Player Matchup

Janus
Janus
Blakestuff2309
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,700 Elo+
Solo
Cernunnos
Cernunnos
Fanta_Stick69
Cernunnos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,264 Elo+
Solo
Surtr
Surtr
G0blinDNutz
Surtr
Level 7
God Stats
4W - 5L
1,277 SR
Queue Stats
11W - 9L
1,505 Elo+
Solo
Artemis
Artemis
ITackleBlindKidz
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,472 Elo+
Solo
Ymir
Ymir
progrham
Ymir
Level 13
God Stats
2W - 3L
1,716 SR
Queue Stats
3W - 11L
1,285 Elo+
Solo
Team Averages
Level 10
1,499 SR
1,445 Elo+

VS

Team Averages
Level 13
1,554 SR
1,396 Elo+
Kukulkan
Kukulkan
Alphalpha777
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chiron
Chiron
DredlockSouljah3
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,291 Elo+
Solo
Jing Wei
Jing Wei
PancakeMixV2
Jing Wei
Level 16
God Stats
3W - 0L
1,768 SR
Queue Stats
12W - 2L
1,750 Elo+
Solo
Nemesis
Nemesis
Savoart420
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,215 Elo+
Solo
Ymir
Ymir
Shankpapi
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
7,673
767
11,439
10,589
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Fanta_Stick69
Cernunnos
15
3 / 1 / 5
8,437
844
9,986
11,302
4,941
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 2 / 5
7,580
758
8,567
12,375
8,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 3 / 3
7,321
732
5,059
9,203
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ymir
12
1 / 5 / 2
7,085
709
1,478
11,701
8,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alphalpha777
Kukulkan
17
1 / 0 / 5
9,238
924
8,340
1,488
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 9
7,903
790
6,282
10,517
3,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
PancakeMixV2
Jing Wei
17
14 / 0 / 2
10,414
1,041
22,538
13,551
5,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Savoart420
Nemesis
12
0 / 5 / 3
7,164
716
5,800
11,330
7,468
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
15
3 / 2 / 13
8,980
898
6,259
13,013
11,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
10
Kills
19
19
Deaths
10
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alphalpha777
Kukulkan
1
0
5
3.5
L
3
8
3
0.56
W
1
3
9
1.83
L
Cernunnos
Fanta_Stick69
Cernunnos
3
1
5
5.5
L
1
2
5
1.75
L
2
3
3
1.17
W
Jing Wei
PancakeMixV2
Jing Wei
14
0
2
15
W
Nemesis
Savoart420
Nemesis
0
5
3
0.3
W
Ymir
3
2
13
4.75
L
Ymir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,529
Damage
49,219
55,170
Taken
49,899
31,247
Mitigated
29,923
5,262
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alphalpha777
Kukulkan
8,340
317
0
623
1,488
774
585
322
1,134
54,157
0
L
11,439
509
0
460
10,589
4,518
0
3,527
7,062
23,065
0
W
6,282
2,601
331
2,569
10,517
3,813
0
5,713
4,497
0
16,448
L
Cernunnos
Fanta_Stick69
Cernunnos
9,986
5,568
0
2,988
11,302
4,941
245
1,681
9,621
0
30,799
L
8,567
3,647
0
1,370
12,375
8,848
0
3,017
9,358
537
20,408
L
5,059
1,793
0
312
9,203
4,002
0
3,045
6,158
0
15,372
W
Jing Wei
PancakeMixV2
Jing Wei
22,538
18,238
0
4,231
13,551
5,936
1,396
1,985
11,425
0
49,671
W
Nemesis
Savoart420
Nemesis
5,800
2,666
0
450
11,330
7,468
0
1,368
9,859
0
15,882
W
Ymir
6,259
982
0
2,652
13,013
11,932
163
3,110
9,670
15,058
0
L
Ymir
1,478
502
0
132
11,701
8,938
0
3,329
8,372
2,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
43,699
138
Minions Killed
241
0
Camps Cleared
0
864,865
Distance Traveled
1,007,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,238
924
120
12
0
203,151
0
L
Janus
7,673
767
30
3
0
170,203
0
W
Chiron
7,903
790
21
2
0
210,351
0
L
Cernunnos
8,437
844
51
5
0
189,423
0
L
Surtr
7,580
758
31
3
0
192,890
0
L
Artemis
7,321
732
25
3
0
174,668
0
W
Jing Wei
10,414
1,041
59
6
0
224,696
0
W
Nemesis
7,164
716
18
2
0
170,500
0
W
Ymir
8,980
898
23
2
0
198,547
0
L
Ymir
7,085
709
1
0
0
137,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role