Player Matchup

Amaterasu
Amaterasu
Utonaaaaaaaaaa
Amaterasu
Level 28
God Stats
1W - 0L
1,679 SR
Queue Stats
23W - 28L
1,363 Elo+
Party 1
Anubis
Anubis
Yuukek
Anubis
Level 126
God Stats
2W - 4L
1,069 SR
Queue Stats
190W - 210L
1,417 Elo+
Party 1
Maui
Maui
Ziakov-
Maui
Level 127
God Stats
4W - 9L
1,331 SR
Queue Stats
363W - 357L
1,434 Elo+
Party 2
Rama
Rama
baki-99
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,126 Elo+
Party 2
Thoth
Thoth
nnfrfrtt
Thoth
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 65
1,416 SR
1,368 Elo+

VS

Team Averages
Level 20
1,557 SR
1,357 Elo+
Ravana
Ravana
Irish Reeject
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,472 Elo+
Solo
Scylla
Scylla
Jxeey
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,257 Elo+
Solo
Bacchus
Bacchus
Serpifeuu
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,430 Elo+
Solo
Nox
Nox
darkphoenix06
Nox
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Solo
Athena
Athena
haeeb2909
Athena
Level 28
God Stats
1W - 1L
1,783 SR
Queue Stats
49W - 74L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Utonaaaaaaaaaa
Amaterasu
17
1 / 0 / 27
9,863
759
9,570
17,034
12,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Yuukek
Anubis
20
18 / 1 / 16
12,599
969
28,009
11,225
7,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Maui
Ziakov-
Maui
16
2 / 3 / 25
10,477
806
6,625
22,650
20,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
baki-99
Rama
16
4 / 0 / 21
10,281
791
7,671
6,775
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thoth
nnfrfrtt
Thoth
18
9 / 2 / 19
11,113
855
19,412
9,625
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
8,225
633
7,268
13,894
11,996
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Jxeey
Scylla
17
3 / 5 / 2
9,916
763
17,903
10,619
4,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Serpifeuu
Bacchus
13
0 / 8 / 2
8,190
630
11,209
20,206
26,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 8 / 3
8,431
649
7,654
13,004
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
haeeb2909
Athena
12
0 / 7 / 2
8,104
623
7,409
20,304
17,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
17
34
Kills
5
6
Deaths
34
108
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Scylla
Jxeey
Scylla
3
5
2
0.8
L
Bacchus
Serpifeuu
Bacchus
0
8
2
0.13
W
Amaterasu
Utonaaaaaaaaaa
Amaterasu
1
0
27
14.5
W
Anubis
Yuukek
Anubis
18
1
16
26
W
Maui
Ziakov-
Maui
2
3
25
4.83
W
Rama
baki-99
Rama
4
0
21
14.5
L
1
8
3
0.31
L
Athena
haeeb2909
Athena
0
7
2
0.14
W
Thoth
nnfrfrtt
Thoth
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,287
Damage
51,443
67,309
Taken
78,027
47,643
Mitigated
66,118
31,574
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,268
1,156
1,328
1,484
13,894
11,996
175
11,415
2,296
2,785
11,309
L
Scylla
Jxeey
Scylla
17,903
1,014
398
323
10,619
4,375
312
6,239
4,135
44,393
0
L
Bacchus
Serpifeuu
Bacchus
11,209
1,298
1,621
2,904
20,206
26,448
145
12,977
7,066
16,916
0
W
Amaterasu
Utonaaaaaaaaaa
Amaterasu
9,570
3,165
1,709
5,651
17,034
12,346
1,403
11,994
5,040
0
12,437
W
Anubis
Yuukek
Anubis
28,009
1,787
3,654
5,366
11,225
7,627
1,835
7,703
3,522
51,361
0
W
Maui
Ziakov-
Maui
6,625
1,432
2,557
7,834
22,650
20,789
460
12,086
10,564
14,040
0
W
Rama
baki-99
Rama
7,671
6,047
127
1,796
6,775
2,657
1,519
6,067
708
0
23,267
L
7,654
750
861
548
13,004
5,620
245
10,066
2,900
17,532
0
L
Athena
haeeb2909
Athena
7,409
2,103
1,976
1,598
20,304
17,679
0
13,349
6,461
10,809
0
W
Thoth
nnfrfrtt
Thoth
19,412
2,027
1,952
928
9,625
4,224
2,363
8,227
1,398
42,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,333
Gold Earned
42,866
154
Minions Killed
107
0
Camps Cleared
0
1,294,324
Distance Traveled
1,107,437
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,225
633
5
0
0
224,963
0
L
Scylla
9,916
763
62
5
0
234,457
0
L
Bacchus
8,190
630
8
1
0
216,413
0
W
Amaterasu
9,863
759
10
1
0
292,405
7
W
Anubis
12,599
969
57
4
0
245,987
0
W
Maui
10,477
806
8
1
0
233,294
0
W
Rama
10,281
791
35
3
0
253,420
0
L
Nox
8,431
649
32
2
0
197,844
0
L
Athena
8,104
623
0
0
0
233,760
0
W
Thoth
11,113
855
44
3
0
269,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role