Player Matchup

Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
PRESTAELANHUR
Erlang Shen
Platinum V
Level 149
God Stats
72W - 74L
1,557 SR
Queue Stats
220W - 217L
1,695 MMR
Solo
Mercury
Mercury
Platinum V
Panchonattor
Mercury
Platinum V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,664 MMR
Party 2
Anubis
Anubis
Platinum V
Thegodcombined
Anubis
Platinum V
Level 92
God Stats
7W - 3L
1,864 SR
Queue Stats
122W - 120L
1,703 MMR
Solo
Danzaburou
Danzaburou
Gold I
chicken178
Danzaburou
Gold I
Level 124
God Stats
8W - 3L
1,792 SR
Queue Stats
33W - 25L
1,745 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,642 SR
1,662 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,574 SR
1,661 MMR
Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
Kory So Saucy
Kukulkan
Platinum IV
Level 157
God Stats
3W - 1L
1,641 SR
Queue Stats
29W - 24L
1,789 MMR
Party 1
Jormungandr
Jormungandr
Gold I
Pablo Blarto
Jormungandr
Gold I
Level 156
God Stats
4W - 2L
1,814 SR
Queue Stats
103W - 91L
1,694 MMR
Solo
Thanatos
Thanatos
Platinum V
UchihaWrld
Thanatos
Platinum V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,613 MMR
Party 1
Rama
Rama
Gold I
alexgamer14057
Rama
Gold I
Level 157
God Stats
4W - 5L
1,414 SR
Queue Stats
167W - 157L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 2 / 3
8,285
436
3,423
13,416
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
PRESTAELANHUR
Erlang Shen
15
1 / 5 / 0
8,973
472
9,106
24,238
18,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Panchonattor
Mercury
15
0 / 0 / 3
8,910
469
3,850
8,673
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 7 / 0
10,509
553
17,974
19,265
9,311
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
chicken178
Danzaburou
17
1 / 3 / 0
10,504
553
10,125
14,130
5,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
OsirisAgniHachiman

VS

Bans
SurtrHerculesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 2 / 7
9,710
511
6,946
21,858
15,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Kory So Saucy
Kukulkan
18
4 / 2 / 5
11,564
609
11,816
9,413
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
Pablo Blarto
Jormungandr
16
2 / 1 / 2
10,781
567
13,594
14,646
16,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
UchihaWrld
Thanatos
17
7 / 0 / 5
10,844
571
9,821
15,505
7,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 1 / 3
11,482
604
8,633
12,139
5,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
17
17
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
3
0.75
W
Cerberus
 
Cerberus
2
2
7
2.75
W
Kukulkan
Kory So Saucy
Kukulkan
4
2
5
3.25
L
Erlang Shen
PRESTAELANHUR
Erlang Shen
1
5
0
0.2
W
Jormungandr
Pablo Blarto
Jormungandr
2
1
2
3
L
Mercury
Panchonattor
Mercury
0
0
3
1.5
L
4
7
0
0.57
W
Thanatos
UchihaWrld
Thanatos
7
0
5
9.5
W
2
1
3
3.5
L
Danzaburou
chicken178
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,478
Damage
50,810
79,722
Taken
73,561
48,718
Mitigated
48,789
25,004
Healing
38,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,423
694
0
1,698
13,416
11,783
0
5,268
8,099
20,311
0
W
Cerberus
 
Cerberus
6,946
702
0
5,823
21,858
15,942
234
10,312
11,546
51,945
0
W
Kukulkan
Kory So Saucy
Kukulkan
11,816
1,316
0
2,517
9,413
3,229
0
6,161
3,252
105,552
0
L
Erlang Shen
PRESTAELANHUR
Erlang Shen
9,106
4,753
0
9,623
24,238
18,117
31
12,123
10,914
0
71,774
W
Jormungandr
Pablo Blarto
Jormungandr
13,594
3,941
0
4,236
14,646
16,626
786
40
14,606
82,902
478
L
Mercury
Panchonattor
Mercury
3,850
1,380
0
535
8,673
3,564
0
1,048
7,625
0
90,903
L
17,974
1,617
0
7,143
19,265
9,311
0
10,072
9,193
113,568
0
W
Thanatos
UchihaWrld
Thanatos
9,821
1,394
0
20,341
15,505
7,858
1,144
4,447
11,058
0
99,216
W
8,633
6,757
0
5,596
12,139
5,134
196
697
11,442
0
107,331
L
Danzaburou
chicken178
Danzaburou
10,125
6,676
0
6,005
14,130
5,943
0
2,117
12,013
0
93,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,181
Gold Earned
54,381
625
Minions Killed
696
0
Camps Cleared
0
2,026,584
Distance Traveled
2,026,737
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,285
436
36
2
0
392,764
0
W
Cerberus
9,710
511
111
6
0
392,140
3
W
Kukulkan
11,564
609
180
9
0
422,172
3
L
Erlang Shen
8,973
472
96
5
0
367,750
2
W
Jormungandr
10,781
567
121
6
0
372,361
3
L
Mercury
8,910
469
126
7
0
526,659
0
L
Anubis
10,509
553
198
10
0
363,039
1
W
Thanatos
10,844
571
109
6
0
470,721
3
W
Rama
11,482
604
175
9
0
369,343
2
L
Danzaburou
10,504
553
169
9
0
376,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role