Player Matchup

Awilix
Awilix
CheekClappa3k
Awilix
Level 109
God Stats
0W - 1L
1,391 SR
Queue Stats
6W - 16L
1,202 Elo+
Party 1
Jormungandr
Jormungandr
HungSolo3k
Jormungandr
Level 40
God Stats
1W - 1L
1,277 SR
Queue Stats
4W - 15L
1,147 Elo+
Party 1
Sol
Sol
IIWII1813
Sol
Level 8
God Stats
0W - 1L
1,361 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 52
1,343 SR
1,283 Elo+

VS

Team Averages
Level 66
1,467 SR
1,313 Elo+
Neith
Neith
GGTAYLOR_4
Neith
Level 108
God Stats
1W - 0L
1,710 SR
Queue Stats
20W - 29L
1,325 Elo+
Solo
Baron Samedi
Baron Samedi
Tolga--TR
Baron Samedi
Level 62
God Stats
4W - 5L
1,348 SR
Queue Stats
188W - 223L
1,355 Elo+
Party 2
Gilgamesh
Gilgamesh
tusslayer
Gilgamesh
Level 28
God Stats
11W - 18L
1,342 SR
Queue Stats
45W - 86L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 0
10,062
774
8,782
11,527
4,226
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
HungSolo3k
Jormungandr
13
0 / 5 / 4
9,479
729
12,359
17,681
16,360
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 9 / 0
9,201
708
6,073
13,396
3,816
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 3 / 11
11,198
861
14,947
14,247
6,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Tolga--TR
Baron Samedi
14
8 / 2 / 10
11,693
899
12,602
9,502
4,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
tusslayer
Gilgamesh
14
6 / 0 / 12
11,185
860
10,208
11,585
6,203
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
19
19
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
Neith
5
3
11
3.5
L
Jormungandr
HungSolo3k
Jormungandr
0
5
4
0.4
L
1
9
0
0.11
W
Baron Samedi
Tolga--TR
Baron Samedi
8
2
10
6.5
W
Gilgamesh
tusslayer
Gilgamesh
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,214
Damage
37,757
42,604
Taken
35,334
24,402
Mitigated
17,200
1,910
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,782
3,275
0
312
11,527
4,226
0
3,373
8,154
0
37,183
W
Neith
14,947
2,509
0
2,366
14,247
6,280
814
6,155
8,092
338
54,850
L
Jormungandr
HungSolo3k
Jormungandr
12,359
2,583
138
379
17,681
16,360
0
5,208
12,473
38,132
940
L
6,073
1,839
0
1,081
13,396
3,816
0
4,895
8,501
22,240
0
W
Baron Samedi
Tolga--TR
Baron Samedi
12,602
1,413
802
1,168
9,502
4,717
839
5,461
4,041
42,456
0
W
Gilgamesh
tusslayer
Gilgamesh
10,208
3,273
0
2,777
11,585
6,203
507
6,140
5,445
0
30,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,742
Gold Earned
34,076
118
Minions Killed
144
0
Camps Cleared
0
655,331
Distance Traveled
720,529
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,062
774
42
3
0
240,939
0
W
Neith
11,198
861
66
5
0
219,489
1
L
Jormungandr
9,479
729
42
3
0
221,164
0
L
Sol
9,201
708
34
3
0
193,228
0
W
Baron Samedi
11,693
899
53
4
0
229,488
0
W
Gilgamesh
11,185
860
25
2
0
271,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role