Player Matchup

Ao Kuang
Ao Kuang
Doc11Alpha
Ao Kuang
Level 88
God Stats
37W - 25L
1,599 SR
Queue Stats
135W - 125L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IvonVFudge
Ah Muzen Cab
Level 158
God Stats
2W - 1L
1,486 SR
Queue Stats
158W - 167L
1,483 Elo+
Solo
Achilles
Achilles
OGSHREDZ
Achilles
Level 126
God Stats
24W - 25L
1,535 SR
Queue Stats
73W - 80L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
brusscabuss
Gilgamesh
Level 106
God Stats
7W - 6L
1,499 SR
Queue Stats
99W - 101L
1,462 Elo+
Solo
Anubis
Anubis
killnkushdaddy
Anubis
Level 122
God Stats
10W - 12L
1,497 SR
Queue Stats
51W - 62L
1,457 Elo+
Party 1
Team Averages
Level 120
1,523 SR
1,475 Elo+

VS

Team Averages
Level 126
1,595 SR
1,416 Elo+
Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ComicalCosme
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,366 Elo+
Party 2
Thor
Thor
KidTocino
Thor
Level 122
God Stats
1W - 1L
1,745 SR
Queue Stats
80W - 72L
1,432 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tragikk_Shr0ud
Morgan Le Fay
Level 123
God Stats
12W - 7L
1,728 SR
Queue Stats
17W - 20L
1,322 Elo+
Solo
Camazotz
Camazotz
Vague1n
Camazotz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 123L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Doc11Alpha
Ao Kuang
11
2 / 1 / 1
6,424
584
1,709
7,749
3,318
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
IvonVFudge
Ah Muzen Cab
11
2 / 3 / 2
6,608
601
6,230
8,199
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
OGSHREDZ
Achilles
10
3 / 0 / 3
5,972
543
7,712
10,650
8,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
brusscabuss
Gilgamesh
11
1 / 4 / 0
6,688
608
5,104
12,998
6,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 1
6,012
547
5,532
7,426
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 3 / 0
6,713
610
5,586
8,633
3,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
9
1 / 1 / 1
5,362
487
3,260
7,475
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
10
1 / 2 / 2
5,319
484
4,492
7,194
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Tragikk_Shr0ud
Morgan Le Fay
11
4 / 2 / 0
7,084
644
8,039
9,755
5,909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
Vague1n
Camazotz
10
1 / 2 / 1
5,490
499
3,588
11,879
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
10
Kills
10
10
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
3
0
1
L
Fenrir
1
1
1
1.5
W
Ao Kuang
Doc11Alpha
Ao Kuang
2
1
1
2.5
W
Ah Muzen Cab
IvonVFudge
Ah Muzen Cab
2
3
2
1
L
Thor
1
2
2
1
W
Achilles
OGSHREDZ
Achilles
3
0
3
4.5
L
Morgan Le Fay
Tragikk_Shr0ud
Morgan Le Fay
4
2
0
2
L
Camazotz
Vague1n
Camazotz
1
2
1
0.75
W
Gilgamesh
brusscabuss
Gilgamesh
1
4
0
0.25
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,287
Damage
24,965
47,022
Taken
44,936
24,979
Mitigated
19,948
13,978
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,586
3,129
0
2,505
8,633
3,448
0
105
8,528
0
45,945
L
Fenrir
3,260
683
237
1,377
7,475
4,906
0
680
6,795
0
29,199
W
Ao Kuang
Doc11Alpha
Ao Kuang
1,709
381
0
3,027
7,749
3,318
249
484
7,265
35,881
0
W
Ah Muzen Cab
IvonVFudge
Ah Muzen Cab
6,230
2,598
0
702
8,199
2,614
411
0
8,093
0
43,962
L
Thor
4,492
501
0
506
7,194
2,095
0
3,197
3,997
0
22,454
W
Achilles
OGSHREDZ
Achilles
7,712
1,445
238
1,774
10,650
8,457
197
151
10,289
0
26,979
L
Morgan Le Fay
Tragikk_Shr0ud
Morgan Le Fay
8,039
1,442
0
4,848
9,755
5,909
500
560
8,559
53,871
0
L
Camazotz
Vague1n
Camazotz
3,588
959
0
3,068
11,879
3,590
0
2,667
9,212
0
40,785
W
Gilgamesh
brusscabuss
Gilgamesh
5,104
2,079
0
4,479
12,998
6,913
0
7,404
5,594
0
43,305
W
5,532
228
0
3,758
7,426
3,677
737
0
7,387
43,761
3,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,704
Gold Earned
29,968
301
Minions Killed
306
0
Camps Cleared
0
1,126,373
Distance Traveled
1,116,259
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,713
610
92
8
0
200,570
2
L
Fenrir
5,362
487
50
5
0
213,547
0
W
Ao Kuang
6,424
584
61
6
0
235,963
0
W
Ah Muzen Cab
6,608
601
62
6
0
225,557
1
L
Thor
5,319
484
36
3
0
237,708
4
W
Achilles
5,972
543
42
4
0
262,142
0
L
Morgan Le Fay
7,084
644
82
7
0
211,608
5
L
Camazotz
5,490
499
46
4
0
252,826
0
W
Gilgamesh
6,688
608
69
6
0
210,904
0
W
Anubis
6,012
547
67
6
0
191,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role