Player Matchup

Danzaburou
Danzaburou
DeltaNX
Danzaburou
Level 66
God Stats
7W - 2L
1,685 SR
Queue Stats
18W - 14L
1,498 Elo+
Party 1
Janus
Janus
FluffyMexskn
Janus
Level 67
God Stats
10W - 9L
1,565 SR
Queue Stats
20W - 15L
1,506 Elo+
Party 1
Ymir
Ymir
Plucky102
Ymir
Level 65
God Stats
1W - 0L
1,341 SR
Queue Stats
4W - 3L
1,583 Elo+
Party 1
Team Averages
Level 66
1,530 SR
1,529 Elo+

VS

Team Averages
Level 54
1,367 SR
1,396 Elo+
Zeus
Zeus
BlackyChan515NO
Zeus
Level 66
God Stats
10W - 16L
1,532 SR
Queue Stats
125W - 128L
1,476 Elo+
Solo
Surtr
Surtr
Prince0mega
Surtr
Level 11
God Stats
0W - 6L
1,105 SR
Queue Stats
5W - 10L
1,212 Elo+
Party 2
Medusa
Medusa
SonOfAhez
Medusa
Level 86
God Stats
6W - 11L
1,466 SR
Queue Stats
48W - 46L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeltaNX
Danzaburou
14
4 / 1 / 7
11,341
756
6,185
7,192
2,682
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 3 / 6
11,494
766
12,678
8,417
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
2 / 1 / 9
10,488
699
3,290
9,721
6,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
10,563
704
9,512
7,177
2,073
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 4 / 3
9,636
642
3,376
11,571
8,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
SonOfAhez
Medusa
12
1 / 4 / 3
10,135
676
6,733
8,441
2,918
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
11
Kills
4
5
Deaths
11
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Danzaburou
DeltaNX
Danzaburou
4
1
7
7.5
W
5
3
6
2.67
W
Ymir
2
1
9
6.5
L
1
4
3
0.63
L
Medusa
SonOfAhez
Medusa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,153
Damage
19,621
25,330
Taken
27,189
11,940
Mitigated
13,511
1,322
Healing
2,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,512
398
0
128
7,177
2,073
0
4,834
2,343
60,307
0
W
Danzaburou
DeltaNX
Danzaburou
6,185
2,185
0
893
7,192
2,682
235
2,789
4,231
0
37,739
W
12,678
718
0
179
8,417
2,962
172
3,527
4,733
52,886
0
W
Ymir
3,290
76
0
250
9,721
6,296
224
3,407
6,181
18,437
0
L
3,376
849
0
1,729
11,571
8,520
0
6,411
5,160
149
16,464
L
Medusa
SonOfAhez
Medusa
6,733
2,141
0
840
8,441
2,918
0
5,536
2,905
0
40,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,323
Gold Earned
30,334
169
Minions Killed
180
0
Camps Cleared
0
799,221
Distance Traveled
704,941
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,563
704
86
6
0
201,297
4
W
Danzaburou
11,341
756
63
4
0
263,096
0
W
Janus
11,494
766
85
6
0
272,605
0
W
Ymir
10,488
699
21
1
0
263,520
0
L
Surtr
9,636
642
32
2
0
233,436
0
L
Medusa
10,135
676
62
4
0
270,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role