Player Matchup

Nemesis
Nemesis
Apakat Prime
Nemesis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
CobaltBlood
Chiron
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,459 Elo+
Solo
Yu Huang
Yu Huang
DiaAsuna
Yu Huang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
GBC Snail
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,467 Elo+
Solo
Hercules
Hercules
fabiwid
Hercules
Level 58
God Stats
0W - 1L
1,856 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 70
1,571 SR
1,485 Elo+

VS

Team Averages
Level 85
1,659 SR
1,430 Elo+
Nox
Nox
Adolliy2
Nox
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 40L
1,248 Elo+
Solo
Maui
Maui
GrumpyGizmo
Maui
Level 63
God Stats
5W - 5L
1,436 SR
Queue Stats
117W - 130L
1,475 Elo+
Party 2
Hera
Hera
Orfby
Hera
Level 86
God Stats
6W - 3L
1,660 SR
Queue Stats
253W - 223L
1,512 Elo+
Party 2
Merlin
Merlin
Shringy23
Merlin
Level 88
God Stats
4W - 1L
1,793 SR
Queue Stats
230W - 241L
1,398 Elo+
Solo
Medusa
Medusa
X LiTtLeRoCk X
Medusa
Level 145
God Stats
1W - 0L
1,906 SR
Queue Stats
35W - 31L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Apakat Prime
Nemesis
13
1 / 7 / 6
7,527
836
5,491
12,321
5,671
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
14
5 / 6 / 3
9,038
1,004
10,097
11,420
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
DiaAsuna
Yu Huang
11
1 / 7 / 4
7,276
808
3,152
9,412
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
GBC Snail
Izanami
15
1 / 4 / 7
7,867
874
5,422
8,887
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
fabiwid
Hercules
13
2 / 5 / 3
7,904
878
4,765
15,717
8,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 17
7,976
886
1,587
5,160
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 1 / 23
10,080
1,120
7,271
13,644
12,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hera
Orfby
Hera
13
3 / 3 / 16
8,445
938
11,193
6,995
2,765
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Shringy23
Merlin
15
6 / 3 / 18
9,190
1,021
8,104
7,540
3,464
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
13 / 2 / 15
10,694
1,188
22,957
9,456
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
118
10
Kills
29
29
Deaths
12
23
Assists
89
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
L
Nemesis
Apakat Prime
Nemesis
1
7
6
0.57
L
Chiron
5
6
3
1.08
L
Yu Huang
DiaAsuna
Yu Huang
1
7
4
0.43
L
Izanami
GBC Snail
Izanami
1
4
7
1.13
W
5
1
23
16.5
W
Hera
Orfby
Hera
3
3
16
3.67
W
Merlin
Shringy23
Merlin
6
3
18
5
W
13
2
15
10.25
L
Hercules
fabiwid
Hercules
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,927
Damage
51,112
57,757
Taken
42,795
25,401
Mitigated
25,470
11,366
Healing
15,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,587
488
247
307
5,160
2,293
2,004
486
4,674
8,075
0
L
Nemesis
Apakat Prime
Nemesis
5,491
1,115
498
2,124
12,321
5,671
212
6,492
5,829
0
10,564
L
Chiron
10,097
2,608
595
1,527
11,420
4,230
192
5,801
5,589
0
20,969
L
Yu Huang
DiaAsuna
Yu Huang
3,152
465
0
0
9,412
3,529
211
4,450
4,962
8,212
0
L
Izanami
GBC Snail
Izanami
5,422
3,471
25
1,423
8,887
3,659
1,252
4,467
4,420
0
21,736
W
7,271
522
995
7,758
13,644
12,045
202
1,385
12,259
10,898
0
W
Hera
Orfby
Hera
11,193
1,996
924
540
6,995
2,765
939
443
6,552
17,429
0
W
Merlin
Shringy23
Merlin
8,104
1,132
620
1,347
7,540
3,464
1,863
660
6,880
28,753
0
W
22,957
10,231
676
2,297
9,456
4,903
1,464
178
9,278
0
41,816
L
Hercules
fabiwid
Hercules
4,765
388
459
4,715
15,717
8,312
214
6,915
8,802
0
8,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,612
Gold Earned
46,385
87
Minions Killed
108
0
Camps Cleared
0
710,312
Distance Traveled
829,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,976
886
13
1
0
107,703
0
L
Nemesis
7,527
836
8
1
0
170,837
0
L
Chiron
9,038
1,004
23
3
0
164,092
0
L
Yu Huang
7,276
808
15
2
0
108,154
0
L
Izanami
7,867
874
34
4
0
136,032
0
W
Maui
10,080
1,120
10
1
0
198,178
0
W
Hera
8,445
938
17
2
0
171,497
0
W
Merlin
9,190
1,021
35
4
0
168,390
0
W
Medusa
10,694
1,188
33
4
0
183,240
0
L
Hercules
7,904
878
7
1
0
131,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role