Player Matchup

Thanatos
Thanatos
Eword__
Thanatos
Level 85
God Stats
5W - 4L
1,480 SR
Queue Stats
99W - 110L
1,394 Elo+
Party 1
Khepri
Khepri
KIING_JT_
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 73L
1,438 Elo+
Party 1
Skadi
Skadi
stealthm0nkey04
Skadi
Level 101
God Stats
4W - 2L
1,598 SR
Queue Stats
114W - 133L
1,384 Elo+
Party 1
Team Averages
Level 98
1,526 SR
1,405 Elo+

VS

Team Averages
Level 96
1,632 SR
1,419 Elo+
Chernobog
Chernobog
GlizzyStorm3111
Chernobog
Level 69
God Stats
2W - 1L
1,691 SR
Queue Stats
165W - 175L
1,365 Elo+
Party 2
Xing Tian
Xing Tian
Imme222
Xing Tian
Level 125
God Stats
1W - 0L
1,502 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
Shuppettx
Janus
Level 94
God Stats
15W - 7L
1,703 SR
Queue Stats
54W - 40L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eword__
Thanatos
11
2 / 9 / 2
9,683
646
8,137
14,466
6,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
KIING_JT_
Khepri
11
0 / 7 / 4
9,486
632
3,565
16,524
15,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

13
4 / 5 / 0
11,511
767
12,022
12,849
5,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GlizzyStorm3111
Chernobog
15
12 / 1 / 9
12,849
857
14,424
12,385
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Imme222
Xing Tian
15
4 / 1 / 16
11,790
786
12,704
16,165
20,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Shuppettx
Janus
14
5 / 4 / 11
11,896
793
12,129
7,674
3,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
6
Kills
21
21
Deaths
6
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Eword__
Thanatos
2
9
2
0.33
W
Chernobog
GlizzyStorm3111
Chernobog
12
1
9
16.5
W
Xing Tian
Imme222
Xing Tian
4
1
16
12
L
Khepri
KIING_JT_
Khepri
0
7
4
0.29
W
Janus
Shuppettx
Janus
5
4
11
2.63
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,724
Damage
39,257
43,839
Taken
36,224
26,793
Mitigated
29,164
5,282
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Eword__
Thanatos
8,137
1,588
0
3,042
14,466
6,758
0
7,545
6,921
0
23,457
W
Chernobog
GlizzyStorm3111
Chernobog
14,424
9,560
0
3,056
12,385
5,651
1,381
1,184
11,201
0
45,153
W
Xing Tian
Imme222
Xing Tian
12,704
804
0
372
16,165
20,271
468
1,104
15,061
24,037
1,626
L
Khepri
KIING_JT_
Khepri
3,565
322
0
1,840
16,524
15,005
0
8,672
7,852
7,607
0
W
Janus
Shuppettx
Janus
12,129
1,097
0
368
7,674
3,242
756
1,599
6,075
52,190
0
L
12,022
4,330
0
400
12,849
5,030
0
7,201
5,648
0
47,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,680
Gold Earned
36,535
90
Minions Killed
130
0
Camps Cleared
0
700,094
Distance Traveled
723,998
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,683
646
23
2
0
229,541
2
W
Chernobog
12,849
857
43
3
0
244,285
0
W
Xing Tian
11,790
786
19
1
0
261,427
0
L
Khepri
9,486
632
5
0
0
232,765
0
W
Janus
11,896
793
68
5
0
218,286
7
L
Skadi
11,511
767
62
4
0
237,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role