Player Matchup

Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum IV
Kory So Saucy
Ra
Platinum IV
Level 157
God Stats
1W - 6L
1,329 SR
Queue Stats
29W - 24L
1,835 MMR
Party 1
Artemis
Artemis
Platinum V
UchihaWrld
Artemis
Platinum V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,659 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
aliax00x
Sylvanus
Platinum I
Level 158
God Stats
1W - 4L
1,391 SR
Queue Stats
264W - 262L
1,830 MMR
Party 3
Fafnir
Fafnir
Gold V
maxxxipad22
Fafnir
Gold V
Level 127
God Stats
0W - 1L
1,628 SR
Queue Stats
24W - 22L
1,627 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,470 SR
1,690 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,519 SR
1,693 MMR
Hachiman
Hachiman
Platinum III
 
Hachiman
Platinum III
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Diabetic127
Amaterasu
Gold IV
Level 156
God Stats
1W - 1L
1,351 SR
Queue Stats
57W - 47L
1,746 MMR
Party 2
Thoth
Thoth
Gold IV
DunkProd
Thoth
Gold IV
Level 94
God Stats
4W - 3L
1,588 SR
Queue Stats
19W - 14L
1,748 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
ToshiBruh
Tsukuyomi
Gold I
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,727 MMR
Solo
Khepri
Khepri
Gold IV
xNotorious_VICx
Khepri
Gold IV
Level 155
God Stats
10W - 7L
1,658 SR
Queue Stats
57W - 47L
1,746 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 3 / 0
8,441
528
5,705
13,119
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 7 / 2
8,502
531
7,247
11,615
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
UchihaWrld
Artemis
8
0 / 3 / 1
6,087
380
3,311
8,431
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
aliax00x
Sylvanus
15
0 / 4 / 0
9,157
572
7,869
15,640
13,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
11
0 / 5 / 3
7,635
477
3,181
20,667
22,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ScyllaAo KuangThor

VS

Bans
LokiKukulkanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
7 / 1 / 5
11,101
694
16,587
11,558
4,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Diabetic127
Amaterasu
17
1 / 0 / 2
10,503
656
3,349
13,161
13,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
DunkProd
Thoth
15
1 / 4 / 12
10,404
650
9,348
8,291
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
ToshiBruh
Tsukuyomi
19
12 / 0 / 5
12,298
769
14,246
11,626
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 1 / 7
9,565
598
2,818
8,967
7,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
22
22
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
3
0
1
W
Hachiman
 
Hachiman
7
1
5
9.5
W
Amaterasu
Diabetic127
Amaterasu
1
0
2
2
W
Thoth
DunkProd
Thoth
1
4
12
1.75
L
3
7
2
0.57
W
Tsukuyomi
ToshiBruh
Tsukuyomi
12
0
5
14.5
L
Artemis
UchihaWrld
Artemis
0
3
1
0.17
L
Sylvanus
aliax00x
Sylvanus
0
4
0
0
L
Fafnir
0
5
3
0.3
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,313
Damage
46,348
69,472
Taken
53,603
48,008
Mitigated
35,545
17,849
Healing
19,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,705
1,088
0
3,132
13,119
5,198
0
976
12,096
0
75,440
W
Hachiman
 
Hachiman
16,587
11,654
0
6,331
11,558
4,390
6,739
2,799
8,759
0
105,118
W
Amaterasu
Diabetic127
Amaterasu
3,349
989
0
4,115
13,161
13,658
1,222
6,167
6,994
0
65,702
W
Thoth
DunkProd
Thoth
9,348
694
0
723
8,291
4,064
1,832
3,886
4,357
76,622
0
L
7,247
512
1,115
1,698
11,615
4,618
0
2,826
8,789
68,045
0
W
Tsukuyomi
ToshiBruh
Tsukuyomi
14,246
4,248
0
6,361
11,626
5,459
545
5,123
6,503
0
109,140
L
Artemis
UchihaWrld
Artemis
3,311
1,213
0
2,069
8,431
2,817
0
302
8,129
0
27,852
L
Sylvanus
aliax00x
Sylvanus
7,869
2,318
312
5,722
15,640
13,037
465
827
14,372
63,489
19,560
L
Fafnir
3,181
960
0
3,801
20,667
22,338
0
7,235
13,376
19,510
0
W
2,818
279
0
2,181
8,967
7,974
258
2,262
6,705
24,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
53,871
424
Minions Killed
560
0
Camps Cleared
0
1,411,185
Distance Traveled
1,763,971
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,441
528
112
7
0
399,702
0
W
Hachiman
11,101
694
135
8
0
315,433
2
W
Amaterasu
10,503
656
130
8
0
325,876
0
W
Thoth
10,404
650
131
8
0
355,872
8
L
Ra
8,502
531
120
8
0
276,017
2
W
Tsukuyomi
12,298
769
133
8
0
429,059
0
L
Artemis
6,087
380
42
3
0
176,283
0
L
Sylvanus
9,157
572
127
8
0
244,511
0
L
Fafnir
7,635
477
23
1
0
314,672
4
W
Khepri
9,565
598
31
2
0
337,731
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role