Player Matchup

Achilles
Achilles
Boti-LO_-_OJ
Achilles
Level 114
God Stats
45W - 57L
1,478 SR
Queue Stats
502W - 526L
1,427 Elo+
Party 2
Loki
Loki
Hatalmasegooo
Loki
Level 90
God Stats
3W - 5L
1,468 SR
Queue Stats
225W - 249L
1,407 Elo+
Party 2
Ganesha
Ganesha
Tired-LO_-_OJ
Ganesha
Level 57
God Stats
2W - 3L
1,397 SR
Queue Stats
138W - 194L
1,389 Elo+
Party 2
Heimdallr
Heimdallr
happy_Platinum
Heimdallr
Level 40
God Stats
1W - 3L
1,463 SR
Queue Stats
83W - 124L
1,434 Elo+
Party 2
Janus
Janus
selfless54
Janus
Level 66
God Stats
12W - 14L
1,461 SR
Queue Stats
229W - 273L
1,453 Elo+
Party 2
Team Averages
Level 73
1,453 SR
1,422 Elo+

VS

Team Averages
Level 119
1,510 SR
1,478 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FlaxenPillow Za
Tsukuyomi
Level 142
God Stats
3W - 0L
1,402 SR
Queue Stats
22W - 29L
1,451 Elo+
Party 1
Bacchus
Bacchus
iEnvy Ghosts
Bacchus
Level 25
God Stats
2W - 1L
1,680 SR
Queue Stats
10W - 15L
1,463 Elo+
Party 1
King Arthur
King Arthur
unlinking
King Arthur
Level 158
God Stats
2W - 1L
1,468 SR
Queue Stats
20W - 23L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boti-LO_-_OJ
Achilles
13
1 / 6 / 1
8,130
542
8,101
19,224
20,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
5 / 2 / 0
8,301
553
6,615
14,058
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
11
1 / 6 / 1
7,642
509
2,229
16,153
13,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
happy_Platinum
Heimdallr
9
0 / 6 / 3
6,311
421
6,878
13,832
5,256
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
12
0 / 3 / 1
7,525
502
3,680
10,122
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
13 / 2 / 1
9,075
605
21,170
12,032
4,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
 
Nu Wa
14
3 / 1 / 5
8,448
563
10,751
7,793
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
FlaxenPillow Za
Tsukuyomi
15
3 / 0 / 6
8,843
590
6,551
9,109
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
iEnvy Ghosts
Bacchus
12
0 / 2 / 6
7,202
480
2,246
9,415
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
unlinking
King Arthur
15
4 / 2 / 3
9,616
641
13,306
16,909
19,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
23
23
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
13
2
1
6.75
W
Nu Wa
 
Nu Wa
3
1
5
5.5
L
Achilles
Boti-LO_-_OJ
Achilles
1
6
1
0.25
W
Tsukuyomi
FlaxenPillow Za
Tsukuyomi
3
0
6
6
L
5
2
0
2.5
L
Ganesha
1
6
1
0.25
L
Heimdallr
happy_Platinum
Heimdallr
0
6
3
0.25
W
Bacchus
iEnvy Ghosts
Bacchus
0
2
6
1.5
L
Janus
0
3
1
0.17
W
King Arthur
unlinking
King Arthur
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,503
Damage
54,024
73,389
Taken
55,258
47,664
Mitigated
39,023
13,082
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
21,170
13,969
0
5,438
12,032
4,590
753
997
11,035
0
75,552
W
Nu Wa
 
Nu Wa
10,751
2,424
0
1,327
7,793
2,573
0
2,565
5,038
59,861
0
L
Achilles
Boti-LO_-_OJ
Achilles
8,101
2,042
0
4,472
19,224
20,801
0
959
18,265
0
66,299
W
Tsukuyomi
FlaxenPillow Za
Tsukuyomi
6,551
1,104
0
2,099
9,109
3,568
671
685
8,364
0
81,028
L
6,615
1,273
0
1,907
14,058
5,164
0
3,441
10,617
0
71,067
L
Ganesha
2,229
487
1,395
1,818
16,153
13,357
44
2,219
13,934
19,305
0
L
Heimdallr
happy_Platinum
Heimdallr
6,878
2,799
0
1,410
13,832
5,256
721
1,509
12,323
0
40,470
W
Bacchus
iEnvy Ghosts
Bacchus
2,246
205
0
2,202
9,415
8,826
30
1,191
8,195
17,534
0
L
Janus
3,680
88
0
2,080
10,122
3,086
0
5,239
4,883
58,491
0
W
King Arthur
unlinking
King Arthur
13,306
1,336
0
2,810
16,909
19,466
10
656
16,213
660
77,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
43,184
404
Minions Killed
425
0
Camps Cleared
0
1,440,060
Distance Traveled
1,529,473
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,075
605
81
5
0
265,447
3
W
Nu Wa
8,448
563
95
6
0
265,807
7
L
Achilles
8,130
542
105
7
0
278,984
3
W
Tsukuyomi
8,843
590
110
7
0
354,689
0
L
Loki
8,301
553
101
7
0
339,247
0
L
Ganesha
7,642
509
13
1
0
269,224
2
L
Heimdallr
6,311
421
70
5
0
281,189
0
W
Bacchus
7,202
480
24
2
0
354,408
0
L
Janus
7,525
502
115
8
0
271,416
0
W
King Arthur
9,616
641
115
8
0
289,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role