5,557
0
12,388
W
Guan Yu
mando24
Guan Yu
4,828
276
6,482
5,727
14,820
9,938
882
1,934
12,682
0
10,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,876
Gold Earned
48,616
85
Minions Killed
130
0
Camps Cleared
0
887,604
Distance Traveled
1,081,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,432
948
24
2
0
225,884
0
W
Martichoras
10,454
950
57
5
0
204,519
0
W
Kumbhakarna
10,086
917
27
2
0
224,461
0
L
Raijin
7,549
686
28
3
0
153,661
0
L
Skadi
7,515
683
27
2
0
161,048
0
L
Horus
6,790
617
2
0
0
163,592
0
W
Kukulkan
8,612
783
16
1
0
202,643
0
L
Thor
7,170
652
13
1
0
183,328
0
L
Lancelot
7,852
714
15
1
0
225,975
0
W
Guan Yu
9,032
821
6
1
0
223,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role