Player Matchup

Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ImBeta-Haze
Vamana
Level 146
God Stats
0W - 1L
1,343 SR
Queue Stats
88W - 90L
1,515 Elo+
Solo
Surtr
Surtr
SwaggieTurtle
Surtr
Level 129
God Stats
0W - 1L
1,727 SR
Queue Stats
136W - 103L
1,614 Elo+
Solo
Ishtar
Ishtar
Waldoh
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,471 Elo+
Solo
Eset
Eset
its Blanco
Eset
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 136L
1,472 Elo+
Solo
Team Averages
Level 140
1,514 SR
1,514 Elo+

VS

Team Averages
Level 153
1,475 SR
1,514 Elo+
Fafnir
Fafnir
 
Fafnir
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BasedFury
Da Ji
Level 128
God Stats
3W - 6L
1,380 SR
Queue Stats
289W - 276L
1,537 Elo+
Solo
Ganesha
Ganesha
DavidLol42
Ganesha
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,564 Elo+
Solo
Danzaburou
Danzaburou
Ese_Loco_OSO
Danzaburou
Level 165
God Stats
1W - 0L
1,568 SR
Queue Stats
71W - 78L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
LtScrubbs
Baron Samedi
Level 133
God Stats
2W - 2L
1,428 SR
Queue Stats
379W - 377L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 5 / 5
7,349
735
11,678
13,288
11,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
12
1 / 5 / 4
7,011
701
8,121
14,011
13,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 4
7,840
784
12,203
14,583
15,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Waldoh
Ishtar
13
1 / 5 / 6
7,237
724
8,887
10,405
3,942
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 5
7,781
778
11,422
9,501
5,358
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
7 / 2 / 15
10,061
1,006
5,376
14,122
23,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
BasedFury
Da Ji
15
5 / 1 / 15
8,765
877
14,009
10,600
11,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
DavidLol42
Ganesha
16
0 / 1 / 23
9,310
931
7,571
13,037
14,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Ese_Loco_OSO
Danzaburou
15
7 / 3 / 12
9,411
941
14,877
10,868
6,120
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
LtScrubbs
Baron Samedi
15
5 / 2 / 11
8,461
846
14,106
12,691
8,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
100
9
Kills
24
24
Deaths
9
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
5
5
0.9
W
Fafnir
 
Fafnir
7
2
15
7.25
W
Da Ji
BasedFury
Da Ji
5
1
15
12.5
W
Ganesha
DavidLol42
Ganesha
0
1
23
11.5
W
Danzaburou
Ese_Loco_OSO
Danzaburou
7
3
12
4.33
L
Vamana
1
5
4
0.6
W
Baron Samedi
LtScrubbs
Baron Samedi
5
2
11
5.25
L
3
4
4
1.25
L
Ishtar
Waldoh
Ishtar
1
5
6
0.8
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,311
Damage
55,939
61,788
Taken
61,318
50,227
Mitigated
63,775
14,035
Healing
25,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,678
2,355
1,481
1,973
13,288
11,974
0
5,434
7,854
0
16,015
W
Fafnir
 
Fafnir
5,376
2,461
840
2,895
14,122
23,017
56
4,014
9,818
10,339
0
W
Da Ji
BasedFury
Da Ji
14,009
1,675
2,142
1,689
10,600
11,719
543
1,322
9,024
0
16,450
W
Ganesha
DavidLol42
Ganesha
7,571
305
1,229
2,721
13,037
14,483
173
2,372
10,489
27,692
0
W
Danzaburou
Ese_Loco_OSO
Danzaburou
14,877
5,198
1,068
2,161
10,868
6,120
1,151
1,672
9,022
0
28,614
L
Vamana
8,121
2,341
643
2,102
14,011
13,256
0
5,727
8,284
0
13,085
W
Baron Samedi
LtScrubbs
Baron Samedi
14,106
1,055
6,563
4,026
12,691
8,436
643
2,209
10,342
25,665
0
L
12,203
1,670
814
2,338
14,583
15,697
0
5,744
8,839
213
23,954
L
Ishtar
Waldoh
Ishtar
8,887
4,455
569
1,017
10,405
3,942
48
5,632
4,773
0
17,538
L
11,422
747
1,829
1,269
9,501
5,358
0
4,516
4,985
23,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,218
Gold Earned
46,008
95
Minions Killed
139
0
Camps Cleared
0
859,547
Distance Traveled
924,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,349
735
9
1
0
164,383
0
W
Fafnir
10,061
1,006
18
2
0
177,416
0
W
Da Ji
8,765
877
25
3
0
203,384
0
W
Ganesha
9,310
931
0
0
0
188,564
0
W
Danzaburou
9,411
941
44
4
0
157,592
0
L
Vamana
7,011
701
13
1
0
183,967
0
W
Baron Samedi
8,461
846
52
5
0
197,436
0
L
Surtr
7,840
784
34
3
0
196,792
0
L
Ishtar
7,237
724
21
2
0
166,225
0
L
Eset
7,781
778
18
2
0
148,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role