Player Matchup

Artemis
Artemis
 
Artemis
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Braainz
Bake Kujira
Level 159
God Stats
0W - 1L
1,639 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Molten Demon
Kukulkan
Level 159
God Stats
9W - 2L
1,609 SR
Queue Stats
54W - 21L
1,675 Elo+
Party 2
Hercules
Hercules
PoBoo
Hercules
Level 48
God Stats
0W - 3L
1,230 SR
Queue Stats
30W - 48L
1,472 Elo+
Solo
Bastet
Bastet
clghsf
Bastet
Level 59
God Stats
5W - 5L
1,545 SR
Queue Stats
24W - 15L
1,491 Elo+
Party 2
Team Averages
Level 131
1,504 SR
1,528 Elo+

VS

Team Averages
Level 100
1,610 SR
1,494 Elo+
Bakasura
Bakasura
Demonark_16
Bakasura
Level 47
God Stats
2W - 1L
1,512 SR
Queue Stats
10W - 9L
1,519 Elo+
Solo
Kukulkan
Kukulkan
MUTUMBU69
Kukulkan
Level 43
God Stats
15W - 6L
1,731 SR
Queue Stats
137W - 139L
1,499 Elo+
Party 1
Izanami
Izanami
Mustasurma
Izanami
Level 157
God Stats
6W - 4L
1,536 SR
Queue Stats
637W - 599L
1,427 Elo+
Solo
Athena
Athena
RtheDaddy
Athena
Level 129
God Stats
33W - 21L
1,640 SR
Queue Stats
308W - 304L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
Syren73
Sun Wukong
Level 126
God Stats
108W - 71L
1,631 SR
Queue Stats
620W - 610L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 3 / 0
7,514
501
9,049
11,253
3,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
Braainz
Bake Kujira
10
0 / 3 / 2
6,948
463
8,248
16,115
14,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Molten Demon
Kukulkan
14
0 / 2 / 0
8,102
540
4,729
8,573
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
PoBoo
Hercules
14
0 / 1 / 0
8,137
542
6,336
16,529
8,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
clghsf
Bastet
7
0 / 1 / 1
5,714
381
2,577
7,353
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Demonark_16
Bakasura
17
5 / 0 / 2
9,927
662
9,122
12,990
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
MUTUMBU69
Kukulkan
15
1 / 0 / 1
9,088
606
7,240
3,618
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Mustasurma
Izanami
14
2 / 0 / 3
8,809
587
10,498
9,667
3,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
RtheDaddy
Athena
11
1 / 2 / 4
7,544
503
3,745
17,127
14,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Syren73
Sun Wukong
13
1 / 0 / 2
8,573
572
11,638
10,307
9,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
10
10
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
0
0.67
L
Bake Kujira
Braainz
Bake Kujira
0
3
2
0.33
W
Bakasura
Demonark_16
Bakasura
5
0
2
6
W
Kukulkan
MUTUMBU69
Kukulkan
1
0
1
1.5
L
Kukulkan
Molten Demon
Kukulkan
0
2
0
0
W
Izanami
Mustasurma
Izanami
2
0
3
3.5
L
Hercules
PoBoo
Hercules
0
1
0
0
W
Athena
RtheDaddy
Athena
1
2
4
1.5
W
Sun Wukong
Syren73
Sun Wukong
1
0
2
2
L
Bastet
clghsf
Bastet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,939
Damage
42,243
59,823
Taken
53,709
33,117
Mitigated
35,692
18,070
Healing
17,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,049
4,363
0
3,648
11,253
3,951
0
1,119
9,606
0
63,996
L
Bake Kujira
Braainz
Bake Kujira
8,248
5,650
567
3,929
16,115
14,907
0
4,397
10,829
38,702
0
W
Bakasura
Demonark_16
Bakasura
9,122
5,782
0
7,120
12,990
6,830
0
2,104
10,886
0
81,150
W
Kukulkan
MUTUMBU69
Kukulkan
7,240
380
0
540
3,618
1,455
78
1,557
2,061
92,874
0
L
Kukulkan
Molten Demon
Kukulkan
4,729
200
0
692
8,573
3,294
0
3,805
4,259
88,103
0
W
Izanami
Mustasurma
Izanami
10,498
5,992
0
4,303
9,667
3,711
679
2,514
7,153
0
72,751
L
Hercules
PoBoo
Hercules
6,336
2,966
0
5,856
16,529
8,820
0
1,112
13,904
0
72,105
W
Athena
RtheDaddy
Athena
3,745
1,187
0
2,621
17,127
14,044
50
7,033
10,094
13,078
0
W
Sun Wukong
Syren73
Sun Wukong
11,638
2,557
0
2,949
10,307
9,652
0
483
9,824
488
58,768
L
Bastet
clghsf
Bastet
2,577
970
0
3,378
7,353
2,145
0
1,040
6,126
0
23,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,415
Gold Earned
43,941
481
Minions Killed
560
0
Camps Cleared
0
1,339,205
Distance Traveled
1,639,251
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,514
501
101
7
0
248,457
6
L
Bake Kujira
6,948
463
54
4
0
279,848
2
W
Bakasura
9,927
662
145
10
0
378,121
2
W
Kukulkan
9,088
606
157
10
0
314,711
0
L
Kukulkan
8,102
540
164
11
0
287,551
6
W
Izanami
8,809
587
128
9
0
294,677
2
L
Hercules
8,137
542
122
8
0
285,274
0
W
Athena
7,544
503
7
0
0
308,781
3
W
Sun Wukong
8,573
572
123
8
0
342,961
0
L
Bastet
5,714
381
40
3
0
238,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role