Player Matchup

Ix Chel
Ix Chel
FoG Wheel
Ix Chel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,450 Elo+
Party 1
Rama
Rama
K80yo
Rama
Level 97
God Stats
2W - 2L
1,469 SR
Queue Stats
112W - 114L
1,368 Elo+
Party 1
Nox
Nox
Majjkurdi
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,422 Elo+
Solo
Raijin
Raijin
SDKILLASAY59
Raijin
Level 18
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 8L
1,178 Elo+
Party 1
Thoth
Thoth
mightyswan
Thoth
Level 47
God Stats
1W - 2L
1,474 SR
Queue Stats
32W - 67L
1,275 Elo+
Party 1
Team Averages
Level 55
1,439 SR
1,339 Elo+

VS

Team Averages
Level 19
1,543 SR
1,438 Elo+
Freya
Freya
 
Freya
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PeriodicTable42
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,374 Elo+
Solo
Ra
Ra
comeywummyboi
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,372 Elo+
Solo
Maui
Maui
danoff
Maui
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 18L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FoG Wheel
Ix Chel
17
3 / 4 / 4
8,474
770
8,652
15,084
14,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rama
K80yo
Rama
12
0 / 10 / 1
6,925
630
6,821
15,841
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 2
7,695
700
6,590
10,285
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
12
2 / 10 / 2
7,763
706
4,090
13,606
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
15
1 / 5 / 2
7,467
679
7,819
8,898
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
6 / 2 / 21
9,809
892
10,346
10,222
5,167
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
 
Ymir
16
7 / 2 / 22
9,517
865
6,816
11,869
7,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
16
6 / 1 / 18
9,779
889
16,126
7,973
4,960
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
13 / 1 / 21
11,790
1,072
18,085
6,429
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
danoff
Maui
16
2 / 2 / 30
9,814
892
7,399
16,197
15,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
146
6
Kills
34
34
Deaths
8
11
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
2
21
8.25
W
Ymir
 
Ymir
7
2
22
9
L
Ix Chel
FoG Wheel
Ix Chel
3
4
4
1.25
L
Rama
K80yo
Rama
0
10
1
0.05
L
0
5
2
0.2
W
Kukulkan
6
1
18
15
L
Raijin
2
10
2
0.3
W
13
1
21
23.5
W
Maui
danoff
Maui
2
2
30
8.5
L
Thoth
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,972
Damage
58,772
63,714
Taken
52,690
35,120
Mitigated
37,122
10,584
Healing
28,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,346
3,030
1,144
3,317
10,222
5,167
1,284
6,754
3,468
18,657
0
W
Ymir
 
Ymir
6,816
0
488
485
11,869
7,681
885
5,940
5,929
8,498
0
L
Ix Chel
FoG Wheel
Ix Chel
8,652
356
2,457
4,248
15,084
14,851
0
12,963
1,952
17,350
0
L
Rama
K80yo
Rama
6,821
4,614
0
566
15,841
6,317
0
14,662
1,035
0
13,976
L
6,590
338
1,020
2,053
10,285
4,440
0
9,445
750
22,996
0
W
Kukulkan
16,126
582
1,303
1,282
7,973
4,960
396
4,572
3,401
36,854
0
L
Raijin
4,090
0
65
175
13,606
5,557
0
12,943
538
5,144
0
W
18,085
767
10,187
2,880
6,429
3,867
1,288
4,078
2,351
42,425
0
W
Maui
danoff
Maui
7,399
589
3,051
4,284
16,197
15,447
366
5,807
10,390
9,941
0
L
Thoth
7,819
196
0
0
8,898
3,955
0
8,231
667
14,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,324
Gold Earned
50,709
83
Minions Killed
140
0
Camps Cleared
0
851,959
Distance Traveled
1,208,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,809
892
20
2
0
223,256
0
W
Ymir
9,517
865
8
1
0
217,591
0
L
Ix Chel
8,474
770
10
1
0
192,221
0
L
Rama
6,925
630
11
1
0
159,425
0
L
Nox
7,695
700
37
3
0
189,972
0
W
Kukulkan
9,779
889
45
4
0
233,087
0
L
Raijin
7,763
706
2
0
0
127,178
0
W
Ra
11,790
1,072
63
6
0
268,436
0
W
Maui
9,814
892
4
0
0
266,410
0
L
Thoth
7,467
679
23
2
0
183,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role